/// <inheritdoc/> public override void OnPlayerSpawnedInWorld(SMClient client, SMRespawnType respawnReason, Pos pos) { if (this.showOnSpawn.AsBool) { var days = this.GetDays(); this.PrintToChat(client, this.GetMessage(days), days); } }
/// <inheritdoc/> public virtual void OnPlayerSpawnedInWorld(SMClient client, SMRespawnType respawnReason, Pos pos) { }