void Start() { if (SKYMASTER_OBJ != null) { SUNMASTER = SKYMASTER_OBJ.GetComponent(typeof(SkyMasterManager)) as SkyMasterManager; } SPEED = SUNMASTER.SPEED; SUNMASTER.Seasonal_change_auto = false; //VOLUME CLOUDS //Sun_rotator = SUN.GetComponent(typeof(Circle_Around_ParticleSKYMASTER)) as Circle_Around_ParticleSKYMASTER; //Cam_rotator = Camera.main.gameObject.GetComponent(typeof(Circle_Around_ParticleSKYMASTER)) as Circle_Around_ParticleSKYMASTER; //MouseLOOK = Camera.main.gameObject.GetComponent(typeof(MouseLookSKYMASTER)) as MouseLookSKYMASTER; Cloud_instance = (GameObject)Instantiate(Clouds_top.gameObject, Clouds_top.transform.position, Quaternion.identity); Cloud_instance.SetActive(true); Clouds_ORIGIN = Clouds_top.gameObject.GetComponent(typeof(VolumeClouds_SM)) as VolumeClouds_SM; //Emitter_ORIGIN = Clouds_top.gameObject.GetComponent(typeof(ParticleEmitter)) as ParticleEmitter; Cloud_instance.SetActive(false); Cloud_instance.SetActive(true); if (Cloud_instance != null) { Clouds = Cloud_instance.GetComponent(typeof(VolumeClouds_SM)) as VolumeClouds_SM; } else { Debug.Log("AAA"); } }
#pragma warning disable 414 void Start() { if (SKYMASTER_OBJ != null) { SUNMASTER = SKYMASTER_OBJ.GetComponent(typeof(SkyMasterManager)) as SkyMasterManager; } SPEED = SUNMASTER.SPEED; SUNMASTER.Seasonal_change_auto = false; }
#pragma warning disable 414 void Start() { if (SKYMASTER_OBJ != null) { SUNMASTER = SKYMASTER_OBJ.GetComponent(typeof(SkyMasterManager)) as SkyMasterManager; } SPEED = SUNMASTER.SPEED; SUNMASTER.Seasonal_change_auto = false; TOD = SUNMASTER.Current_Time; WaterHeightHandle = SUNMASTER.water.gameObject.GetComponent <WaterHeightSM>(); WaterHandler = SUNMASTER.water.gameObject.GetComponent <WaterHandlerSM>(); Dome_rot = SUNMASTER.Rot_Sun_Y; }
#pragma warning disable 414 void Start() { if (SKYMASTER_OBJ != null) { SUNMASTER = SKYMASTER_OBJ.GetComponent(typeof(SkyMasterManager)) as SkyMasterManager; } SPEED = SUNMASTER.SPEED; SUNMASTER.Seasonal_change_auto = false; GI_controller = SUNMASTER.SUN_LIGHT.GetComponent(typeof(ControlGIPROXY_ATTRIUM_SM)) as ControlGIPROXY_ATTRIUM_SM; if (GI_controller != null) { GI_controller.enabled = false; } }
#pragma warning disable 414 void Start() { if (SKYMASTER_OBJ != null) { SUNMASTER = SKYMASTER_OBJ.GetComponent(typeof(SkyMasterManager)) as SkyMasterManager; } SPEED = SUNMASTER.SPEED; SUNMASTER.Seasonal_change_auto = false; //v1.7 HORIZON = SUNMASTER.Horizon_adj; DuskLightG = SUNMASTER.Dusk_Sun_Color.g; DuskLightB = SUNMASTER.Dusk_Sun_Color.b; //v1.7 if (TerrainHandle == null) { TerrainObj.SetActive(true); TerrainHandle = TerrainObj.GetComponentInChildren(typeof(SeasonalTerrainSKYMASTER)) as SeasonalTerrainSKYMASTER; TerrainObj.SetActive(false); } if (MeshTerrainHandle == null) { MeshTerrainObj.SetActive(true); MeshTerrainHandle = MeshTerrainObj.GetComponentInChildren(typeof(SeasonalTerrainSKYMASTER)) as SeasonalTerrainSKYMASTER; } TOD = SUNMASTER.Current_Time; GI_controller = SUNMASTER.SUN_LIGHT.GetComponent(typeof(ControlGIPROXY_ATTRIUM_SM)) as ControlGIPROXY_ATTRIUM_SM; Gi_proxy = SUNMASTER.SUN_LIGHT.GetComponent(typeof(LightCollisionsPDM)) as LightCollisionsPDM; if (GI_controller != null) { GI_controller.enabled = false; } }