public k514AudioSource PlayAudioClip(SFX_TYPE_EFFECT sfx, bool RandomPlay = false, bool LoopPlay = false) { return(CastPooling(clips_effect[(int)sfx], RandomPlay, LoopPlay)); }
public void Init(IPatternable targetScript, SFX_TYPE_EFFECT e) { base.Init(targetScript); this.e = e; type = 0; }