public void PlaySound(SHGUIsound sound) { // // // beepping.Play (); // sounds.PlayPing (); // else if (sound == SHGUIsound.pong) // // beeppong.Play(); // sounds.PlayPong (); // else if (sound == SHGUIsound.redping) // // beepping.Play(); // sounds.PlayRedPing (); // else if (sound == SHGUIsound.redpong) // // beeppong.Play(); // sounds.PlayRedPong (); // // else if (sound == SHGUIsound.tick) // sounds.PlayCursor(); // // sounds.PlayTick (); // else if (sound == SHGUIsound.redtick) // sounds.PlayRedtick (); // else if (sound == SHGUIsound.confirm) // sounds.PlayNewLine (); // else if (sound == SHGUIsound.wrong) // sounds.PlayWrong (); // else if (sound == SHGUIsound.download) // // beepping.Play(); // sounds.PlayDownload (); // else if (sound == SHGUIsound.downloaded) // // beepping.Play(); // sounds.PlayDownloaded (); // else if (sound == SHGUIsound.driveloading) // sounds.PlayDriveLoading (); // else if (sound == SHGUIsound.incomingmessage) // // beepping.Play (); // sounds.PlayIncomingMessage (); // else if (sound == SHGUIsound.finalscramble) // // beepping.Play (); // sounds.PlayFinalScramble (); // else if (sound == SHGUIsound.restrictedpopup) // // beepping.Play (); // sounds.PlayRestrictedPopup (); // else if (sound == SHGUIsound.messageswitch) // // beepping.Play (); // sounds.PlayMessageSwitch (); // else if (sound == SHGUIsound.noescape) // // beepping.Play (); // sounds.PlayNoEscape (); }
public SHGUIplaysound(SHGUIsound sound) { this.sound = sound; }