Example #1
0
 public Tex3DGenerator(SSToTex3DDesc desc)
 {
     //Load needed resources
     cmpShader = Resources.Load <ComputeShader>(cmpShaderName);
     //Initialize descriptor
     SetTex3DDescriptor(desc);
 }
Example #2
0
 public void SetTex3DDescriptor(SSToTex3DDesc desc)
 {
     print("Setting the descriptor for the texture3D Generator");
     descriptor = desc;
 }