internal static void Display(Vector2 displayViewerPosition) { // Reset Tooltip active flag... ToolTipActive = false; _canShowToolTips = WindowSettings.ShowToolTips && ShowToolTips; Position = WindowSettings.Position; int scrollX = 20; GUI.enabled = true; GUILayout.Label(SmUtils.Localize("#smloc_settings_highlight_000"), SMStyle.LabelTabHeader); GUILayout.Label("____________________________________________________________________________________________", SMStyle.LabelStyleHardRule, GUILayout.Height(10), GUILayout.Width(350)); // EnableHighlighting Mode GUILayout.BeginHorizontal(); //_label = "Enable Highlighting"; //_toolTip = "Enables highlighting of all parts that contain the resource(s) selected in the Manifest Window."; //_toolTip += "\r\nThis is a global setting. Does not affect mouseover highlighting."; _label = SmUtils.Localize("#smloc_settings_highlight_001"); _toolTip = SmUtils.Localize("#smloc_settings_highlight_tt_001"); _guiLabel = new GUIContent(_label, _toolTip); SMSettings.EnableHighlighting = GUILayout.Toggle(SMSettings.EnableHighlighting, _guiLabel, GUILayout.Width(300)); GUILayout.EndHorizontal(); _rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && _canShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX); } if (SMSettings.EnableHighlighting != SMSettings.PrevEnableHighlighting && HighLogic.LoadedSceneIsFlight) { if (SMSettings.EnableCls) { if (SMAddon.SmVessel.SelectedResources.Contains(SMConditions.ResourceType.Crew.ToString())) { // Update spaces and reassign the resource to observe new settings. SMHighlighter.HighlightClsVessel(SMSettings.EnableHighlighting, true); SMAddon.UpdateClsSpaces(); SMAddon.SmVessel.SelectedResources.Clear(); SMAddon.SmVessel.SelectedResources.Add(SMConditions.ResourceType.Crew.ToString()); } } } // OnlySourceTarget Mode GUI.enabled = true; GUI.enabled = SMSettings.EnableHighlighting; GUILayout.BeginHorizontal(); GUILayout.Space(20); //_label = "Highlight Only Source / Target Parts"; //_toolTip = "Disables general highlighting of parts for a selected Resource or resources."; //_toolTip += "\r\nRestricts highlighting of parts to only the part or parts selected in the Transfer Window."; //_toolTip += "\r\nRequires 'Enable Highlighting' to be On."; _label = SmUtils.Localize("#smloc_settings_highlight_002"); _toolTip = SmUtils.Localize("#smloc_settings_highlight_tt_002"); _guiLabel = new GUIContent(_label, _toolTip); SMSettings.OnlySourceTarget = GUILayout.Toggle(SMSettings.OnlySourceTarget, _guiLabel, GUILayout.Width(300)); GUILayout.EndHorizontal(); _rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && _canShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX); } if (SMSettings.OnlySourceTarget && (!SMSettings.PrevOnlySourceTarget || SMSettings.EnableClsHighlighting)) { SMSettings.EnableClsHighlighting = false; if (HighLogic.LoadedSceneIsFlight && SMSettings.EnableCls && SMAddon.SmVessel.SelectedResources.Contains(SMConditions.ResourceType.Crew.ToString())) { // Update spaces and reassign the resource to observe new settings. SMHighlighter.HighlightClsVessel(false, true); SMAddon.UpdateClsSpaces(); SMAddon.SmVessel.SelectedResources.Clear(); SMAddon.SmVessel.SelectedResources.Add(SMConditions.ResourceType.Crew.ToString()); } } // Enable CLS Highlighting Mode if (!SMSettings.EnableHighlighting || !SMSettings.EnableCls) { GUI.enabled = false; } else { GUI.enabled = true; } GUILayout.BeginHorizontal(); GUILayout.Space(20); //_label = "Enable CLS Highlighting"; //_toolTip = "Changes highlighting behavior if CLS is enabled & Crew selected in Manifest Window."; //_toolTip += "\r\nHighlights the parts associated with livable/passable spaces on vessel."; //_toolTip += "\r\nRequires 'Enable Highlighting' to be On and is mutually exclusive with "; //_toolTip += "\r\n'Highlight Only Source / Target Parts'."; _label = SmUtils.Localize("#smloc_settings_highlight_003"); _toolTip = SmUtils.Localize("#smloc_settings_highlight_tt_003"); _guiLabel = new GUIContent(_label, _toolTip); SMSettings.EnableClsHighlighting = GUILayout.Toggle(SMSettings.EnableClsHighlighting, _guiLabel, GUILayout.Width(300)); GUILayout.EndHorizontal(); _rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && _canShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX); } if (SMSettings.EnableClsHighlighting && (!SMSettings.PrevEnableClsHighlighting || SMSettings.OnlySourceTarget)) { SMSettings.OnlySourceTarget = false; } if (HighLogic.LoadedSceneIsFlight && SMSettings.EnableCls && SMAddon.SmVessel.SelectedResources.Contains(SMConditions.ResourceType.Crew.ToString()) && WindowTransfer.ShowWindow) { if (SMSettings.EnableClsHighlighting != SMSettings.PrevEnableClsHighlighting) { SMHighlighter.HighlightClsVessel(SMSettings.EnableClsHighlighting); } } // Enable Edge Highlighting Mode GUI.enabled = SMSettings.EnableHighlighting; GUILayout.BeginHorizontal(); //_label = "Enable Edge Highlighting (On Mouse Overs)"; //_toolTip = "Changes highlighting behavior when you mouseover a part button in Transfer Window."; //_toolTip += "\r\nCauses the edge of the part to glow, making it easier to see."; //_toolTip += "\r\nRequires Edge Highlighting to be enabled in the KSP Game settings."; _label = SmUtils.Localize("#smloc_settings_highlight_004"); _toolTip = SmUtils.Localize("#smloc_settings_highlight_tt_004"); _guiLabel = new GUIContent(_label, _toolTip); SMSettings.EnableEdgeHighlighting = GUILayout.Toggle(SMSettings.EnableEdgeHighlighting, _guiLabel, GUILayout.Width(300)); GUILayout.EndHorizontal(); _rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && _canShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX); } if (SMSettings.EnableEdgeHighlighting != SMSettings.PrevEnableEdgeHighlighting && HighLogic.LoadedSceneIsFlight) { if (SMSettings.EnableEdgeHighlighting == false) { if (SMAddon.SmVessel.SelectedResources.Count > 0) { List <Part> .Enumerator parts = SMAddon.SmVessel.SelectedResourcesParts.GetEnumerator(); while (parts.MoveNext()) { if (parts.Current == null) { continue; } SMHighlighter.EdgeHighight(parts.Current, false); } parts.Dispose(); } } } GUI.enabled = true; }
internal static void Display(Vector2 displayViewerPosition) { // Reset Tooltip active flag... ToolTipActive = false; _canShowToolTips = WindowSettings.ShowToolTips && ShowToolTips; Position = WindowSettings.Position; int scrollX = 20; GUILayout.Label(SmUtils.Localize("#smloc_settings_sounds_000"), SMStyle.LabelTabHeader); GUILayout.Label("____________________________________________________________________________________________", SMStyle.LabelStyleHardRule, GUILayout.Height(10), GUILayout.Width(guiRuleWidth)); GUILayout.Label($"{SmUtils.Localize("#smloc_settings_sounds_001")}:", GUILayout.Height(20)); //"Transfer Pump:" // Pump Start Sound GUILayout.BeginHorizontal(); //_label = "Pump Starting: "; //_toolTip = "Folder location where Pump Starting sound is stored."; //_toolTip += "\r\nChange to point to your own custom sounds if desired."; _label = $"{SmUtils.Localize("#smloc_settings_sounds_002")}:"; _toolTip = SmUtils.Localize("#smloc_settings_sounds_tt_001"); _guiLabel = new GUIContent(_label, _toolTip); GUILayout.Label(_guiLabel, GUILayout.Width(guiLabelWidth)); _rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && _canShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX); } SMSettings.PumpSoundStart = GUILayout.TextField(SMSettings.PumpSoundStart, GUILayout.Width(guiTextWidth)); GUILayout.EndHorizontal(); // Pump Run Sound GUILayout.BeginHorizontal(); //_label = "Pump Running: "; //_toolTip = "Folder location where Pump Running sound is stored."; //_toolTip += "\r\nChange to point to your own custom sounds if desired."; _label = $"{SmUtils.Localize("#smloc_settings_sounds_003")}:"; _toolTip = SmUtils.Localize("#smloc_settings_sounds_tt_002"); _guiLabel = new GUIContent(_label, _toolTip); GUILayout.Label(_guiLabel, GUILayout.Width(guiLabelWidth)); _rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && _canShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX); } SMSettings.PumpSoundRun = GUILayout.TextField(SMSettings.PumpSoundRun, GUILayout.Width(guiTextWidth)); GUILayout.EndHorizontal(); // Pump Stop Sound GUILayout.BeginHorizontal(); //_label = "Pump Stopping: "; //_toolTip = "Folder location where Pump Stopping sound is stored."; //_toolTip += "\r\nChange to point to your own custom sounds if desired."; _label = $"{SmUtils.Localize("#smloc_settings_sounds_004")}:"; _toolTip = SmUtils.Localize("#smloc_settings_sounds_tt_003"); _guiLabel = new GUIContent(_label, _toolTip); GUILayout.Label(_guiLabel, GUILayout.Width(guiLabelWidth)); _rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && _canShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX); } SMSettings.PumpSoundStop = GUILayout.TextField(SMSettings.PumpSoundStop, GUILayout.Width(guiTextWidth)); GUILayout.EndHorizontal(); // Pump Sound Volume GUILayout.BeginHorizontal(); //_label = "Pump Volume: "; //_toolTip = "How loud do you want it?"; //_toolTip += "\r\nMove slider to change volume."; _label = $"{SmUtils.Localize("#smloc_settings_sounds_005")}:"; _toolTip = SmUtils.Localize("#smloc_settings_sounds_tt_004"); _guiLabel = new GUIContent(_label, _toolTip); GUILayout.Label(_guiLabel, GUILayout.Width(guiLabelWidth)); _rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && _canShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX); } // Volume Slider Control //GUILayout.Label("Min", GUILayout.Width(40), GUILayout.Height(20)); GUILayout.Label(SmUtils.Localize("#smloc_settings_sounds_006"), GUILayout.Width(40), GUILayout.Height(20)); // "Min" SMSettings.PumpSoundVol = GUILayout.HorizontalSlider((float)SMSettings.PumpSoundVol, 0f, 1f, GUILayout.Width(140), GUILayout.Height(20)); //_label = "Max"; //_toolTip = "Slide control to change the volume above."; _label = SmUtils.Localize("#smloc_settings_sounds_007"); _toolTip = SmUtils.Localize("#smloc_settings_sounds_004"); GUILayout.Label(new GUIContent(_label, _toolTip), GUILayout.Width(40), GUILayout.Height(20)); _rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && _canShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX); } GUILayout.EndHorizontal(); GUILayout.Label(" ", GUILayout.Height(10)); //GUILayout.Label("Crew:", GUILayout.Height(20)); GUILayout.Label($"{SmUtils.Localize("#smloc_settings_sounds_008")}:", GUILayout.Height(20)); // Crew Start Sound GUILayout.BeginHorizontal(); //_label = "Crew Exiting: "; //_toolTip = "Folder location where Crew Exiting their seat sound is stored."; //_toolTip += "\r\nChange to point to your own custom sounds if desired."; _label = $"{SmUtils.Localize("#smloc_settings_sounds_009")}:"; _toolTip = SmUtils.Localize("#smloc_settings_sounds_tt_005"); _guiLabel = new GUIContent(_label, _toolTip); GUILayout.Label(_guiLabel, GUILayout.Width(guiLabelWidth)); _rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && _canShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX); } SMSettings.CrewSoundStart = GUILayout.TextField(SMSettings.CrewSoundStart, GUILayout.Width(guiTextWidth)); GUILayout.EndHorizontal(); // Crew Run Sound GUILayout.BeginHorizontal(); //_label = "Crew Xfering: "; //_toolTip = "Folder location where Crew transferring sound is stored."; //_toolTip += "\r\nChange to point to your own custom sounds if desired."; _label = $"{SmUtils.Localize("#smloc_settings_sounds_010")}:"; _toolTip = SmUtils.Localize("#smloc_settings_sounds_tt_006"); _guiLabel = new GUIContent(_label, _toolTip); GUILayout.Label(_guiLabel, GUILayout.Width(guiLabelWidth)); _rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && _canShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX); } SMSettings.CrewSoundRun = GUILayout.TextField(SMSettings.CrewSoundRun, GUILayout.Width(guiTextWidth)); GUILayout.EndHorizontal(); // Crew Stop Sound GUILayout.BeginHorizontal(); //_label = "Crew Entering: "; //_toolTip = "Folder location where Crew Entering sound is stored."; //_toolTip += "\r\nChange to point to your own custom sounds if desired."; _label = $"{SmUtils.Localize("#smloc_settings_sounds_011")}:"; _toolTip = SmUtils.Localize("#smloc_settings_sounds_tt_007"); _guiLabel = new GUIContent(_label, _toolTip); GUILayout.Label(_guiLabel, GUILayout.Width(guiLabelWidth)); _rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && _canShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX); } SMSettings.CrewSoundStop = GUILayout.TextField(SMSettings.CrewSoundStop, GUILayout.Width(guiTextWidth)); GUILayout.EndHorizontal(); // Crew Sound Volume GUILayout.BeginHorizontal(); //_label = "Crew Volume: "; //_toolTip = "How loud do you want it?"; //_toolTip += "\r\nMove slider to change volume."; _label = $"{SmUtils.Localize("#smloc_settings_sounds_012")}:"; _toolTip = SmUtils.Localize("#smloc_settings_sounds_tt_004"); _guiLabel = new GUIContent(_label, _toolTip); GUILayout.Label(_guiLabel, GUILayout.Width(guiLabelWidth)); _rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && _canShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX); } // Volume Slider Control //GUILayout.Label("Min", GUILayout.Width(40), GUILayout.Height(20)); GUILayout.Label(SmUtils.Localize("#smloc_settings_sounds_006"), GUILayout.Width(40), GUILayout.Height(20)); // "Min" SMSettings.CrewSoundVol = GUILayout.HorizontalSlider((float)SMSettings.CrewSoundVol, 0f, 1f, GUILayout.Width(140), GUILayout.Height(20)); //_label = "Max"; //_toolTip = "Slide control to change the volume above."; _label = SmUtils.Localize("#smloc_settings_sounds_007"); _toolTip = SmUtils.Localize("#smloc_settings_sounds_tt_004"); GUILayout.Label(new GUIContent(_label, _toolTip), GUILayout.Width(40), GUILayout.Height(20)); _rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && _canShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX); } GUILayout.EndHorizontal(); }
internal static void Display(Vector2 displayViewerPosition) { // Reset Tooltip active flag... ToolTipActive = false; ToolTip = ""; _canShowToolTips = WindowSettings.ShowToolTips && ShowToolTips; Position = WindowSettings.Position; int scrollX = 20; // Enable Tool Tips GUI.enabled = true; GUILayout.Label(SmUtils.Localize("#smloc_settings_tooltips_000"), SMStyle.LabelTabHeader); //"ToolTips" GUILayout.Label("____________________________________________________________________________________________", SMStyle.LabelStyleHardRule, GUILayout.Height(10), GUILayout.Width(350)); //_label = "Enable All Tool Tips"; //_toolTip = "Turns all tooltips On or Off."; //_toolTip += "\r\nThis is a global setting for all windows/tabs"; _label = SmUtils.Localize("#smloc_settings_tooltips_001"); _toolTip = SmUtils.Localize("#smloc_settings_tooltips_tt_001"); _guiLabel = new GUIContent(_label, _toolTip); SMSettings.ShowToolTips = GUILayout.Toggle(SMSettings.ShowToolTips, _guiLabel, GUILayout.Width(300)); _rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && _canShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX); } GUI.enabled = SMSettings.ShowToolTips; // Debugger Window GUILayout.BeginHorizontal(); //_label = "Debugger Window Tool Tips"; //_toolTip = "Turns tooltips On or Off for the Debugger Window only."; //_toolTip += "\r\nRequires All ToolTips setting to be enabled."; _label = SmUtils.Localize("#smloc_settings_tooltips_002"); _toolTip = SmUtils.Localize("#smloc_settings_tooltips_tt_002"); _guiLabel = new GUIContent(_label, _toolTip); GUILayout.Space(20); WindowDebugger.ShowToolTips = GUILayout.Toggle(WindowDebugger.ShowToolTips, _guiLabel, GUILayout.Width(300)); GUILayout.EndHorizontal(); _rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && _canShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX); } // Manifest Window GUILayout.BeginHorizontal(); //_label = "Manifest Window Tool Tips"; //_toolTip = "Turns tooltips On or Off for the Manifest Window only."; //_toolTip += "\r\nRequires global ToolTips setting to be enabled."; _label = SmUtils.Localize("#smloc_settings_tooltips_003"); _toolTip = SmUtils.Localize("#smloc_settings_tooltips_tt_003"); _guiLabel = new GUIContent(_label, _toolTip); GUILayout.Space(20); WindowManifest.ShowToolTips = GUILayout.Toggle(WindowManifest.ShowToolTips, _guiLabel, GUILayout.Width(300)); GUILayout.EndHorizontal(); _rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && _canShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX); } // Transfer Window GUILayout.BeginHorizontal(); //_label = "Transfer Window Tool Tips"; //_toolTip = "Turns tooltips On or Off for the Manifest Window only."; //_toolTip += "\r\nRequires global ToolTips setting to be enabled."; _label = SmUtils.Localize("#smloc_settings_tooltips_004"); _toolTip = SmUtils.Localize("#smloc_settings_tooltips_tt_004"); _guiLabel = new GUIContent(_label, _toolTip); GUILayout.Space(20); WindowTransfer.ShowToolTips = GUILayout.Toggle(WindowTransfer.ShowToolTips, _guiLabel, GUILayout.Width(300)); GUILayout.EndHorizontal(); _rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && _canShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX); } // Setting Window GUILayout.BeginHorizontal(); //_label = "Settings Window Tool Tips"; //_toolTip = "Turns tooltips On or Off for the Settings Window only."; //_toolTip += "\r\nRequires global ToolTips setting to be enabled."; _label = SmUtils.Localize("#smloc_settings_tooltips_005"); _toolTip = SmUtils.Localize("#smloc_settings_tooltips_tt_005"); _guiLabel = new GUIContent(_label, _toolTip); GUILayout.Space(20); WindowSettings.ShowToolTips = GUILayout.Toggle(WindowSettings.ShowToolTips, _guiLabel, GUILayout.Width(300)); GUILayout.EndHorizontal(); _rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && _canShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX); } GUI.enabled = SMSettings.ShowToolTips && WindowSettings.ShowToolTips; // SW - Realism Tab GUILayout.BeginHorizontal(); //_label = "Realism Tab Tool Tips"; //_toolTip = "Turns tooltips On or Off for the Settings Window's Realism Tab only."; //_toolTip += "\r\nRequires global ToolTips setting to be enabled."; //_toolTip += "\r\nAlso requires Settings Window tooltips to be enabled."; _label = SmUtils.Localize("#smloc_settings_tooltips_006"); _toolTip = SmUtils.Localize("#smloc_settings_tooltips_tt_006"); _guiLabel = new GUIContent(_label, _toolTip); GUILayout.Space(40); TabRealism.ShowToolTips = GUILayout.Toggle(TabRealism.ShowToolTips, _guiLabel, GUILayout.Width(300)); GUILayout.EndHorizontal(); _rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && _canShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX); } // SW - Highlighting Tab GUILayout.BeginHorizontal(); //_label = "Highlghting Tab Tool Tips"; //_toolTip = "Turns tooltips On or Off for the Settings Window's Highlighting Tab only."; //_toolTip += "\r\nRequires global ToolTips setting to be enabled."; //_toolTip += "\r\nAlso requires Settings Window tooltips to be enabled."; _label = SmUtils.Localize("#smloc_settings_tooltips_007"); _toolTip = SmUtils.Localize("#smloc_settings_tooltips_tt_007"); _guiLabel = new GUIContent(_label, _toolTip); GUILayout.Space(40); TabHighlight.ShowToolTips = GUILayout.Toggle(TabHighlight.ShowToolTips, _guiLabel, GUILayout.Width(300)); GUILayout.EndHorizontal(); _rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && _canShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX); } // SW - ToolTips Tab GUILayout.BeginHorizontal(); //_label = "ToolTips Tab Tool Tips"; //_toolTip = "Turns tooltips On or Off for the Settings Window's ToolTips Tab only."; //_toolTip += "\r\nRequires global ToolTips setting to be enabled."; //_toolTip += "\r\nAlso requires Settings Window tooltips to be enabled."; _label = SmUtils.Localize("#smloc_settings_tooltips_008"); _toolTip = SmUtils.Localize("#smloc_settings_tooltips_tt_008"); _guiLabel = new GUIContent(_label, _toolTip); GUILayout.Space(40); ShowToolTips = GUILayout.Toggle(ShowToolTips, _guiLabel, GUILayout.Width(300)); GUILayout.EndHorizontal(); _rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && _canShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX); } // SW - Sounds Tab GUILayout.BeginHorizontal(); //_label = "Sounds Tab Tool Tips"; //_toolTip = "Turns tooltips On or Off for the Settings Window's Sounds Tab only."; //_toolTip += "\r\nRequires global ToolTips setting to be enabled."; //_toolTip += "\r\nAlso requires Settings Window tooltips to be enabled."; _label = SmUtils.Localize("#smloc_settings_tooltips_009"); _toolTip = SmUtils.Localize("#smloc_settings_tooltips_tt_009"); _guiLabel = new GUIContent(_label, _toolTip); GUILayout.Space(40); TabLight.ShowToolTips = GUILayout.Toggle(TabLight.ShowToolTips, _guiLabel, GUILayout.Width(300)); GUILayout.EndHorizontal(); _rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && _canShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX); } // SW - Config Tab GUILayout.BeginHorizontal(); //_label = "Config Tab Tool Tips"; //_toolTip = "Turns tooltips On or Off for the Settings Window's Config Tab only."; //_toolTip += "Requires global ToolTips setting to be enabled."; //_toolTip += "\r\nAlso requires Settings Window tooltips to be enabled."; _label = SmUtils.Localize("#smloc_settings_tooltips_010"); _toolTip = SmUtils.Localize("#smloc_settings_tooltips_tt_010"); _guiLabel = new GUIContent(_label, _toolTip); GUILayout.Space(40); TabConfig.ShowToolTips = GUILayout.Toggle(TabConfig.ShowToolTips, _guiLabel, GUILayout.Width(300)); GUILayout.EndHorizontal(); _rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && _canShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX); } GUI.enabled = SMSettings.ShowToolTips; // Roster Window GUILayout.BeginHorizontal(); //_label = "Roster Window Tool Tips"; //_toolTip = "Turns tooltips On or Off for the Roster Window only."; //_toolTip += "Requires global ToolTips setting to be enabled."; _label = SmUtils.Localize("#smloc_settings_tooltips_011"); _toolTip = SmUtils.Localize("#smloc_settings_tooltips_tt_011"); _guiLabel = new GUIContent(_label, _toolTip); GUILayout.Space(20); WindowRoster.ShowToolTips = GUILayout.Toggle(WindowRoster.ShowToolTips, _guiLabel, GUILayout.Width(300)); GUILayout.EndHorizontal(); _rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && _canShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX); } // Control Window GUILayout.BeginHorizontal(); //_label = "Control Window Tool Tips"; //_toolTip = "Turns tooltips On or Off for the Control Window only."; //_toolTip += "\r\nRequires global ToolTips setting to be enabled."; _label = SmUtils.Localize("#smloc_settings_tooltips_012"); _toolTip = SmUtils.Localize("#smloc_settings_tooltips_tt_012"); _guiLabel = new GUIContent(_label, _toolTip); GUILayout.Space(20); WindowControl.ShowToolTips = GUILayout.Toggle(WindowControl.ShowToolTips, _guiLabel, GUILayout.Width(300)); GUILayout.EndHorizontal(); _rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && _canShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX); } GUI.enabled = SMSettings.ShowToolTips && WindowControl.ShowToolTips; // CW - Hatch Tab GUILayout.BeginHorizontal(); //_label = "Hatch Tab Tool Tips"; //_toolTip = "Turns tooltips On or Off for the Control Window's Hatch Tab only."; //_toolTip += "\r\nRequires global ToolTips setting to be enabled."; //_toolTip += "\r\nAlso requires Control Window tooltips to be enabled."; _label = SmUtils.Localize("#smloc_settings_tooltips_013"); _toolTip = SmUtils.Localize("#smloc_settings_tooltips_tt_013"); _guiLabel = new GUIContent(_label, _toolTip); GUILayout.Space(40); TabHatch.ShowToolTips = GUILayout.Toggle(TabHatch.ShowToolTips, _guiLabel, GUILayout.Width(300)); GUILayout.EndHorizontal(); _rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && _canShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX); } // CW - Solar Tab GUILayout.BeginHorizontal(); //_label = "Solar Tab Window Tool Tips"; //_toolTip = "Turns tooltips On or Off for the Control Window's Solar Panels Tab only."; //_toolTip += "\r\nRequires global ToolTips setting to be enabled."; //_toolTip += "\r\nAlso requires Control Window tooltips to be enabled."; _label = SmUtils.Localize("#smloc_settings_tooltips_014"); _toolTip = SmUtils.Localize("#smloc_settings_tooltips_tt_014"); _guiLabel = new GUIContent(_label, _toolTip); GUILayout.Space(40); TabSolarPanel.ShowToolTips = GUILayout.Toggle(TabSolarPanel.ShowToolTips, _guiLabel, GUILayout.Width(300)); GUILayout.EndHorizontal(); _rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && _canShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX); } // CW - Antenna Tab GUILayout.BeginHorizontal(); //_label = "Antenna Tab Tool Tips"; //_toolTip = "Turns tooltips On or Off for the Control Window's Antennas Tab only."; //_toolTip += "\r\nRequires global ToolTips setting to be enabled."; //_toolTip += "\r\nAlso requires Control Window tooltips to be enabled."; _label = SmUtils.Localize("#smloc_settings_tooltips_015"); _toolTip = SmUtils.Localize("#smloc_settings_tooltips_tt_015"); _guiLabel = new GUIContent(_label, _toolTip); GUILayout.Space(40); TabAntenna.ShowToolTips = GUILayout.Toggle(TabAntenna.ShowToolTips, _guiLabel, GUILayout.Width(300)); GUILayout.EndHorizontal(); _rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && _canShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX); } // CW - Light Tab GUILayout.BeginHorizontal(); //_label = "Light Tab Tool Tips"; //_toolTip = "Turns tooltips On or Off for the Control Window's Lights Tab only."; //_toolTip += "\r\nRequires global ToolTips setting to be enabled."; //_toolTip += "\r\nAlso requires Control Window tooltips to be enabled."; _label = SmUtils.Localize("#smloc_settings_tooltips_016"); _toolTip = SmUtils.Localize("#smloc_settings_tooltips_tt_016"); _guiLabel = new GUIContent(_label, _toolTip); GUILayout.Space(40); TabLight.ShowToolTips = GUILayout.Toggle(TabLight.ShowToolTips, _guiLabel, GUILayout.Width(300)); GUILayout.EndHorizontal(); _rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && _canShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX); } // CW - Labs Tab GUILayout.BeginHorizontal(); //_label = "Lab Tab Tool Tips"; //_toolTip = "Turns tooltips On or Off for the Control Window's Lab Tab only."; //_toolTip += "\r\nRequires global ToolTips setting to be enabled."; //_toolTip += "\r\nAlso requires Control Window tooltips to be enabled."; _label = SmUtils.Localize("#smloc_settings_tooltips_017"); _toolTip = SmUtils.Localize("#smloc_settings_tooltips_tt_017"); _guiLabel = new GUIContent(_label, _toolTip); GUILayout.Space(40); TabScienceLab.ShowToolTips = GUILayout.Toggle(TabScienceLab.ShowToolTips, _guiLabel, GUILayout.Width(300)); GUILayout.EndHorizontal(); _rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && _canShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX); } GUI.enabled = true; }
private static void DisplayTabButtons() { GUILayout.BeginHorizontal(); GUIStyle realismStyle = _selectedTab == Tab.Realism ? SMStyle.ButtonToggledStyle : SMStyle.ButtonStyle; GUIContent label = new GUIContent(SmUtils.Localize("#smloc_settings_004"), SmUtils.Localize("#smloc_settings_tt_004")); if (GUILayout.Button(label, realismStyle, GUILayout.Height(20))) { _selectedTab = Tab.Realism; } GUI.enabled = true; Rect rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && ShowToolTips) ToolTip = SMToolTips.SetActiveToolTip(rect, GUI.tooltip, ref ToolTipActive, 10); GUIStyle highlightStyle = _selectedTab == Tab.Highlight ? SMStyle.ButtonToggledStyle : SMStyle.ButtonStyle; //label = new GUIContent("Highlight", "This tab shows all settings related to highlighting."); label = new GUIContent(SmUtils.Localize("#smloc_settings_005"), SmUtils.Localize("#smloc_settings_tt_005")); if (GUILayout.Button(label, highlightStyle, GUILayout.Height(20))) { _selectedTab = Tab.Highlight; } rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && ShowToolTips) ToolTip = SMToolTips.SetActiveToolTip(rect, GUI.tooltip, ref ToolTipActive, 10); GUIStyle tooltipStyle = _selectedTab == Tab.ToolTips ? SMStyle.ButtonToggledStyle : SMStyle.ButtonStyle; //label = new GUIContent("ToolTip", "This tab shows all settings related to tooltip behavior."); label = new GUIContent(SmUtils.Localize("#smloc_settings_006"), SmUtils.Localize("#smloc_settings_tt_006")); if (GUILayout.Button(label, tooltipStyle, GUILayout.Height(20))) { _selectedTab = Tab.ToolTips; } rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && ShowToolTips) ToolTip = SMToolTips.SetActiveToolTip(rect, GUI.tooltip, ref ToolTipActive, 10); GUIStyle soundStyle = _selectedTab == Tab.Sounds ? SMStyle.ButtonToggledStyle : SMStyle.ButtonStyle; //label = new GUIContent("Sound", "This tab shows all settings related to sounds."); label = new GUIContent(SmUtils.Localize("#smloc_settings_007"), SmUtils.Localize("#smloc_settings_tt_007")); if (GUILayout.Button(label, soundStyle, GUILayout.Height(20))) { _selectedTab = Tab.Sounds; } rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && ShowToolTips) ToolTip = SMToolTips.SetActiveToolTip(rect, GUI.tooltip, ref ToolTipActive, 10); GUIStyle configStyle = _selectedTab == Tab.Config ? SMStyle.ButtonToggledStyle : SMStyle.ButtonStyle; //label = new GUIContent("Config", "This tab shows all settings related to sounds."); label = new GUIContent(SmUtils.Localize("#smloc_settings_008"), SmUtils.Localize("#smloc_settings_tt_008")); if (GUILayout.Button(label, configStyle, GUILayout.Height(20))) { _selectedTab = Tab.Config; } rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && ShowToolTips) ToolTip = SMToolTips.SetActiveToolTip(rect, GUI.tooltip, ref ToolTipActive, 10); GUILayout.EndHorizontal(); }
private static void DisplayActionButtons() { GUILayout.BeginHorizontal(); // Save //GUIContent label = new GUIContent("Save", "Save the current settings to file."); GUIContent label = new GUIContent(SmUtils.SmTags["#smloc_settings_002"], SmUtils.SmTags["#smloc_settings_tt_002"]); if (GUILayout.Button(label, GUILayout.Height(20))) { ToolTip = ""; SMSettings.SaveIntervalSec = int.Parse(TabConfig.TxtSaveInterval); SMSettings.SaveSettings(); // Sync SM to CLS override settings with CLS if (SMSettings.EnableCls && HighLogic.LoadedSceneIsFlight) { SMSettings.UpdateClsOverride(); } if (HighLogic.LoadedScene == GameScenes.SPACECENTER) { SMAddon.OnSmSettingsClicked(); } else { ShowWindow = false; } } Rect rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && ShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(rect, GUI.tooltip, ref ToolTipActive, 10); } // Cancel //label = new GUIContent("Cancel", "Cancel the changes made.\nSettings will revert to before changes were made."); label = new GUIContent(SmUtils.SmTags["#smloc_settings_003"], SmUtils.SmTags["#smloc_settings_tt_003"]); if (GUILayout.Button(label, GUILayout.Height(20))) { ToolTip = ""; // We've canclled, so restore original settings. SMSettings.MemRestoreTempSettings(); if (HighLogic.LoadedScene == GameScenes.SPACECENTER) { SMAddon.OnSmSettingsClicked(); } else { ShowWindow = false; } } rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && ShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(rect, GUI.tooltip, ref ToolTipActive, 10); } GUILayout.EndHorizontal(); }
internal static void Display(int windowId) { Title = $"{SmUtils.SmTags["#smloc_manifest_002"]} {SMSettings.CurVersion} - {SMAddon.SmVessel.Vessel.vesselName}"; // set input locks when mouseover window... //_inputLocked = GuiUtils.PreventClickthrough(ShowWindow, Position, _inputLocked); // Reset Tooltip active flag... ToolTipActive = false; //GUIContent label = new GUIContent("", "Close Window"); GUIContent label = new GUIContent("", SmUtils.SmTags["#smloc_window_tt_001"]); if (SMConditions.IsTransferInProgress()) { //label = new GUIContent("", "Action in progress. Cannot close window"); label = new GUIContent("", SmUtils.SmTags["#smloc_window_tt_002"]); GUI.enabled = false; } Rect rect = new Rect(Position.width - 20, 4, 16, 16); if (GUI.Button(rect, label)) { SMAddon.OnSmButtonClicked(); ToolTip = ""; SMHighlighter.Update_Highlighter(); } if (Event.current.type == EventType.Repaint && ShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(rect, GUI.tooltip, ref ToolTipActive, 10); } GUI.enabled = true; try { GUILayout.BeginVertical(); _smScrollViewerPosition = GUILayout.BeginScrollView(_smScrollViewerPosition, SMStyle.ScrollStyle, GUILayout.Height(100), GUILayout.Width(300)); GUILayout.BeginVertical(); // Prelaunch (landed) Gui if (SMConditions.IsInPreflight()) { PreLaunchGui(); } // Now the Resource Buttons ResourceButtonsList(); GUILayout.EndVertical(); GUILayout.EndScrollView(); //string resLabel = "No Resource Selected"; string resLabel = SmUtils.SmTags["#smloc_manifest_003"]; if (SMAddon.SmVessel.SelectedResources.Count == 1) { resLabel = SMAddon.SmVessel.SelectedResources[0]; } else if (SMAddon.SmVessel.SelectedResources.Count == 2) { //resLabel = "Multiple Resources selected"; resLabel = SmUtils.SmTags["#smloc_manifest_004"]; } GUILayout.Label($"{resLabel}", GUILayout.Width(300), GUILayout.Height(20)); // Resource Details List Viewer ResourceDetailsViewer(); // Window toggle Button List WindowToggleButtons(); GUILayout.EndVertical(); GUI.DragWindow(new Rect(0, 0, Screen.width, 30)); SMAddon.RepositionWindow(ref Position); } catch (Exception ex) { if (!SMAddon.FrameErrTripped) { SmUtils.LogMessage( $" in WindowManifest.Display. Error: {ex.Message} \r\n\r\n{ex.StackTrace}", SmUtils.LogType.Error, true); SMAddon.FrameErrTripped = true; } } }
internal static void Display(int windowId) { Title = string.Format("{0}: {1}", SMUtils.Localize("#smloc_debug_000"), SMSettings.CurVersion); // set input locks when mouseover window... //_inputLocked = GuiUtils.PreventClickthrough(ShowWindow, Position, _inputLocked); // Reset Tooltip active flag... ToolTipActive = false; Rect rect = new Rect(Position.width - 20, 4, 16, 16); if (GUI.Button(rect, new GUIContent("", SMUtils.Localize("#smloc_window_tt_001")))) // "Close Window" { ShowWindow = false; SMSettings.MemStoreTempSettings(); ToolTip = ""; } if (Event.current.type == EventType.Repaint && ShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(rect, GUI.tooltip, ref ToolTipActive, 10); } GUILayout.BeginVertical(); SMUtils.DebugScrollPosition = GUILayout.BeginScrollView(SMUtils.DebugScrollPosition, SMStyle.ScrollStyle, GUILayout.Height(300), GUILayout.Width(500)); GUILayout.BeginVertical(); List <string> .Enumerator errors = SMUtils.LogItemList.GetEnumerator(); while (errors.MoveNext()) { if (errors.Current == null) { continue; } GUILayout.TextArea(errors.Current, GUILayout.Width(460)); } errors.Dispose(); GUILayout.EndVertical(); GUILayout.EndScrollView(); GUILayout.BeginHorizontal(); if (GUILayout.Button(SMUtils.Localize("#smloc_debug_001"), GUILayout.Height(20))) //"Clear log" { SMUtils.LogItemList.Clear(); SMUtils.LogItemList.Add("Info: Log Cleared at " + DateTime.UtcNow.ToString(CultureInfo.InvariantCulture) + " UTC."); } if (GUILayout.Button(SMUtils.Localize("#smloc_debug_002"), GUILayout.Height(20))) // "Save Log" { // Create log file and save. Savelog(); } if (GUILayout.Button(SMUtils.Localize("#smloc_debug_003"), GUILayout.Height(20))) // "Close" { // Create log file and save. ShowWindow = false; SMSettings.MemStoreTempSettings(); } GUILayout.EndHorizontal(); GUILayout.EndVertical(); GUI.DragWindow(new Rect(0, 0, Screen.width, 30)); SMAddon.RepositionWindow(ref Position); }
internal static void DisplayWindowTabs() { Rect rect; GUILayout.BeginHorizontal(); GUIContent label; GUI.enabled = true; label = new GUIContent(SmUtils.SmTags["#smloc_control_017"], SmUtils.SmTags["#smloc_control_tt_006"]); GUIStyle vesselsStyle = _selectedTab == Tab.Vessel ? SMStyle.ButtonToggledStyle : SMStyle.ButtonStyle; if (GUILayout.Button(label, vesselsStyle, GUILayout.Height(20))) // Vessels" { try { SMAddon.SmVessel.GetDockedVessels(); _selectedTab = Tab.Vessel; } catch (Exception ex) { SmUtils.LogMessage( $" opening Solar Panels Tab. Error: {ex.Message} \r\n\r\n{ex.StackTrace}", SmUtils.LogType.Error, true); } } rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && ShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(rect, GUI.tooltip, ref ToolTipActive, 10); } if (SMSettings.EnableCls) { label = new GUIContent(SmUtils.SmTags["#smloc_control_002"], SmUtils.SmTags["#smloc_control_tt_001"]); GUIStyle hatchesStyle = _selectedTab == Tab.Hatch ? SMStyle.ButtonToggledStyle : SMStyle.ButtonStyle; if (GUILayout.Button(label, hatchesStyle, GUILayout.Height(20))) // "Hatches" { try { SMAddon.UpdateClsSpaces(); SMAddon.SmVessel.GetHatches(); _selectedTab = Tab.Hatch; } catch (Exception ex) { SmUtils.LogMessage( $" opening Hatches Tab. Error: {ex.Message} \r\n\r\n{ex.StackTrace}", SmUtils.LogType.Error, true); } } rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && ShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(rect, GUI.tooltip, ref ToolTipActive, 10); } } GUI.enabled = true; label = new GUIContent(SmUtils.SmTags["#smloc_control_003"], SmUtils.SmTags["#smloc_control_tt_002"]); GUIStyle panelsStyle = _selectedTab == Tab.Panel ? SMStyle.ButtonToggledStyle : SMStyle.ButtonStyle; if (GUILayout.Button(label, panelsStyle, GUILayout.Height(20))) // "Solar Panels" { try { SMAddon.SmVessel.GetSolarPanels(); _selectedTab = Tab.Panel; } catch (Exception ex) { SmUtils.LogMessage( $" opening Solar Panels Tab. Error: {ex.Message} \r\n\r\n{ex.StackTrace}", SmUtils.LogType.Error, true); } } rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && ShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(rect, GUI.tooltip, ref ToolTipActive, 10); } label = new GUIContent(SmUtils.SmTags["#smloc_control_004"], SmUtils.SmTags["#smloc_control_tt_003"]); GUIStyle antennaStyle = _selectedTab == Tab.Antenna ? SMStyle.ButtonToggledStyle : SMStyle.ButtonStyle; if (GUILayout.Button(label, antennaStyle, GUILayout.Height(20))) // "Antennas" { try { SMAddon.SmVessel.GetAntennas(); _selectedTab = Tab.Antenna; } catch (Exception ex) { SmUtils.LogMessage( $" opening Antennas Tab. Error: {ex.Message} \r\n\r\n{ex.StackTrace}", SmUtils.LogType.Error, true); } } rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && ShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(rect, GUI.tooltip, ref ToolTipActive, 10); } label = new GUIContent(SmUtils.SmTags["#smloc_control_005"], SmUtils.SmTags["#smloc_control_tt_004"]); GUIStyle lightsStyle = _selectedTab == Tab.Light ? SMStyle.ButtonToggledStyle : SMStyle.ButtonStyle; if (GUILayout.Button(label, lightsStyle, GUILayout.Height(20))) // "Lights" { try { SMAddon.SmVessel.GetLights(); _selectedTab = Tab.Light; } catch (Exception ex) { SmUtils.LogMessage( $" opening Lights Tab. Error: {ex.Message} \r\n\r\n{ex.StackTrace}", SmUtils.LogType.Error, true); } } rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && ShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(rect, GUI.tooltip, ref ToolTipActive, 10); } label = new GUIContent(SmUtils.SmTags["#smloc_control_006"], SmUtils.SmTags["#smloc_control_tt_005"]); GUIStyle labsStyle = _selectedTab == Tab.Lab ? SMStyle.ButtonToggledStyle : SMStyle.ButtonStyle; if (GUILayout.Button(label, labsStyle, GUILayout.Height(20))) // "Labs" { try { SMAddon.SmVessel.GetLabs(); _selectedTab = Tab.Lab; } catch (Exception ex) { SmUtils.LogMessage( $" opening Labs Tab. Error: {ex.Message} \r\n\r\n{ex.StackTrace}", SmUtils.LogType.Error, true); } } rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && ShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(rect, GUI.tooltip, ref ToolTipActive, 10); } GUILayout.EndHorizontal(); }
internal static void Display(Vector2 displayViewerPosition) { // Reset Tooltip active flag... ToolTipActive = false; _canShowToolTips = WindowSettings.ShowToolTips && ShowToolTips; Position = WindowSettings.Position; int scrollX = 20; GUI.enabled = true; if (!SMSettings.LockSettings) { // "Realism Settings / Options" GUILayout.Label(SmUtils.Localize("#smloc_settings_realism_001"), SMStyle.LabelTabHeader); } else { // "Realism Settings / Options (Locked. To unlock, edit SMSettings.dat file)" GUILayout.Label( new GUIContent(SmUtils.Localize("#smloc_settings_realism_002"), SmUtils.Localize("#smloc_settings_realism_tt_001")), SMStyle.LabelTabHeader); } GUILayout.Label("____________________________________________________________________________________________", SMStyle.LabelStyleHardRule, GUILayout.Height(10), GUILayout.Width(guiRuleWidth)); bool isEnabled = !SMSettings.LockSettings; //RealismMode Buttons. DisplayRealismButtons(); GUILayout.Label("____________________________________________________________________________________________", SMStyle.LabelStyleHardRule, GUILayout.Height(10), GUILayout.Width(guiRuleWidth)); // RealXfers Mode GUI.enabled = isEnabled; //_label = "Realistic Transfers"; //_toolTip = "Turns on/off Realistic Resource Transfers."; //_toolTip += "\r\nWhen ON, Resource fills, Dumps, Crew and Science transfers will behave realistically"; //_toolTip += "\r\nWhen Off, Allows Fills, Dumps, Repeating Science,"; //_toolTip += "\r\ninstantaneous Xfers, Crew Xfers anywwhere, etc."; _label = SmUtils.Localize("#smloc_settings_realism_008"); _toolTip = SmUtils.Localize("#smloc_settings_realism_tt_007"); _guiLabel = new GUIContent(_label, _toolTip); SMSettings.RealXfers = GUILayout.Toggle(SMSettings.RealXfers, _guiLabel, GUILayout.Width(guiToggleWidth)); _rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && _canShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX); } // RealControl Mode GUI.enabled = isEnabled; //_label = "Realistic Control"; //_toolTip = "Turns on/off Realistic Shipboard Control."; //_toolTip += "\r\nWhen ON, you must have crew aboard, or a valid comm link to a control station or satellite"; //_toolTip += "\r\nWhen Off, you have full control of the vessel at any time (subject to the availability of resources)."; _label = SmUtils.Localize("#smloc_settings_realism_009"); _toolTip = SmUtils.Localize("#smloc_settings_realism_tt_008"); _guiLabel = new GUIContent(_label, _toolTip); SMSettings.RealControl = GUILayout.Toggle(SMSettings.RealControl, _guiLabel, GUILayout.Width(guiToggleWidth)); _rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && _canShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX); } // EnableCrew Modifications GUI.enabled = isEnabled; GUILayout.BeginHorizontal(); //_label = "Enable Roster Modifications"; //_toolTip = "Enables/Disable Crew Modifications in the Roster Window."; //_toolTip += "\r\nWhen ON, You cannot Edit, Create, or Respawn Crew members."; //_toolTip += "\r\nWhen Off, You can Edit, Create, or Respawn Crew members."; _label = SmUtils.Localize("#smloc_settings_realism_010"); _toolTip = SmUtils.Localize("#smloc_settings_realism_tt_009"); _guiLabel = new GUIContent(_label, _toolTip); SMSettings.EnableCrewModify = GUILayout.Toggle(SMSettings.EnableCrewModify, _guiLabel, GUILayout.Width(guiToggleWidth)); _rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && _canShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX); } GUILayout.EndHorizontal(); //_label = "Enable Kerbal Renaming"; //_toolTip = "Allows renaming a Kerbal."; _label = SmUtils.Localize("#smloc_settings_realism_011"); _toolTip = SmUtils.Localize("#smloc_settings_realism_tt_010"); _guiLabel = new GUIContent(_label, _toolTip); SMSettings.EnableKerbalRename = GUILayout.Toggle(SMSettings.EnableKerbalRename, _guiLabel, GUILayout.Width(guiToggleWidth)); _rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && _canShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX); } GUILayout.BeginHorizontal(); //_label = "Enable Profession management"; //_toolTip = "When On, SM allows you to change a Kerbal's profession."; _label = SmUtils.Localize("#smloc_settings_realism_012"); _toolTip = SmUtils.Localize("#smloc_settings_realism_tt_011"); _guiLabel = new GUIContent(_label, _toolTip); SMSettings.EnableChangeProfession = GUILayout.Toggle(SMSettings.EnableChangeProfession, _guiLabel, GUILayout.Width(guiToggleWidth)); GUILayout.EndHorizontal(); _rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && _canShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX); } GUI.enabled = true; // Enable stock Crew Xfers GUI.enabled = SMSettings.EnableCrew && isEnabled; GUILayout.BeginHorizontal(); //_label = "Enable Stock Crew Xfers"; //_toolTip = "Turns On/Off the stock Crew Transfer mechanism."; //_toolTip += "\r\nWhen ON stock crew transfers will be Allowed."; //_toolTip += "\r\nWhen OFF Stock Crew transfers are disabled."; _label = SmUtils.Localize("#smloc_settings_realism_013"); _toolTip = SmUtils.Localize("#smloc_settings_realism_tt_012"); _guiLabel = new GUIContent(_label, _toolTip); SMSettings.EnableStockCrewXfer = GUILayout.Toggle(SMSettings.EnableStockCrewXfer, _guiLabel, GUILayout.Width(guiToggleWidth)); _rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && _canShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX); } GUILayout.EndHorizontal(); // EnableCrew Xfer Mode GUI.enabled = isEnabled; GUILayout.BeginHorizontal(); //_label = "Enable SM Crew Xfers"; //_toolTip = "Turns on/off Crew transfers using SM."; //_toolTip += "\r\nWhen ON, The Crew option will appear in your resource list."; //_toolTip += "\r\nWhen Off, Crew transfers are not possible using SM."; _label = SmUtils.Localize("#smloc_settings_realism_014"); _toolTip = SmUtils.Localize("#smloc_settings_realism_tt_013"); _guiLabel = new GUIContent(_label, _toolTip); SMSettings.EnableCrew = GUILayout.Toggle(SMSettings.EnableCrew, _guiLabel, GUILayout.Width(guiToggleWidth)); _rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && _canShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX); } GUILayout.EndHorizontal(); if (!SMSettings.EnableCrew && HighLogic.LoadedSceneIsFlight) { if (SMAddon.SmVessel.SelectedResources.Contains(SMConditions.ResourceType.Crew.ToString())) { // Clear Resource selection. SMHighlighter.ClearResourceHighlighting(SMAddon.SmVessel.SelectedResourcesParts); SMAddon.SmVessel.SelectedResources.Clear(); WindowTransfer.ShowWindow = false; } } // Set Gui.enabled for child settings to resources... GUI.enabled = SMSettings.EnableCrew && isEnabled; // EnablePFResources Mode GUILayout.BeginHorizontal(); GUILayout.Space(20); //_label = "Enable Crew Fill and Empty Ops in Pre-Flight"; //_toolTip = "Turns on/off Fill and Empty Crew when in preflight."; //_toolTip += "\r\nWhen ON, Fill & Empty Crew vessel wide are possible (shows in the Resource list)."; //_toolTip += "\r\nWhen Off, Fill and Empty Crew vessel wide will not appear in the resource list."; _label = SmUtils.Localize("#smloc_settings_realism_015"); _toolTip = SmUtils.Localize("#smloc_settings_realism_tt_014"); _guiLabel = new GUIContent(_label, _toolTip); SMSettings.EnablePfCrews = GUILayout.Toggle(SMSettings.EnablePfCrews, _guiLabel, GUILayout.Width(guiToggleWidth)); _rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && _canShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX); } GUILayout.EndHorizontal(); // Enable stock Crew Xfer Override GUI.enabled = SMSettings.EnableCrew && isEnabled && SMSettings.EnableStockCrewXfer; GUILayout.BeginHorizontal(); //_label = "Override Stock Crew Xfers"; //_toolTip = "Turns on/off Overriding the stock Crew Transfer mechanism with the SM style."; //_toolTip += "\r\nWhen ON stock crew transfers will behave like SM style transfers.\n(requires both Stock Crew Transfers & SM Crew Transfers ON)"; //_toolTip += "\r\nWhen Off Stock Crew transfers behave normally if enabled."; _label = SmUtils.Localize("#smloc_settings_realism_016"); _toolTip = SmUtils.Localize("#smloc_settings_realism_tt_015"); _guiLabel = new GUIContent(_label, _toolTip); GUILayout.Space(20); SMSettings.OverrideStockCrewXfer = GUILayout.Toggle(SMSettings.OverrideStockCrewXfer, _guiLabel, GUILayout.Width(300)); _rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && _canShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX); } GUILayout.EndHorizontal(); // EnableCLS Mode GUILayout.BeginHorizontal(); GUILayout.Space(20); if (!SMSettings.EnableCrew || !SMSettings.ClsInstalled) { GUI.enabled = false; } else { GUI.enabled = isEnabled; } //_label = "Enable CLS (Connected Living Spaces)"; //_toolTip = "Turns on/off Connected Living space support."; //_toolTip += "\r\nWhen ON, Crew can only be xfered to a part in the same 'Living Space'."; //_toolTip += "\r\nWhen Off, Crew transfers are possible to any part that can hold a kerbal."; _label = SmUtils.Localize("#smloc_settings_realism_017"); _toolTip = SmUtils.Localize("#smloc_settings_realism_tt_016"); _guiLabel = new GUIContent(_label, _toolTip); SMSettings.EnableCls = GUILayout.Toggle(SMSettings.EnableCls, _guiLabel, GUILayout.Width(guiToggleWidth)); _rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && _canShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX); } GUILayout.EndHorizontal(); if (SMSettings.EnableCls != SMSettings.PrevEnableCls && HighLogic.LoadedSceneIsFlight) { if (!SMSettings.EnableCls) { SMHighlighter.HighlightClsVessel(false, true); } else if (SMAddon.SmVessel.SelectedResources.Contains(SMConditions.ResourceType.Crew.ToString())) { // Update spaces and reassign the resource to observe new settings. SMAddon.UpdateClsSpaces(); SMAddon.SmVessel.SelectedResources.Clear(); SMAddon.SmVessel.SelectedResources.Add(SMConditions.ResourceType.Crew.ToString()); } } // Enable stock Crew Xfer Override if (!SMSettings.EnableCrew || !SMSettings.ClsInstalled) { GUI.enabled = false; } else { GUI.enabled = isEnabled; } GUILayout.BeginHorizontal(); //_label = "Enable CLS' Allow Unrestricted Crew Xfers switch"; //_toolTip = "Turns on/off Enabling the CLS Switch allowing unrestricted crew transfers."; //_toolTip += "\r\nWhen ON (requires Realism Mode On), SM Manages Stock and CLS aware Crew Transfers."; //_toolTip += "\r\nWhen Off (or Realism is off), the setting in CLS is not touched."; _label = SmUtils.Localize("#smloc_settings_realism_018"); _toolTip = SmUtils.Localize("#smloc_settings_realism_tt_017"); _guiLabel = new GUIContent(_label, _toolTip); GUILayout.Space(20); SMSettings.EnableClsAllowTransfer = GUILayout.Toggle(SMSettings.EnableClsAllowTransfer, _guiLabel, GUILayout.Width(guiToggleWidth)); _rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && _canShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX); } GUILayout.EndHorizontal(); // EnableScience Mode GUILayout.BeginHorizontal(); GUI.enabled = isEnabled; //_label = "Enable Science Xfers"; //_toolTip = "Turns on/off Science Xfers."; //_toolTip += "\r\nWhen ON, Science transfers are possible and show up in the Resource list."; //_toolTip += "\r\nWhen Off, Science transfers will not appear in the resource list."; _label = SmUtils.Localize("#smloc_settings_realism_019"); _toolTip = SmUtils.Localize("#smloc_settings_realism_tt_018"); _guiLabel = new GUIContent(_label, _toolTip); SMSettings.EnableScience = GUILayout.Toggle(SMSettings.EnableScience, _guiLabel, GUILayout.Width(guiToggleWidth)); _rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && _canShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX); } GUILayout.EndHorizontal(); if (!SMSettings.EnableScience && HighLogic.LoadedSceneIsFlight) { // Clear Resource selection. if (SMAddon.SmVessel.SelectedResources.Contains(SMConditions.ResourceType.Science.ToString())) { SMAddon.SmVessel.SelectedResources.Clear(); } } // EnableResources Mode GUILayout.BeginHorizontal(); GUI.enabled = isEnabled; //_label = "Enable Resource Xfers"; //_toolTip = "Turns on/off Resource Xfers."; //_toolTip += "\r\nWhen ON, Resource transfers are possible and display in Manifest Window."; //_toolTip += "\r\nWhen Off, Resources will not appear in the resource list."; _label = SmUtils.Localize("#smloc_settings_realism_020"); _toolTip = SmUtils.Localize("#smloc_settings_realism_tt_019"); _guiLabel = new GUIContent(_label, _toolTip); SMSettings.EnableResources = GUILayout.Toggle(SMSettings.EnableResources, _guiLabel, GUILayout.Width(guiToggleWidth)); _rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && _canShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX); } GUILayout.EndHorizontal(); if (!SMSettings.EnableResources && HighLogic.LoadedSceneIsFlight) { // Clear Resource selection. if (SMAddon.SmVessel.SelectedResources.Count > 0 && !SMAddon.SmVessel.SelectedResources.Contains(SMConditions.ResourceType.Crew.ToString()) && !SMAddon.SmVessel.SelectedResources.Contains(SMConditions.ResourceType.Science.ToString())) { SMAddon.SmVessel.SelectedResources.Clear(); } } // Set Gui.enabled for child settings to resources... GUI.enabled = SMSettings.EnableResources && isEnabled; // EnablePFResources Mode GUILayout.BeginHorizontal(); GUILayout.Space(20); //_label = "Enable Resources in Pre-Flight"; //_toolTip = "Turns on/off Fill and Empty Resources when in preflight."; //_toolTip += "\r\nWhen ON, Fill & Dump resources vessel wide are possible (shows in the Resource list)."; //_toolTip += "\r\nWhen Off, Fill and Dump Resources vessel wide will not appear in the resource list."; _label = SmUtils.Localize("#smloc_settings_realism_021"); _toolTip = SmUtils.Localize("#smloc_settings_realism_tt_020"); _guiLabel = new GUIContent(_label, _toolTip); SMSettings.EnablePfResources = GUILayout.Toggle(SMSettings.EnablePfResources, _guiLabel, GUILayout.Width(guiToggleWidth)); _rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && _canShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX); } GUILayout.EndHorizontal(); // EnableXferCost Mode GUILayout.BeginHorizontal(); GUILayout.Space(20); //_label = "Resource Xfers Consume Power"; //_toolTip = "Turns on/off ElectricCharge cost forResource Xfers."; //_toolTip += "\r\nWhen ON, Resource transfers will consume ElectricCharge."; //_toolTip += "\r\nWhen Off, Resources Xfers consume no ElectricCharge."; _label = SmUtils.Localize("#smloc_settings_realism_022"); _toolTip = SmUtils.Localize("#smloc_settings_realism_tt_021"); _guiLabel = new GUIContent(_label, _toolTip); SMSettings.EnableXferCost = GUILayout.Toggle(SMSettings.EnableXferCost, _guiLabel, GUILayout.Width(guiToggleWidth)); _rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && _canShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX); } GUILayout.EndHorizontal(); // Resource Xfer EC cost float newCost; GUI.enabled = !SMSettings.LockSettings && SMSettings.EnableResources && SMSettings.EnableXferCost; GUILayout.BeginHorizontal(); GUILayout.Space(35); //_label = "Xfer Power Cost:"; //_toolTip = "Sets the Electrical cost of resource Xfers."; //_toolTip += "\r\nThe higher the number the more ElectricCharge used."; _label = $"{SmUtils.Localize("#smloc_settings_realism_023")}:"; _toolTip = SmUtils.Localize("#smloc_settings_realism_tt_022"); _guiLabel = new GUIContent(_label, _toolTip); GUILayout.Label(_guiLabel, GUILayout.Width(125), GUILayout.Height(20)); _rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && _canShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX); } // Lets parse the string to allow decimal points. StrFlowCost = SMSettings.FlowCost.ToString(CultureInfo.InvariantCulture); // add the decimal point if it was typed. StrFlowCost = SmUtils.GetStringDecimal(StrFlowCost); // add the zero if it was typed. StrFlowCost = SmUtils.GetStringZero(StrFlowCost); StrFlowCost = GUILayout.TextField(StrFlowCost, 20, GUILayout.Height(20), GUILayout.Width(80)); //_label = "EC/Unit"; //_toolTip = "Sets the Electrical cost of resource Xfers when Realism Mode is on."; //_toolTip += "\r\nThe higher the number the more ElectricCharge used."; _label = SmUtils.Localize("#smloc_settings_realism_024"); _toolTip = SmUtils.Localize("#smloc_settings_realism_tt_022"); _guiLabel = new GUIContent(_label, _toolTip); GUILayout.Label(_guiLabel, GUILayout.Width(80), GUILayout.Height(20)); _rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && _canShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX); } GUILayout.EndHorizontal(); // update decimal bool SmUtils.SetStringDecimal(StrFlowCost); //update zero bool SmUtils.SetStringZero(StrFlowCost); if (float.TryParse(StrFlowCost, out newCost)) { SMSettings.FlowCost = newCost; } // create xfer Flow Rate slider; // Lets parse the string to allow decimal points. string strFlowRate = SMSettings.FlowRate.ToString(CultureInfo.InvariantCulture); string strMinFlowRate = SMSettings.MinFlowRate.ToString(CultureInfo.InvariantCulture); string strMaxFlowRate = SMSettings.MaxFlowRate.ToString(CultureInfo.InvariantCulture); string strMaxFlowTime = SMSettings.MaxFlowTimeSec.ToString(); float newRate; // Resource Flow Rate GUI.enabled = !SMSettings.LockSettings && SMSettings.EnableResources && SMSettings.RealXfers; GUILayout.BeginHorizontal(); GUILayout.Space(25); //_label = "Resource Flow Rate:"; //_toolTip = "Sets the rate that resources Xfer when Realistic Transfers is on."; //_toolTip += "\r\nThe higher the number the faster resources move."; //_toolTip += "\r\nYou can also use the slider below to change this value."; _label = $"{SmUtils.Localize("#smloc_settings_realism_025")}:"; _toolTip = SmUtils.Localize("#smloc_settings_realism_tt_023"); _guiLabel = new GUIContent(_label, _toolTip); GUILayout.Label(_guiLabel, GUILayout.Width(135), GUILayout.Height(20)); _rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && _canShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX); } strFlowRate = GUILayout.TextField(strFlowRate, 20, GUILayout.Height(20), GUILayout.Width(80)); //_label = "Units/Sec"; //_toolTip = "Sets the rate that resources Xfer when Realism Mode is on."; //_toolTip += "\r\nThe higher the number the faster resources move."; //_toolTip += "\r\nYou can also use the slider below to change this value."; _label = SmUtils.Localize("#smloc_settings_realism_026"); _toolTip = SmUtils.Localize("#smloc_settings_realism_tt_023"); _guiLabel = new GUIContent(_label, _toolTip); GUILayout.Label(_guiLabel, GUILayout.Width(80), GUILayout.Height(20)); _rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && _canShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX); } GUILayout.EndHorizontal(); if (float.TryParse(strFlowRate, out newRate)) { SMSettings.FlowRate = (int)newRate; } // Resource Flow rate Slider GUILayout.BeginHorizontal(); GUILayout.Space(30); GUILayout.Label(SMSettings.MinFlowRate.ToString(CultureInfo.InvariantCulture), GUILayout.Width(10), GUILayout.Height(20)); SMSettings.FlowRate = GUILayout.HorizontalSlider((float)SMSettings.FlowRate, (float)SMSettings.MinFlowRate, (float)SMSettings.MaxFlowRate, GUILayout.Width(240), GUILayout.Height(20)); _label = SMSettings.MaxFlowRate.ToString(CultureInfo.InvariantCulture); //_toolTip = "Slide control to change the Resource Flow Rate shown above."; _toolTip = SmUtils.Localize("#smloc_settings_realism_tt_024"); _guiLabel = new GUIContent(_label, _toolTip); GUILayout.Label(_guiLabel, GUILayout.Width(40), GUILayout.Height(20)); _rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && _canShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX); } GUILayout.EndHorizontal(); // Min Flow Rate for Slider GUILayout.BeginHorizontal(); GUILayout.Space(30); //_label = " - Min Flow Rate:"; //_toolTip = "Sets the lower limit (left side) of the Flow rate Slider range."; _label = $" - {SmUtils.Localize("#smloc_settings_realism_027")}:"; _toolTip = SmUtils.Localize("#smloc_settings_realism_tt_025"); _guiLabel = new GUIContent(_label, _toolTip); GUILayout.Label(_guiLabel, GUILayout.Width(130), GUILayout.Height(20)); _rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && _canShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX); } strMinFlowRate = GUILayout.TextField(strMinFlowRate, 20, GUILayout.Height(20), GUILayout.Width(80)); //_label = "Units/Sec"; //_toolTip = "Sets the lower limit (left side) of the Flow rate Slider range."; _label = SmUtils.Localize("#smloc_settings_realism_026"); _toolTip = SmUtils.Localize("#smloc_settings_realism_tt_025"); _guiLabel = new GUIContent(_label, _toolTip); GUILayout.Label(_guiLabel, GUILayout.Width(80), GUILayout.Height(20)); _rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && _canShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX); } GUILayout.EndHorizontal(); if (float.TryParse(strMinFlowRate, out newRate)) { SMSettings.MinFlowRate = (int)newRate; } // Max Flow Rate for Slider GUILayout.BeginHorizontal(); GUILayout.Space(30); //_label = " - Max Flow Rate:"; //_toolTip = "Sets the upper limit (right side) of the Flow rate Slider range."; _label = $" - {SmUtils.Localize("#smloc_settings_realism_028")}:"; _toolTip = SmUtils.Localize("#smloc_settings_realism_tt_026"); _guiLabel = new GUIContent(_label, _toolTip); GUILayout.Label(_guiLabel, GUILayout.Width(130), GUILayout.Height(20)); _rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && _canShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX); } strMaxFlowRate = GUILayout.TextField(strMaxFlowRate, 20, GUILayout.Height(20), GUILayout.Width(80)); //_label = "Units/Sec"; //_toolTip = "Sets the upper limit (right side) of the Flow rate Slider range."; _label = SmUtils.Localize("#smloc_settings_realism_026"); _toolTip = SmUtils.Localize("#smloc_settings_realism_tt_026"); _guiLabel = new GUIContent(_label, _toolTip); GUILayout.Label(_guiLabel, GUILayout.Width(80), GUILayout.Height(20)); _rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && _canShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX); } GUILayout.EndHorizontal(); if (float.TryParse(strMaxFlowRate, out newRate)) { SMSettings.MaxFlowRate = (int)newRate; } // Max Flow Time GUILayout.BeginHorizontal(); GUILayout.Space(30); //_label = " - Max Flow Time:"; //_toolTip = "Sets the maximum duration (in sec) of a resource transfer."; //_toolTip += "\r\nWorks in conjunction with the Flow rate. if time it would take"; //_toolTip += "\r\n to move a resource exceeds this number, this number will be used"; //_toolTip += "\r\n to calculate an adjusted flow rate."; //_toolTip += "\r\n(protects you from long Xfers)"; _label = $" - {SmUtils.Localize("#smloc_settings_realism_029")}:"; _toolTip = SmUtils.Localize("#smloc_settings_realism_tt_027"); _guiLabel = new GUIContent(_label, _toolTip); GUILayout.Label(_guiLabel, GUILayout.Width(130), GUILayout.Height(20)); _rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && _canShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX); } strMaxFlowTime = GUILayout.TextField(strMaxFlowTime, 20, GUILayout.Height(20), GUILayout.Width(80)); //_label = "Sec"; //_toolTip = "Sets the maximum duration (in sec) of a resource transfer."; //_toolTip += "\r\nWorks in conjunction with the Flow rate. if time it would take"; //_toolTip += "\r\n to move a resource exceeds this number, this number will be used"; //_toolTip += "\r\n to calculate an adjusted flow rate."; //_toolTip += "\r\n(protects you from long Xfers)"; _label = SmUtils.Localize("#smloc_settings_realism_030"); _toolTip = SmUtils.Localize("#smloc_settings_realism_tt_027"); _guiLabel = new GUIContent(_label, _toolTip); GUILayout.Label(_guiLabel, GUILayout.Width(80), GUILayout.Height(20)); _rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && _canShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX); } GUILayout.EndHorizontal(); if (float.TryParse(strMaxFlowTime, out newRate)) { SMSettings.MaxFlowTimeSec = (int)newRate; } // reset gui.enabled to default GUI.enabled = true; GUILayout.Label("____________________________________________________________________________________________", SMStyle.LabelStyleHardRule, GUILayout.Height(10), GUILayout.Width(guiRuleWidth)); // LockSettings Mode GUI.enabled = isEnabled; //_label = "Lock Realism Settings (If set ON, disable in config file)"; //_toolTip = "Locks the settings in this section so they cannot be altered in game."; //_toolTip += "\r\nTo turn off Locking you MUST edit the SMSettings.dat file."; _label = SmUtils.Localize("#smloc_settings_realism_031"); _toolTip = SmUtils.Localize("#smloc_settings_realism_tt_028"); _guiLabel = new GUIContent(_label, _toolTip); SMSettings.LockSettings = GUILayout.Toggle(SMSettings.LockSettings, _guiLabel, GUILayout.Width(guiToggleWidth)); _rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && _canShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX); } GUI.enabled = true; GUILayout.Label("____________________________________________________________________________________________", SMStyle.LabelStyleHardRule, GUILayout.Height(10), GUILayout.Width(guiRuleWidth)); }
private static void DisplayRealismButtons() { // RealismMode options GUIContent[] options = { new GUIContent(SmUtils.Localize("#smloc_settings_realism_004"), SmUtils.Localize("#smloc_settings_realism_tt_003")), new GUIContent(SmUtils.Localize("#smloc_settings_realism_005"), SmUtils.Localize("#smloc_settings_realism_tt_004")), new GUIContent(SmUtils.Localize("#smloc_settings_realism_006"), SmUtils.Localize("#smloc_settings_realism_tt_005")), new GUIContent(SmUtils.Localize("#smloc_settings_realism_007"), SmUtils.Localize("#smloc_settings_realism_tt_006")) }; GUIStyle[] styles = { SMSettings.RealismMode == 0 ? SMStyle.ButtonToggledStyle : SMStyle.ButtonStyle, SMSettings.RealismMode == 1 ? SMStyle.ButtonToggledStyle : SMStyle.ButtonStyle, SMSettings.RealismMode == 2 ? SMStyle.ButtonToggledStyle : SMStyle.ButtonStyle, SMSettings.RealismMode == 3 ? SMStyle.ButtonToggledStyle : SMStyle.ButtonStyle, }; // "Realism Mode Label" _label = $"{SmUtils.Localize("#smloc_settings_realism_003")}:"; _toolTip = SmUtils.Localize("#smloc_settings_realism_tt_002"); _guiLabel = new GUIContent(_label, _toolTip); _rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && _canShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, 10); } GUI.enabled = true; GUILayout.BeginHorizontal(); GUILayout.Label(_guiLabel, SMStyle.LabelStyleNoWrap, GUILayout.Width(90)); _rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && _canShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, 10); } // Build Option Buttons SMSettings.RealismMode = SMSettings.GetRealismMode(); for (int x = 0; x <= 3; x++) { if (x == 3) { GUI.enabled = false; } if (GUILayout.Button(options[x], styles[x], GUILayout.Height(20))) { if (x != SMSettings.RealismMode) { SMSettings.SetRealismMode(x); } } _rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && ShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, 10); } GUI.enabled = true; } GUILayout.EndHorizontal(); }
internal static void Display(Vector2 displayViewerPosition) { // Reset Tooltip active flag... ToolTipActive = false; _canShowToolTips = WindowSettings.ShowToolTips && ShowToolTips; Position = WindowSettings.Position; int scrollX = 20; //GUILayout.Label("Configuraton", SMStyle.LabelTabHeader); GUILayout.Label(SmUtils.Localize("#smloc_settings_config_000"), SMStyle.LabelTabHeader); GUILayout.Label("____________________________________________________________________________________________", SMStyle.LabelStyleHardRule, GUILayout.Height(10), GUILayout.Width(guiRuleWidth)); if (!ToolbarManager.ToolbarAvailable) { if (SMSettings.EnableBlizzyToolbar) { SMSettings.EnableBlizzyToolbar = false; } GUI.enabled = false; } else { GUI.enabled = true; } //_label = "Enable Blizzy Toolbar (Replaces Stock Toolbar)"; //_toolTip = "Switches the toolbar Icons over to Blizzy's toolbar, if installed."; //_toolTip += "\r\nIf Blizzy's toolbar is not installed, option is not selectable."; _label = SmUtils.Localize("#smloc_settings_config_001"); _toolTip = SmUtils.Localize("#smloc_settings_config_tt_001"); _guiLabel = new GUIContent(_label, _toolTip); SMSettings.EnableBlizzyToolbar = GUILayout.Toggle(SMSettings.EnableBlizzyToolbar, _guiLabel, GUILayout.Width(guiMaintoggleWidth)); _rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && _canShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX); } GUI.enabled = true; // UnityStyle Mode //_label = "Enable Unity Style GUI Interface"; //_toolTip = "Changes all window appearances to Unity's Default look (like Mech Jeb)."; //_toolTip += "\r\nWhen Off, all windows look like KSP style windows."; _label = SmUtils.Localize("#smloc_settings_config_002"); _toolTip = SmUtils.Localize("#smloc_settings_config_tt_002"); _guiLabel = new GUIContent(_label, _toolTip); SMSettings.UseUnityStyle = GUILayout.Toggle(SMSettings.UseUnityStyle, _guiLabel, GUILayout.Width(guiMaintoggleWidth)); _rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && _canShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX); } if (SMSettings.UseUnityStyle != SMSettings.PrevUseUnityStyle) { SMStyle.WindowStyle = null; } //_label = "Enable Debug Window"; //_toolTip = "Turns on or off the SM Debug window."; //_toolTip += "\r\nAllows viewing log entries / errors generated by SM."; _label = SmUtils.Localize("#smloc_settings_config_003"); _toolTip = SmUtils.Localize("#smloc_settings_config_tt_003"); _guiLabel = new GUIContent(_label, _toolTip); WindowDebugger.ShowWindow = GUILayout.Toggle(WindowDebugger.ShowWindow, _guiLabel, GUILayout.Width(guiMaintoggleWidth)); _rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && _canShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX); } //_label = "Enable Verbose Logging"; //_toolTip = "Turns on or off Expanded logging in the Debug Window."; //_toolTip += "\r\nAids in troubleshooting issues in SM"; _label = SmUtils.Localize("#smloc_settings_config_004"); _toolTip = SmUtils.Localize("#smloc_settings_config_tt_004"); _guiLabel = new GUIContent(_label, _toolTip); SMSettings.VerboseLogging = GUILayout.Toggle(SMSettings.VerboseLogging, _guiLabel, GUILayout.Width(guiMaintoggleWidth)); _rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && _canShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX); } //_label = "Enable SM Debug Window On Error"; //_toolTip = "When On, Ship Manifest automatically displays the SM Debug window on an error in SM."; //_toolTip += "\r\nThis is a troubleshooting aid."; _label = SmUtils.Localize("#smloc_settings_config_005"); _toolTip = SmUtils.Localize("#smloc_settings_config_tt_005"); _guiLabel = new GUIContent(_label, _toolTip); SMSettings.AutoDebug = GUILayout.Toggle(SMSettings.AutoDebug, _guiLabel, GUILayout.Width(guiMaintoggleWidth)); _rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && _canShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX); } //_label = "Save Error log on Exit"; //_toolTip = "When On, Ship Manifest automatically saves the SM debug log on game exit."; //_toolTip += "\r\nThis is a troubleshooting aid."; _label = SmUtils.Localize("#smloc_settings_config_006"); _toolTip = SmUtils.Localize("#smloc_settings_config_tt_006"); _guiLabel = new GUIContent(_label, _toolTip); SMSettings.SaveLogOnExit = GUILayout.Toggle(SMSettings.SaveLogOnExit, _guiLabel, GUILayout.Width(guiMaintoggleWidth)); _rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && _canShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX); } // create Limit Error Log Length slider; GUILayout.BeginHorizontal(); //_label = "Error Log Length: "; //_toolTip = "Sets the maximum number of error entries stored in the log."; //_toolTip += "\r\nAdditional entries will cause first entries to be removed from the log (rolling)."; //_toolTip += "\r\nSetting this value to '0' will allow unlimited entries."; _label = $"{SmUtils.Localize("#smloc_settings_config_007")}:"; _toolTip = SmUtils.Localize("#smloc_settings_config_tt_007"); _guiLabel = new GUIContent(_label, _toolTip); GUILayout.Label(_guiLabel, GUILayout.Width(110)); _rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && _canShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX); } SMSettings.ErrorLogLength = GUILayout.TextField(SMSettings.ErrorLogLength, GUILayout.Width(40)); GUILayout.Label("(lines)", GUILayout.Width(50)); GUILayout.EndHorizontal(); //_label = "Enable AutoSave Settings"; //_toolTip = "When On, SM automatically saves changes made to settings on a regular interval."; _label = SmUtils.Localize("#smloc_settings_config_008"); _toolTip = SmUtils.Localize("#smloc_settings_config_tt_008"); _guiLabel = new GUIContent(_label, _toolTip); SMSettings.AutoSave = GUILayout.Toggle(SMSettings.AutoSave, _guiLabel, GUILayout.Width(guiMaintoggleWidth)); _rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && _canShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX); } GUILayout.BeginHorizontal(); //_label = "Save Interval: "; //_toolTip = "Sets the time (in seconds) between automatic saves."; //_toolTip += "\r\nAutosave Settings must be enabled."; _label = $"{SmUtils.Localize("#smloc_settings_config_009")}:"; _toolTip = SmUtils.Localize("#smloc_settings_config_tt_009"); _guiLabel = new GUIContent(_label, _toolTip); GUILayout.Label(_guiLabel, GUILayout.Width(110)); _rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && _canShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(_rect, GUI.tooltip, ref ToolTipActive, scrollX); } TxtSaveInterval = GUILayout.TextField(TxtSaveInterval, GUILayout.Width(40)); //GUILayout.Label("(sec)", GUILayout.Width(40)); GUILayout.Label(SmUtils.Localize("#smloc_settings_config_010"), GUILayout.Width(40)); GUILayout.EndHorizontal(); }
internal static void Display(int windowId) { Title = SmUtils.SmTags["#smloc_roster_001"]; // set input locks when mouseover window... //_inputLocked = GuiUtils.PreventClickthrough(ShowWindow, Position, _inputLocked); // Reset Tooltip active flag... ToolTipActive = false; Rect rect = new Rect(Position.width - 20, 4, 16, 16); if (GUI.Button(rect, new GUIContent("", SmUtils.SmTags["#smloc_window_tt_001"]))) // "Close Window" { OnCreate = false; SelectedKerbal = null; ToolTip = ""; if (HighLogic.LoadedScene == GameScenes.SPACECENTER) { SMAddon.OnSmRosterClicked(); } else { ShowWindow = false; } } if (Event.current.type == EventType.Repaint && ShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(rect, GUI.tooltip, ref ToolTipActive, 10); } try { GUILayout.BeginVertical(); DisplayRosterFilter(); DisplayRosterListViewer(); if (OnCreate) { CreateKerbalViewer(); } else if (SelectedKerbal != null) { EditKerbalViewer(); } else { GUILayout.BeginHorizontal(); GUI.enabled = SMSettings.EnableCrewModify; GUIContent guilabel = new GUIContent(SmUtils.SmTags["#smloc_roster_002"], GUI.enabled // "Create Kerbal" ? SmUtils.SmTags["#smloc_roster_tt_001"] // Realistic Control is On. Create a Kerbal is disabled. : SmUtils.SmTags["#smloc_roster_tt_022"]); // "Opens the Kerbal creation editor." if (GUILayout.Button(guilabel, GUILayout.MaxWidth(120), GUILayout.Height(20))) { OnCreate = true; } rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && ShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(rect, GUI.tooltip, ref ToolTipActive, 10); } GUILayout.EndHorizontal(); GUI.enabled = true; } GUILayout.EndVertical(); GUI.DragWindow(new Rect(0, 0, Screen.width, 30)); SMAddon.RepositionWindow(ref Position); } catch (Exception ex) { SmUtils.LogMessage($" in Roster Window. Error: {ex.Message} \r\n\r\n{ex.StackTrace}", SmUtils.LogType.Error, true); } }
private static void EditKerbalViewer() { //GUILayout.Label(SelectedKerbal.IsNew ? "Create Kerbal" : "Edit Kerbal"); GUILayout.Label(SelectedKerbal.IsNew ? SmUtils.SmTags["#smloc_roster_002"] : SmUtils.SmTags["#smloc_roster_027"]); if (SMSettings.EnableKerbalRename) { GUILayout.BeginHorizontal(); SelectedKerbal.Name = GUILayout.TextField(SelectedKerbal.Name, GUILayout.MaxWidth(300)); GUILayout.Label($" - ({SelectedKerbal.Kerbal.experienceTrait.Title})"); GUILayout.EndHorizontal(); } else { GUILayout.Label($"{SelectedKerbal.Name} - ({SelectedKerbal.Trait})", SMStyle.LabelStyleBold, GUILayout.MaxWidth(300)); } if (!string.IsNullOrEmpty(SMAddon.SaveMessage)) { GUILayout.Label(SMAddon.SaveMessage, SMStyle.ErrorLabelRedStyle); } if (SMSettings.EnableKerbalRename && SMSettings.EnableChangeProfession) { DisplaySelectProfession(); } if (Expansions.ExpansionsLoader.IsExpansionAnyKerbalSuitInstalled()) { DisplaySelectSuit(ref SelectedKerbal.Suit); } // TODO: Realism setting to enable Kerbal Gender Change for existing Kerbals? bool isMale = ProtoCrewMember.Gender.Male == SelectedKerbal.Gender; GUILayout.BeginHorizontal(); GUILayout.Label(SmUtils.SmTags["#smloc_roster_017"], GUILayout.Width(85)); // "Gender" isMale = GUILayout.Toggle(isMale, ProtoCrewMember.Gender.Male.ToString(), GUILayout.Width(90)); isMale = GUILayout.Toggle(!isMale, ProtoCrewMember.Gender.Female.ToString()); SelectedKerbal.Gender = isMale ? ProtoCrewMember.Gender.Female : ProtoCrewMember.Gender.Male; GUILayout.EndHorizontal(); GUILayout.Label(SmUtils.SmTags["#smloc_roster_029"]); // "Courage" SelectedKerbal.Courage = GUILayout.HorizontalSlider(SelectedKerbal.Courage, 0, 1, GUILayout.MaxWidth(300)); GUILayout.Label(SmUtils.SmTags["#smloc_roster_030"]); // "Stupidity" SelectedKerbal.Stupidity = GUILayout.HorizontalSlider(SelectedKerbal.Stupidity, 0, 1, GUILayout.MaxWidth(300)); GUILayout.BeginHorizontal(); SelectedKerbal.Badass = GUILayout.Toggle(SelectedKerbal.Badass, SmUtils.SmTags["#smloc_roster_031"], GUILayout.Width(90)); // "Badass" SelectedKerbal.Veteran = GUILayout.Toggle(SelectedKerbal.Veteran, SmUtils.SmTags["#smloc_roster_035"], GUILayout.Width(90)); // "Veteran" GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(); if (GUILayout.Button(SmUtils.SmTags["#smloc_roster_004"], GUILayout.MaxWidth(50))) // "Cancel" { SelectedKerbal = null; } string label = SmUtils.SmTags["#smloc_roster_028"]; // "Apply" //string toolTip = "Applies the changes made to this Kerbal.\r\nDesired Name and Profession will be Retained after save."; string toolTip = SmUtils.SmTags["#smloc_roster_tt_006"]; if (GUILayout.Button(new GUIContent(label, toolTip), GUILayout.MaxWidth(50))) { if (SMSettings.EnableKerbalRename && SMSettings.EnableChangeProfession) { if (SelectedKerbal != null) { SelectedKerbal.Trait = KerbalProfession.ToString(); } } if (SelectedKerbal != null) { SMAddon.SaveMessage = SelectedKerbal.SubmitChanges(); GetRosterList(); if (string.IsNullOrEmpty(SMAddon.SaveMessage)) { SelectedKerbal = null; } } } Rect rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && ShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(rect, GUI.tooltip, ref ToolTipActive, 10); } GUILayout.EndHorizontal(); }
private static void DisplayRosterListViewer() { try { GUILayout.BeginVertical(); // Roster List Header... GUILayout.BeginHorizontal(); //GUILayout.Label("", GUILayout.Width(5)); GUILayout.Label(SmUtils.SmTags["#smloc_roster_016"], GUILayout.Width(140)); // "Name" GUILayout.Label(SmUtils.SmTags["#smloc_roster_017"], GUILayout.Width(50)); // "Gender" GUILayout.Label(SmUtils.SmTags["#smloc_roster_005"], GUILayout.Width(70)); // "Profession" GUILayout.Label(SmUtils.SmTags["#smloc_roster_018"], GUILayout.Width(30)); // "Skill" GUILayout.Label(SmUtils.SmTags["#smloc_roster_019"], GUILayout.Width(220)); // "Status" GUILayout.Label(SmUtils.SmTags["#smloc_roster_020"], GUILayout.Width(55)); // "Edit" GUILayout.Label(SmUtils.SmTags["#smloc_roster_021"], GUILayout.Width(65)); // "Action" GUILayout.EndHorizontal(); _scrollViewerPosition = GUILayout.BeginScrollView(_scrollViewerPosition, SMStyle.ScrollStyle, GUILayout.Height(ViewBox.height), GUILayout.Width(ViewBox.width)); // vars for acton to occurs after button press bool isAction = false; Part actionPart = null; string actionText = ""; ProtoCrewMember actionKerbal = null; List <ProtoCrewMember> .Enumerator kerbals = RosterList.GetEnumerator(); while (kerbals.MoveNext()) { if (kerbals.Current == null) { continue; } if (!CanDisplayKerbal(kerbals.Current)) { continue; } GUIStyle labelStyle; if (kerbals.Current.rosterStatus == ProtoCrewMember.RosterStatus.Dead || kerbals.Current.rosterStatus == ProtoCrewMember.RosterStatus.Missing) { labelStyle = SMStyle.LabelStyleRed; } else if (kerbals.Current.rosterStatus == ProtoCrewMember.RosterStatus.Assigned) { if (kerbals.Current.type == ProtoCrewMember.KerbalType.Applicant) { labelStyle = SMStyle.LabelStyleRed; } else { labelStyle = SMStyle.LabelStyleYellow; } } else if (kerbals.Current.type == ProtoCrewMember.KerbalType.Applicant) { labelStyle = SMStyle.LabelStyle; } else { // What's left are Available kerbals which we can edit etc. labelStyle = SMStyle.LabelStyleGreen; } // What vessel is this Kerbal Assigned to? string rosterDetails = ""; if (kerbals.Current.rosterStatus == ProtoCrewMember.RosterStatus.Assigned) { List <Vessel> .Enumerator theseVessels = FlightGlobals.Vessels.GetEnumerator(); while (theseVessels.MoveNext()) { if (theseVessels.Current == null) { continue; } List <ProtoCrewMember> crew = theseVessels.Current.GetVesselCrew(); if (crew.Any(crewMember => crewMember == kerbals.Current)) { rosterDetails = $"{SmUtils.SmTags["#smloc_roster_011"]} - {theseVessels.Current.GetName().Replace("(unloaded)", "")}"; // "Assigned" } } theseVessels.Dispose(); } else if (InstalledMods.IsDfInstalled && DfWrapper.ApiReady && kerbals.Current.type == ProtoCrewMember.KerbalType.Unowned) { // This kerbal could be frozen. Lets find out... rosterDetails = GetFrozenKerbalDetails(kerbals.Current); labelStyle = SMStyle.LabelStyleCyan; } else { // Since the kerbal has no vessel assignment, lets show what their status... if (kerbals.Current.type == ProtoCrewMember.KerbalType.Applicant) { rosterDetails = kerbals.Current.type.ToString(); } else { rosterDetails = kerbals.Current.rosterStatus.ToString(); } } string buttonText; string buttonToolTip; GUILayout.BeginHorizontal(); GUILayout.Label(kerbals.Current.name, labelStyle, GUILayout.Width(140), GUILayout.Height(20)); GUILayout.Label(kerbals.Current.gender.ToString(), labelStyle, GUILayout.Width(50)); GUILayout.Label(kerbals.Current.experienceTrait.Title, labelStyle, GUILayout.Width(70)); GUILayout.Label(kerbals.Current.experienceLevel.ToString(), labelStyle, GUILayout.Width(30)); GUILayout.Label(rosterDetails, labelStyle, GUILayout.Width(215)); SetupEditButton(kerbals.Current, out buttonText, out buttonToolTip); if (GUILayout.Button(new GUIContent(buttonText, buttonToolTip), GUILayout.Width(55), GUILayout.Height(20), GUILayout.Height(20))) { if (SelectedKerbal == null || SelectedKerbal.Kerbal != kerbals.Current) { SelectedKerbal = new ModKerbal(kerbals.Current, false); SetProfessionFlag(); } else { SelectedKerbal = null; } } Rect rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && ShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(rect, GUI.tooltip, ref ToolTipActive, XOffset); } // Setup buttons with gui state, button text and tooltip. SetupActionButton(kerbals.Current, out buttonText, out buttonToolTip); if (GUILayout.Button(new GUIContent(buttonText, buttonToolTip), GUILayout.Width(65), GUILayout.Height(20))) { isAction = true; actionKerbal = kerbals.Current; actionText = buttonText; if (actionText == SmUtils.SmTags["#smloc_roster_022"]) // "Remove" { actionPart = SMAddon.SmVessel.FindPartByKerbal(kerbals.Current); } } Rect rect2 = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && ShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(rect2, GUI.tooltip, ref ToolTipActive, XOffset); } GUILayout.EndHorizontal(); GUI.enabled = true; } kerbals.Dispose(); GUILayout.EndVertical(); GUILayout.EndScrollView(); // perform action from button press. if (!isAction) { return; } if (actionText == SmUtils.SmTags["#smloc_roster_022"]) // "Remove" { TransferCrew.RemoveCrewMember(actionKerbal, actionPart); } else if (actionText == SmUtils.SmTags["#smloc_roster_023"]) // "Add" { TransferCrew.AddCrewMember(actionKerbal, SMAddon.SmVessel.SelectedPartsSource[0]); } else if (actionText == SmUtils.SmTags["#smloc_roster_024"]) // "Respawn" { RespawnKerbal(actionKerbal); } else if (actionText == SmUtils.SmTags["#smloc_roster_025"]) // "Thaw" { ThawKerbal(actionKerbal.name); } else if (actionText == SmUtils.SmTags["#smloc_roster_026"])// "Freeze" { FreezeKerbal(actionKerbal); } else if (actionText == SmUtils.SmTags["#smloc_roster_034"]) // "Hire" { HireKerbal(actionKerbal); } else if (actionText == SmUtils.SmTags["#smloc_roster_041"]) // "Fix" { RepairKerbal(actionKerbal); } //Refresh all lists... if (SMAddon.SmVessel?.Vessel != null) { GameEvents.onVesselWasModified.Fire(SMAddon.SmVessel?.Vessel); } } catch (Exception ex) { if (!SMAddon.FrameErrTripped) { SmUtils.LogMessage($" in RosterListViewer. Error: {ex.Message} \r\n\r\n{ex.StackTrace}", SmUtils.LogType.Error, true); } } }
internal static void Display(Vector2 displayViewerPosition) { //float scrollX = WindowControl.Position.x + 20; //float scrollY = WindowControl.Position.y + 50 - displayViewerPosition.y; float scrollX = 20; float scrollY = displayViewerPosition.y; // Reset Tooltip active flag... ToolTipActive = false; SMHighlighter.IsMouseOver = false; // Reset Tooltip active flag... ToolTipActive = false; _canShowToolTips = WindowSettings.ShowToolTips && ShowToolTips; Position = WindowControl.Position; GUILayout.BeginVertical(); GUI.enabled = true; //GUILayout.Label("Vessel Control Center", SMStyle.LabelTabHeader); GUILayout.Label(SmUtils.SmTags["#smloc_control_vessel_000"], SMStyle.LabelTabHeader); GUILayout.Label("____________________________________________________________________________________________", SMStyle.LabelStyleHardRule, GUILayout.Height(10), GUILayout.Width(guiRuleWidth)); string step = "start"; try { int combineVesselcount = 0; // Display all Vessels Docked together // ReSharper disable once ForCanBeConvertedToForeach for (int v = 0; v < SMAddon.SmVessel.DockedVessels.Count; v++) { ModDockedVessel mdv = SMAddon.SmVessel.DockedVessels[v]; GUI.enabled = mdv.IsDocked; GUILayout.BeginHorizontal(); GUIContent content = new GUIContent("", SmUtils.SmTags["#smloc_control_vessel_tt_001"]); //"Include in list of vessels to combine into a single docked vessel" bool isChecked = mdv.Combine; // temporary commenting of comnbine code to allow release. Will work for next version. //isChecked = GUILayout.Toggle(isChecked, content, GUILayout.Width(20)); if (isChecked) { combineVesselcount += 1; } if (isChecked != mdv.Combine) { mdv.Combine = isChecked; } // temporary commenting to allow release. Will work on comnbine code for next version. //Rect rect = GUILayoutUtility.GetLastRect(); //if (Event.current.type == EventType.Repaint && _canShowToolTips) // ToolTip = SMToolTips.SetActiveToolTip(rect, GUI.tooltip, ref ToolTipActive, scrollX); //if (Event.current.type == EventType.Repaint && rect.Contains(Event.current.mousePosition)) //{ // SMHighlighter.SetMouseOverData(rect, scrollY, scrollX, WindowControl.TabBox.height, mdv, // Event.current.mousePosition); //} content = new GUIContent(SmUtils.SmTags["#smloc_control_vessel_001"], SmUtils.SmTags["#smloc_control_vessel_tt_005"]); if (GUILayout.Button(content, GUILayout.Width(guiBtnWidth))) //"UnDock" { // close hatches If CLS applies if (SMConditions.IsClsEnabled()) { CloseVesselHatches(mdv); } // Decouple/undock selected vessel. UndockSelectedVessel(mdv); } Rect rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && _canShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(rect, GUI.tooltip, ref ToolTipActive, scrollX); } if (Event.current.type == EventType.Repaint && rect.Contains(Event.current.mousePosition)) { SMHighlighter.SetMouseOverData(rect, scrollY, scrollX, WindowControl.TabBox.height, mdv, Event.current.mousePosition); } GUI.enabled = true; if (mdv.IsEditing) { mdv.RenameVessel = GUILayout.TextField(mdv.RenameVessel, GUILayout.Width(guiLabelWidth - (guiBtnWidth + 5))); } else { GUILayout.Label($"{mdv.VesselInfo.name}", GUILayout.Width(guiLabelWidth)); } rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && rect.Contains(Event.current.mousePosition)) { SMHighlighter.SetMouseOverData(rect, scrollY, scrollX, WindowControl.TabBox.height, mdv, Event.current.mousePosition); } // now editing buttons. content = mdv.IsEditing ? new GUIContent(SmUtils.SmTags["#smloc_control_vessel_002"], SmUtils.SmTags["#smloc_control_vessel_tt_002"]) : new GUIContent(SmUtils.SmTags["#smloc_control_vessel_003"], SmUtils.SmTags["#smloc_control_vessel_tt_003"]); // "Save" // "Saves the changes to the docked vessel name." // Edit // "Change the docked vessel name." if (GUILayout.Button(content, GUILayout.Width(50))) { if (SMAddon.SmVessel.DockedVessels[v].IsEditing) { mdv.VesselInfo.name = mdv.RenameVessel; mdv.RenameVessel = null; mdv.IsEditing = false; } else { mdv.IsEditing = true; mdv.RenameVessel = SMAddon.SmVessel.DockedVessels[v].VesselInfo.name; } } rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && _canShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(rect, GUI.tooltip, ref ToolTipActive, scrollX); } if (Event.current.type == EventType.Repaint && rect.Contains(Event.current.mousePosition)) { SMHighlighter.SetMouseOverData(rect, scrollY, scrollX, WindowControl.TabBox.height, mdv, Event.current.mousePosition); } if (mdv.IsEditing) { GUIContent cancelContent = new GUIContent(SmUtils.SmTags["#smloc_control_vessel_004"], SmUtils.SmTags["#smloc_control_vessel_tt_004"]); // "Cancel","Cancel changes to docked vessel name" if (GUILayout.Button(cancelContent, GUILayout.Width(guiBtnWidth))) { mdv.RenameVessel = null; mdv.IsEditing = false; } } rect = GUILayoutUtility.GetLastRect(); if (Event.current.type == EventType.Repaint && _canShowToolTips) { ToolTip = SMToolTips.SetActiveToolTip(rect, GUI.tooltip, ref ToolTipActive, scrollX); } if (Event.current.type == EventType.Repaint && rect.Contains(Event.current.mousePosition)) { SMHighlighter.SetMouseOverData(rect, scrollY, scrollX, WindowControl.TabBox.height, mdv, Event.current.mousePosition); } GUILayout.EndHorizontal(); } // update static count for control window action buttons. CombineVesselCount = combineVesselcount; // Display MouseOverHighlighting, if any SMHighlighter.MouseOverHighlight(); } catch (Exception ex) { SmUtils.LogMessage( $" in Vessels Tab at step {step}. Error: {ex.Message} \r\n\r\n{ex.StackTrace}", SmUtils.LogType.Error, true); } GUI.enabled = true; GUILayout.EndVertical(); }