public void GetRelativeForce(SWIGTYPE_p_Vector3 Force) { testPINVOKE.CPhysicsProfile_GetRelativeForce(swigCPtr, SWIGTYPE_p_Vector3.getCPtr(Force)); if (testPINVOKE.SWIGPendingException.Pending) { throw testPINVOKE.SWIGPendingException.Retrieve(); } }
public void SetAngularVelocity(SWIGTYPE_p_Vector3 AngularVelocity) { testPINVOKE.CPhysicsProfile_SetAngularVelocity(swigCPtr, SWIGTYPE_p_Vector3.getCPtr(AngularVelocity)); if (testPINVOKE.SWIGPendingException.Pending) { throw testPINVOKE.SWIGPendingException.Retrieve(); } }
public void SetDirection(SWIGTYPE_p_Vector3 Direction) { testPINVOKE.CPhysicsProfile_SetDirection(swigCPtr, SWIGTYPE_p_Vector3.getCPtr(Direction)); if (testPINVOKE.SWIGPendingException.Pending) { throw testPINVOKE.SWIGPendingException.Retrieve(); } }
public void SetRelativeTorque(SWIGTYPE_p_Vector3 Torque) { testPINVOKE.CPhysicsProfile_SetRelativeTorque(swigCPtr, SWIGTYPE_p_Vector3.getCPtr(Torque)); if (testPINVOKE.SWIGPendingException.Pending) { throw testPINVOKE.SWIGPendingException.Retrieve(); } }
public void SetForceAtPosition(SWIGTYPE_p_Vector3 Force, SWIGTYPE_p_Vector3 Position) { testPINVOKE.CPhysicsProfile_SetForceAtPosition(swigCPtr, SWIGTYPE_p_Vector3.getCPtr(Force), SWIGTYPE_p_Vector3.getCPtr(Position)); if (testPINVOKE.SWIGPendingException.Pending) { throw testPINVOKE.SWIGPendingException.Retrieve(); } }
public void SetPosition(SWIGTYPE_p_Vector3 Position) { testPINVOKE.CParticleEffect_SetPosition__SWIG_0(swigCPtr, SWIGTYPE_p_Vector3.getCPtr(Position)); if (testPINVOKE.SWIGPendingException.Pending) { throw testPINVOKE.SWIGPendingException.Retrieve(); } }
public void SetCameraPos(SWIGTYPE_p_Vector3 Pos) { testPINVOKE.CCameraManager_SetCameraPos(swigCPtr, SWIGTYPE_p_Vector3.getCPtr(Pos)); if (testPINVOKE.SWIGPendingException.Pending) { throw testPINVOKE.SWIGPendingException.Retrieve(); } }
public void OnHit(CInventoryItem InventoryItem, CPlayer Owner, SWIGTYPE_p_Vector3 Direction) { testPINVOKE.CPlayerPimpl_OnHit__SWIG_1(swigCPtr, CInventoryItem.getCPtr(InventoryItem), CPlayer.getCPtr(Owner), SWIGTYPE_p_Vector3.getCPtr(Direction)); if (testPINVOKE.SWIGPendingException.Pending) { throw testPINVOKE.SWIGPendingException.Retrieve(); } }
public virtual void SetPosition(SWIGTYPE_p_Vector3 Position) { testPINVOKE.CVolumeObject_SetPosition(swigCPtr, SWIGTYPE_p_Vector3.getCPtr(Position)); if (testPINVOKE.SWIGPendingException.Pending) { throw testPINVOKE.SWIGPendingException.Retrieve(); } }
public void OnHit(CProjectile Projectile, SWIGTYPE_p_Vector3 Direction) { testPINVOKE.CPlayerPimpl_OnHit__SWIG_0(swigCPtr, CProjectile.getCPtr(Projectile), SWIGTYPE_p_Vector3.getCPtr(Direction)); if (testPINVOKE.SWIGPendingException.Pending) { throw testPINVOKE.SWIGPendingException.Retrieve(); } }
public SWIGTYPE_p_Vector3 GetTerrainPosition(SWIGTYPE_p_Ray MouseRay) { SWIGTYPE_p_Vector3 ret = new SWIGTYPE_p_Vector3(testPINVOKE.CNatureManager_GetTerrainPosition(swigCPtr, SWIGTYPE_p_Ray.getCPtr(MouseRay)), true); if (testPINVOKE.SWIGPendingException.Pending) { throw testPINVOKE.SWIGPendingException.Retrieve(); } return(ret); }
public bool SpawnPlayer(SWIGTYPE_p_Vector3 Position, SWIGTYPE_p_f32 Threshold, CPlayer Player) { bool ret = testPINVOKE.CSpawnManager_SpawnPlayer__SWIG_1(swigCPtr, SWIGTYPE_p_Vector3.getCPtr(Position), SWIGTYPE_p_f32.getCPtr(Threshold), CPlayer.getCPtr(Player)); if (testPINVOKE.SWIGPendingException.Pending) { throw testPINVOKE.SWIGPendingException.Retrieve(); } return(ret); }
public bool PlaceItem(string ProfileName, SWIGTYPE_p_Vector3 Position) { bool ret = testPINVOKE.CItemsManager_PlaceItem__SWIG_1(swigCPtr, ProfileName, SWIGTYPE_p_Vector3.getCPtr(Position)); if (testPINVOKE.SWIGPendingException.Pending) { throw testPINVOKE.SWIGPendingException.Retrieve(); } return(ret); }
public bool PlaceItem(string ProfileName, SWIGTYPE_p_Vector3 Position, SWIGTYPE_p_Core__Physics__IPhysicsStrategy Physics) { bool ret = testPINVOKE.CItemsManager_PlaceItem__SWIG_0(swigCPtr, ProfileName, SWIGTYPE_p_Vector3.getCPtr(Position), SWIGTYPE_p_Core__Physics__IPhysicsStrategy.getCPtr(Physics)); if (testPINVOKE.SWIGPendingException.Pending) { throw testPINVOKE.SWIGPendingException.Retrieve(); } return(ret); }
public E_CHARACTER_STATE_OUTCOME SeekPosition(CPlayer Player, SWIGTYPE_p_Vector3 Position, SWIGTYPE_p_f32 elapsedTime) { E_CHARACTER_STATE_OUTCOME ret = (E_CHARACTER_STATE_OUTCOME)testPINVOKE.CCharacterStateManager_SeekPosition(swigCPtr, CPlayer.getCPtr(Player), SWIGTYPE_p_Vector3.getCPtr(Position), SWIGTYPE_p_f32.getCPtr(elapsedTime)); if (testPINVOKE.SWIGPendingException.Pending) { throw testPINVOKE.SWIGPendingException.Retrieve(); } return(ret); }
public bool GetPathByPoint(SWIGTYPE_p_Vector3 Point, SWIGTYPE_p_VectorT_Vector3_t Path) { bool ret = testPINVOKE.CCharacterStateManager_GetPathByPoint__SWIG_1(swigCPtr, SWIGTYPE_p_Vector3.getCPtr(Point), SWIGTYPE_p_VectorT_Vector3_t.getCPtr(Path)); if (testPINVOKE.SWIGPendingException.Pending) { throw testPINVOKE.SWIGPendingException.Retrieve(); } return(ret); }
public override bool Use(SWIGTYPE_p_Vector3 Target) { bool ret = testPINVOKE.CWeapon_Use(swigCPtr, SWIGTYPE_p_Vector3.getCPtr(Target)); if (testPINVOKE.SWIGPendingException.Pending) { throw testPINVOKE.SWIGPendingException.Retrieve(); } return(ret); }
public SWIGTYPE_p_u32 AddSpawnPoint(SWIGTYPE_p_u32 Id, SWIGTYPE_p_Vector3 Position, E_PLAYER_TEAM Team) { SWIGTYPE_p_u32 ret = new SWIGTYPE_p_u32(testPINVOKE.CSpawnManager_AddSpawnPoint__SWIG_3(swigCPtr, SWIGTYPE_p_u32.getCPtr(Id), SWIGTYPE_p_Vector3.getCPtr(Position), (int)Team), true); if (testPINVOKE.SWIGPendingException.Pending) { throw testPINVOKE.SWIGPendingException.Retrieve(); } return(ret); }
public bool CanSee(SWIGTYPE_p_Vector3 Position) { bool ret = testPINVOKE.CBuilding_CanSee(swigCPtr, SWIGTYPE_p_Vector3.getCPtr(Position)); if (testPINVOKE.SWIGPendingException.Pending) { throw testPINVOKE.SWIGPendingException.Retrieve(); } return(ret); }
public bool Shoot(CPlayer Player, SWIGTYPE_p_Vector3 Direction) { bool ret = testPINVOKE.CProjectile_Shoot(swigCPtr, CPlayer.getCPtr(Player), SWIGTYPE_p_Vector3.getCPtr(Direction)); if (testPINVOKE.SWIGPendingException.Pending) { throw testPINVOKE.SWIGPendingException.Retrieve(); } return(ret); }
public virtual bool Use(SWIGTYPE_p_Vector3 Target) { bool ret = testPINVOKE.CInventoryItem_Use(swigCPtr, SWIGTYPE_p_Vector3.getCPtr(Target)); if (testPINVOKE.SWIGPendingException.Pending) { throw testPINVOKE.SWIGPendingException.Retrieve(); } return(ret); }
public CGameObject CreateCustomObject(string MeshName, string Name, SWIGTYPE_p_Vector3 Pos) { IntPtr cPtr = testPINVOKE.CGameObjectManager_CreateCustomObject__SWIG_1(swigCPtr, MeshName, Name, SWIGTYPE_p_Vector3.getCPtr(Pos)); CGameObject ret = (cPtr == IntPtr.Zero) ? null : new CGameObject(cPtr, false); if (testPINVOKE.SWIGPendingException.Pending) { throw testPINVOKE.SWIGPendingException.Retrieve(); } return(ret); }
public SPAWN_POINT GetSpawnPoint(SWIGTYPE_p_Vector3 Position) { IntPtr cPtr = testPINVOKE.CSpawnManager_GetSpawnPoint__SWIG_2(swigCPtr, SWIGTYPE_p_Vector3.getCPtr(Position)); SPAWN_POINT ret = (cPtr == IntPtr.Zero) ? null : new SPAWN_POINT(cPtr, false); if (testPINVOKE.SWIGPendingException.Pending) { throw testPINVOKE.SWIGPendingException.Retrieve(); } return(ret); }
public void AddWall(SWIGTYPE_p_Vector3 From, SWIGTYPE_p_Vector3 To) { testPINVOKE.CGameObjectManager_AddWall__SWIG_1(swigCPtr, SWIGTYPE_p_Vector3.getCPtr(From), SWIGTYPE_p_Vector3.getCPtr(To)); if (testPINVOKE.SWIGPendingException.Pending) { throw testPINVOKE.SWIGPendingException.Retrieve(); } }
public SWIGTYPE_p_Vector3 GetCameraPos() { SWIGTYPE_p_Vector3 ret = new SWIGTYPE_p_Vector3(testPINVOKE.CCameraManager_GetCameraPos(swigCPtr), true); return(ret); }
public SWIGTYPE_p_Vector3 getAgentVelocity(uint agentNo) { SWIGTYPE_p_Vector3 ret = new SWIGTYPE_p_Vector3(RVO3DSimulatorPINVOKE.RVOSimulator_getAgentVelocity(swigCPtr, agentNo), false); return ret; }
public SWIGTYPE_p_Vector3 GetSize() { SWIGTYPE_p_Vector3 ret = new SWIGTYPE_p_Vector3(testPINVOKE.CPhysicsProfile_GetSize(swigCPtr), true); return(ret); }
internal static HandleRef getCPtr(SWIGTYPE_p_Vector3 obj) { return((obj == null) ? new HandleRef(null, IntPtr.Zero) : obj.swigCPtr); }
public void setAgentPosition(uint agentNo, SWIGTYPE_p_Vector3 position) { RVO3DSimulatorPINVOKE.RVOSimulator_setAgentPosition(swigCPtr, agentNo, SWIGTYPE_p_Vector3.getCPtr(position)); if (RVO3DSimulatorPINVOKE.SWIGPendingException.Pending) throw RVO3DSimulatorPINVOKE.SWIGPendingException.Retrieve(); }
public void setAgentVelocity(uint agentNo, SWIGTYPE_p_Vector3 velocity) { RVO3DSimulatorPINVOKE.RVOSimulator_setAgentVelocity(swigCPtr, agentNo, SWIGTYPE_p_Vector3.getCPtr(velocity)); if (RVO3DSimulatorPINVOKE.SWIGPendingException.Pending) throw RVO3DSimulatorPINVOKE.SWIGPendingException.Retrieve(); }
public RVOSimulator(float timeStep, float neighborDist, uint maxNeighbors, float timeHorizon, float radius, float maxSpeed, SWIGTYPE_p_Vector3 velocity) : this(RVO3DSimulatorPINVOKE.new_RVOSimulator__SWIG_1(timeStep, neighborDist, maxNeighbors, timeHorizon, radius, maxSpeed, SWIGTYPE_p_Vector3.getCPtr(velocity)), true) { if (RVO3DSimulatorPINVOKE.SWIGPendingException.Pending) throw RVO3DSimulatorPINVOKE.SWIGPendingException.Retrieve(); }
public uint addAgent(SWIGTYPE_p_Vector3 position) { uint ret = RVO3DSimulatorPINVOKE.RVOSimulator_addAgent__SWIG_0(swigCPtr, SWIGTYPE_p_Vector3.getCPtr(position)); if (RVO3DSimulatorPINVOKE.SWIGPendingException.Pending) throw RVO3DSimulatorPINVOKE.SWIGPendingException.Retrieve(); return ret; }
public SWIGTYPE_p_Vector3 GetPositionOffset() { SWIGTYPE_p_Vector3 ret = new SWIGTYPE_p_Vector3(testPINVOKE.CPhysicsProfile_GetPositionOffset(swigCPtr), true); return(ret); }
public SWIGTYPE_p_Vector3 GetAngularVelocity() { SWIGTYPE_p_Vector3 ret = new SWIGTYPE_p_Vector3(testPINVOKE.CPhysicsProfile_GetAngularVelocity(swigCPtr), true); return(ret); }
public SWIGTYPE_p_Vector3 GetPosition() { SWIGTYPE_p_Vector3 ret = new SWIGTYPE_p_Vector3(testPINVOKE.CBuilding_GetPosition(swigCPtr), true); return(ret); }
public void setAgentDefaults(float neighborDist, uint maxNeighbors, float timeHorizon, float radius, float maxSpeed, SWIGTYPE_p_Vector3 velocity) { RVO3DSimulatorPINVOKE.RVOSimulator_setAgentDefaults__SWIG_0(swigCPtr, neighborDist, maxNeighbors, timeHorizon, radius, maxSpeed, SWIGTYPE_p_Vector3.getCPtr(velocity)); if (RVO3DSimulatorPINVOKE.SWIGPendingException.Pending) throw RVO3DSimulatorPINVOKE.SWIGPendingException.Retrieve(); }
public uint addAgent(SWIGTYPE_p_Vector3 position, float neighborDist, uint maxNeighbors, float timeHorizon, float radius, float maxSpeed) { uint ret = RVO3DSimulatorPINVOKE.RVOSimulator_addAgent__SWIG_2(swigCPtr, SWIGTYPE_p_Vector3.getCPtr(position), neighborDist, maxNeighbors, timeHorizon, radius, maxSpeed); if (RVO3DSimulatorPINVOKE.SWIGPendingException.Pending) throw RVO3DSimulatorPINVOKE.SWIGPendingException.Retrieve(); return ret; }