Example #1
0
 public void StartClicked(SSOverviewManager ssom)
 {
     SceneManager.LoadScene(ssom.ss.stageSceneName);
     GameManager.Instance.nowScene = ssom.ss.stageSceneName;
     GameManager.Instance.InitializeGameFlg();
     //ステージ情報格納
     //GameManager.Instance.nowStageInfo = ssom.ss;
     if (ssom.ss.stageSceneName != "StageSelectScene" && ssom.ss.stageSceneName != "TitleScene")
     {
         SceneManager.LoadScene("PauseScene", LoadSceneMode.Additive);
         GameManager.Instance.isPlaying = true;
     }
 }
Example #2
0
 public void CancelClicked(SSOverviewManager ssom)
 {
     ssom.isSelect = false;
 }
Example #3
0
 public void ShowOverview(SSOverviewManager ssom)
 {
     ssom.isSelect  = true;
     ssom.nowButton = EventSystem.current.currentSelectedGameObject.GetComponent <Button>();
     ssom.ss        = EventSystem.current.currentSelectedGameObject.GetComponent <StageSelector>();
 }