Example #1
0
 public void Show(SMSGEctypeTrialsSubResult_SC sMSGEctypeTrialsSubResult_SC)
 {
     SoundManager.Instance.PlaySoundEffect("Sound_UIEff_NextBattle");
     transform.localPosition = Vector3.zero;
     //RoundLabel.SetText(sMSGEctypeTrialsSubResult_SC.dwProgress+1);
     CreatObjectToNGUI.InstantiateObj(NextRoundIconPrefab, CreatIconPoint);
     StartCoroutine(CloseForTime(2));
 }
Example #2
0
    /// <summary>
    /// 单个试炼副本波数结算
    /// </summary>
    /// <param name="dataBuffer"></param>
    /// <param name="socketID"></param>
    /// <returns></returns>
    CommandCallbackType ReceiveSingleTrialsSettlement(byte[] dataBuffer, int socketID)
    {
        SMSGEctypeTrialsSubResult_SC sMSGEctypeTrialsSubResult_SC = SMSGEctypeTrialsSubResult_SC.ParsePackage(dataBuffer);

        TraceUtil.Log("收到单个试炼副本波数结算消息:" + sMSGEctypeTrialsSubResult_SC.dwProgress);
        GameDataManager.Instance.ResetData(DataType.SingleTrialsSettlement, sMSGEctypeTrialsSubResult_SC);
        //UIEventManager.Instance.TriggerUIEvent(UIEventType.SingleTrialsSettlement,sMSGEctypeTrialsSubResult_SC);
        return(CommandCallbackType.Continue);
    }
Example #3
0
        public void ShwoSingleTrialsSettlement(object obj)
        {
            SMSGEctypeTrialsSubResult_SC sMSGEctypeTrialsSubResult_SC = (SMSGEctypeTrialsSubResult_SC)obj;

            TraceUtil.Log("收到单个试炼副本结算消息:" + sMSGEctypeTrialsSubResult_SC.dwProgress);
            ProgressLabel.SetButtonText((sMSGEctypeTrialsSubResult_SC.dwProgress).ToString());
            if (SingleTrialsSettlementPanel == null)
            {
                SingleTrialsSettlementPanel = CreatObjectToNGUI.InstantiateObj(SingleTrialsSettlementPanelPrefab, transform).GetComponent <SingleTrialsSettlementPanel>();
            }
            SingleTrialsSettlementPanel.Show(sMSGEctypeTrialsSubResult_SC);
        }