public APPmessage SetRed() { frame.SetColorRecursive('r'); text.SetColorRecursive('r'); instructions1.SetColorRecursive('r'); instructions2.SetColorRecursive('r'); color = 'r'; return(this); }
void UpdateCurrentPhase() { if (phase == 0) //brain gets scanned in Redraw(...) { if (Progress(10f)) { AddSubView(brainView); } } else if (phase == 1) //memory is prepared { if (Progress(1f)) { AddSubView(memoryFrame); memoryFrame.x = cypherBrainView.x; memoryFrame.y = cypherBrainView.y; } } else if (phase == 2) //brain and memory converge { if (!Wait(1.5f)) { return; } ShowPopup(" Are you sure? "); brainView.x = (int)Mathf.Lerp(brainViewSideX, brainViewCenterX, progress); cypherBrainView.x = (int)Mathf.Lerp(cypherBrainViewSideX, cypherBrainViewCenterX, progress); memoryFrame.x = cypherBrainView.x; if (Progress(2f)) { brainView.x = brainViewCenterX; cypherBrainView.x = cypherBrainViewCenterX; memoryFrame.x = cypherBrainView.x; SetSubtitle(" you may experience\n slight discomfort ", 'z'); } } else if (phase == 3) //brain dump in Redraw(...) { if (!Wait(0.5f)) { return; } Progress(4f); } else if (phase == 4) //brain dump in Redraw(...) { if (!Wait(0.5f)) { return; } Progress(4f); } else if (phase == 5) //brain dump in Redraw(...) { if (!Wait(0.5f)) { return; } Progress(4f); } else if (phase == 6) //brain dump in Redraw(...) { if (!Wait(0.5f)) { return; } if (Progress(4f)) { SetSubtitle("", 'w'); cypherBrainView.text = SHGUI.current.GetASCIIartByName("CypherBrain01"); AddSubView(brainCover); brainCover.x = brainView.x; brainCover.y = brainView.y; AddSubView(cypherBrainView); } } else if (phase == 7) // brain and memory diverge { if (!Wait(2f)) { return; } brainView.x = (int)Mathf.Lerp(brainViewCenterX, brainViewSideX, progress); cypherBrainView.x = (int)Mathf.Lerp(cypherBrainViewCenterX, cypherBrainViewSideX, progress); memoryFrame.x = cypherBrainView.x; brainCoverItself.SetChar(GetPulsatingChar()); brainCover.x = brainView.x; brainCover.y = brainView.y; if (Progress(2.5f)) { brainView.x = brainViewSideX; cypherBrainView.x = cypherBrainViewSideX; memoryFrame.x = cypherBrainView.x; } } else if (phase == 8) //connection persists { brainCover.x = brainView.x; brainCover.y = brainView.y; memoryFrameGlow.SetChar(GetPulsatingChar()); brainCoverItself.SetChar(GetPulsatingChar()); Progress(2f); } else if (phase == 9) //connection blinks fast for a moment { memoryFrameGlow.SetChar(GetPulsatingChar(10f)); brainCoverItself.SetChar(GetPulsatingChar(10f)); Progress(.5f); } else if (phase == 10) //connection disappears brain half-empty; brain dies { memoryFrameGlow.SetChar(' '); brainCoverItself.SetChar(' '); if (Progress(2f)) { brainView.Kill(); brainView.overrideFadeOutSpeed = .15f; } } else if (phase == 11) { if (!Wait(2.5f)) { return; } cypherBrainView.x = (int)Mathf.Lerp(cypherBrainViewSideX, cypherBrainViewCenterX, progress); memoryFrame.x = cypherBrainView.x; if (Progress(2.5f)) { if (brainCover != null) { brainCover.Kill(); } cypherBrainView.x = cypherBrainViewCenterX; memoryFrame.x = cypherBrainView.x; } } else if (phase == 12) { if (Progress(2f)) { memoryFrame.SetColorRecursive('r'); outflowView = AddSubView(new SHGUIoutflow()) as SHGUIoutflow; } } else if (phase == 13) { if (!Wait(.3f)) { return; } outflowView.AddSeeds(); if (Progress(2f)) { memoryFrame.AddSubView(new SHGUIrect(-1, 2, -1, 2)); outflowView.DestroyBarrier(); } } else if (phase == 14) { outflowView.DestroyBarrier(); if (cypherBrainView != null && !cypherBrainView.fadingOut) { cypherBrainView.Kill(); } if (Progress(1.2f)) { outflowView.AddLimit(); } } else if (phase == 15) { outflowView.AddLimit(); //dla pewnoĊci if (!Wait(1.5f)) { return; } if (memoryFrame != null) { memoryFrame.Kill(); } if (Progress(4.2f)) { outflowView.Kill(); Kill(); SHGUI.current.AddViewOnTop(new APPrecruit()); } } else if (phase == 16) { if (Progress(10f)) { } } else if (phase == 60) //only copy exists { if (Progress(5)) { //Kill (); } } else // skip empty phases { Progress(-1f); } }