internal ImageBuffer(SU.TextureRef suTextureRef) { SU.ImageRepRef suImageRepRef = new SU.ImageRepRef(); SU.ImageRepCreate(suImageRepRef); // This gets either the non-colorized image, if the texture // is not colorized, or else a colorized version. // TODO: Find out how the HLS deltas work. Note that the // ability to colorize is SketchUp-specific. SU.TextureGetColorizedImageRep(suTextureRef, suImageRepRef); SU.ImageRepGetPixelDimensions(suImageRepRef, out width, out height); SU.ImageRepGetRowPadding(suImageRepRef, out rowPadding); SU.ImageRepGetDataSize(suImageRepRef, out dataSize, out bitsPerPixel); bytesPerPixel = bitsPerPixel / bitsPerByte; // Check for a match. if (dataSize != height * (width * bytesPerPixel + rowPadding)) { throw new System.Exception("Data size of ImageRep conflicts with dimensions."); } pixelData = new byte[dataSize]; SU.ImageRepGetData(suImageRepRef, dataSize, pixelData); }
internal void Pack() { SU.ImageRepRef suImageRepRef = new SU.ImageRepRef(); SU.ImageRepCreate(suImageRepRef); SU.ImageRepSetData( suImageRepRef, imageBuffer.width, imageBuffer.height, imageBuffer.bitsPerPixel, imageBuffer.rowPadding, imageBuffer.pixelData); textureRef = new SU.TextureRef(); SU.TextureCreateFromImageRep(textureRef, suImageRepRef); }
public override void Run(string path) { SU.Initialize(); try { SU.ImageRepRef suImageRepRef = new SU.ImageRepRef(); SU.ImageRepCreate(suImageRepRef); SU.ImageRepLoadFile(suImageRepRef, "PlaceHolderRGBY.png"); long width; long height; SU.ImageRepGetPixelDimensions(suImageRepRef, out width, out height); Console.WriteLine("IMAGE IS {0} x {1}", width, height); long padding; SU.ImageRepGetRowPadding(suImageRepRef, out padding); Console.WriteLine("PADDING IS {0}", padding); long dataSize; long bitsPerPixel; SU.ImageRepGetDataSize(suImageRepRef, out dataSize, out bitsPerPixel); Console.WriteLine("DATASIZE = {0}, BPP = {1}", dataSize, bitsPerPixel); byte[] pixels = new byte[dataSize]; SU.ImageRepGetData(suImageRepRef, dataSize, pixels); long center = 4 * ((height / 2) * (width + padding) + width / 2); Console.WriteLine("CENTER PIXEL = [{0}, {1}, {2}, {3}]", pixels[center], pixels[center + 1], pixels[center + 2], pixels[center + 3]); SU.TextureRef suTextureRef = new SU.TextureRef(); SU.TextureCreateFromImageRep(suTextureRef, suImageRepRef); SU.TextureWriteToFile(suTextureRef, path + @"\TextureCopy.png"); SU.TextureRelease(suTextureRef); SU.ColorOrder suColorOrder = SU.GetColorOrder(); Console.WriteLine( "RED INDEX = {0}\n" + "GRN INDEX = {1}\n" + "BLU INDEX = {2}\n" + "ALF INDEX = {3}", suColorOrder.redIndex, suColorOrder.greenIndex, suColorOrder.blueIndex, suColorOrder.alphaIndex); SU.ImageRepRelease(suImageRepRef); } catch (Exception e) { Console.WriteLine("EXCEPTION: {0}", e.Message); } finally { SU.Terminate(); } }