public SWIGTYPE_p_SceneNode GetNode() { IntPtr cPtr = testPINVOKE.CBuilding_GetNode(swigCPtr); SWIGTYPE_p_SceneNode ret = (cPtr == IntPtr.Zero) ? null : new SWIGTYPE_p_SceneNode(cPtr, false); return(ret); }
public SWIGTYPE_p_SceneNode GetTargetNode() { IntPtr cPtr = testPINVOKE.CCameraManager_GetTargetNode(swigCPtr); SWIGTYPE_p_SceneNode ret = (cPtr == IntPtr.Zero) ? null : new SWIGTYPE_p_SceneNode(cPtr, false); return(ret); }
public SWIGTYPE_p_s32 CreateCamera(E_CAMERA_MODE Type, SWIGTYPE_p_SceneNode Parent) { SWIGTYPE_p_s32 ret = new SWIGTYPE_p_s32(testPINVOKE.CCameraManager_CreateCamera__SWIG_0(swigCPtr, (int)Type, SWIGTYPE_p_SceneNode.getCPtr(Parent)), true); return(ret); }
internal static HandleRef getCPtr(SWIGTYPE_p_SceneNode obj) { return((obj == null) ? new HandleRef(null, IntPtr.Zero) : obj.swigCPtr); }
public CDummyGameObject(string Name, SWIGTYPE_p_SceneNode n, SWIGTYPE_p_Ogre__Entity e) : this(testPINVOKE.new_CDummyGameObject__SWIG_1(Name, SWIGTYPE_p_SceneNode.getCPtr(n), SWIGTYPE_p_Ogre__Entity.getCPtr(e)), true) { }