Example #1
0
    //技能解锁
    public void UnlockSkill(SMsgSkillUnLock_SC sSkillInfo)
    {
        //一般不可能存在
        if (sInfos.Exists(P => P.wSkillID == sSkillInfo.wSkillId))
        {
            var targetskill = sInfos.SingleOrDefault(P => P.wSkillID == sSkillInfo.wSkillId);
            sInfos.Remove(targetskill);
            SSkillInfo newInfo = new SSkillInfo()
            {
                wSkillID = (ushort)sSkillInfo.wSkillId, wSkillLV = sSkillInfo.byUpgradeLv, byStrengthenLv = sSkillInfo.byStrengthenLv
            };
            sInfos.Add(newInfo);
        }
        else
        {
            SSkillInfo newInfo = new SSkillInfo()
            {
                wSkillID = (ushort)sSkillInfo.wSkillId, wSkillLV = sSkillInfo.byUpgradeLv, byStrengthenLv = sSkillInfo.byStrengthenLv
            };
            sInfos.Add(newInfo);
        }
        SkillConfigData configData = SkillDataManager.Instance.GetSkillConfigData((int)(sSkillInfo.wSkillId));

        if (configData.PreSkill != 0)
        {
            UIEventManager.Instance.TriggerUIEvent(UIEventType.SkillAdvanceEvent, sSkillInfo);
        }
        SkillModel.Instance.DealSkillAdUpStrengthen();
    }
Example #2
0
        void OnAdvanceSuccEvent(object obj)
        {
            SMsgSkillUnLock_SC skillInfo = (SMsgSkillUnLock_SC)obj;

            ShowEff((int)skillInfo.wSkillId, effList[1]);
            skillAdvanceEff.SetActive(false);
            skillAdvanceEff.SetActive(true);
        }
Example #3
0
    public static SMsgSkillUnLock_SC ParsePackage(byte[] dataBuffer)
    {
        SMsgSkillUnLock_SC sMsgSkillStrengthen_SC = new SMsgSkillUnLock_SC();
        int of = 0;

        of += PackageHelper.ReadData(dataBuffer.Skip(of).ToArray(), out sMsgSkillStrengthen_SC.wSkillId);
        of += PackageHelper.ReadData(dataBuffer.Skip(of).ToArray(), out sMsgSkillStrengthen_SC.byUpgradeLv);
        of += PackageHelper.ReadData(dataBuffer.Skip(of).ToArray(), out sMsgSkillStrengthen_SC.byStrengthenLv);
        return(sMsgSkillStrengthen_SC);
    }