private void OnCoreBoot(EventArgs args)
        {
            try
            {
                OnLoad();
                SetupSpells();
                SetupMenu();

                _minionSearchRange = Math.Min(
                    2000,
                    Math.Max(
                        ObjectManager.Player.AttackRange + ObjectManager.Player.BoundingRadius * 2,
                        Spells.Select(spell => spell.IsChargedSpell ? spell.ChargedMaxRange : spell.Range)
                        .Concat(new[] { _minionSearchRange })
                        .Max()));

                TargetSelector.Weights.Range = Math.Max(
                    TargetSelector.Weights.Range,
                    Spells.Select(e => e.Range).DefaultIfEmpty(Orbwalking.GetRealAutoAttackRange(null) * 1.2f).Max());

                Core.OnPreUpdate  += OnCorePreUpdate;
                Core.OnPostUpdate += OnCorePostUpdate;

                Orbwalking.BeforeAttack        += OnOrbwalkingBeforeAttack;
                Orbwalking.AfterAttack         += OnOrbwalkingAfterAttack;
                Obj_AI_Base.OnProcessSpellCast += OnObjAiBaseProcessSpellCast;

                Drawing.OnDraw += OnDrawingDraw;
            }
            catch (Exception ex)
            {
                Global.Logger.AddItem(new LogItem(ex));
            }
        }
 void IChampion.Flee()
 {
     try
     {
         Orbwalker.SetAttack(false);
         Orbwalking.MoveTo(Game.CursorPos, Orbwalker.HoldAreaRadius);
         Flee();
         Utility.DelayAction.Add(
             750, delegate
         {
             if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Flee)
             {
                 ItemManager.UseFleeItems();
             }
         });
         Utility.DelayAction.Add(
             125, delegate
         {
             if (Orbwalker.ActiveMode != Orbwalking.OrbwalkingMode.Flee)
             {
                 Orbwalker.SetAttack(true);
             }
         });
     }
     catch (Exception ex)
     {
         Global.Logger.AddItem(new LogItem(ex));
     }
 }
Example #3
0
 public static void Muramana(Obj_AI_Hero target, bool activate, float overrideRange = -1f)
 {
     try
     {
         var muramana = ObjectManager.Player.GetSpellSlot("Muramana");
         if (muramana == SpellSlot.Unknown || !muramana.IsReady())
         {
             return;
         }
         var hasBuff = ObjectManager.Player.HasBuff("Muramana");
         if ((activate && !hasBuff &&
              (_menu == null ||
               _menu.Item(_menu.Name + ".muramana.combo").GetValue <bool>() &&
               ObjectManager.Player.CountEnemiesInRange(
                   overrideRange > 0 ? overrideRange : Orbwalking.GetRealAutoAttackRange(ObjectManager.Player)) >=
               _menu.Item(_menu.Name + ".muramana.min-enemies-range").GetValue <Slider>().Value&&
               ObjectManager.Player.ManaPercent >=
               _menu.Item(_menu.Name + ".muramana.player-mana-above").GetValue <Slider>().Value&&
               ObjectManager.Player.HealthPercent <=
               _menu.Item(_menu.Name + ".muramana.player-health-below").GetValue <Slider>().Value&&
               ObjectManager.Player.HealthPercent >=
               _menu.Item(_menu.Name + ".muramana.player-health-above").GetValue <Slider>().Value&&
               (target == null ||
                target.HealthPercent <=
                _menu.Item(_menu.Name + ".muramana.target-health-below").GetValue <Slider>().Value&&
                target.HealthPercent >=
                _menu.Item(_menu.Name + ".muramana.target-health-above").GetValue <Slider>().Value))) ||
             !activate && hasBuff)
         {
             ObjectManager.Player.Spellbook.CastSpell(muramana);
         }
     }
     catch (Exception ex)
     {
         Global.Logger.AddItem(new LogItem(ex));
     }
 }
Example #4
0
        static ItemManager()
        {
            try
            {
                // Speed + Atk Speed
                Youmuu = new CustomItem
                {
                    Name        = "youmuus-ghostblade",
                    DisplayName = "Youmuu's Ghostblade",
                    Item        = ItemData.Youmuus_Ghostblade.GetItem(),
                    Flags       = ItemFlags.Offensive | ItemFlags.Flee,
                    CombatFlags = CombatFlags.Melee | CombatFlags.Ranged,
                    EffectFlags = EffectFlags.AttackSpeed | EffectFlags.MovementSpeed,
                    CastType    = CastType.None,
                    Range       =
                        ObjectManager.Player.IsMelee
                            ? ObjectManager.Player.AttackRange * 3
                            : Orbwalking.GetRealAutoAttackRange(ObjectManager.Player)
                };

                // AOE damage, only melee
                Hydra = new CustomItem
                {
                    Name        = "hydra",
                    DisplayName = "Hydra",
                    Item        = ItemData.Ravenous_Hydra_Melee_Only.GetItem(),
                    Flags       = ItemFlags.Offensive,
                    CombatFlags = CombatFlags.Melee,
                    EffectFlags = EffectFlags.Damage,
                    CastType    = CastType.None,
                    Damage      = Damage.DamageItems.Hydra,
                    Range       = ItemData.Ravenous_Hydra_Melee_Only.GetItem().Range
                };

                // Slow + Damage
                BilgewaterCutlass = new CustomItem
                {
                    Name        = "bilgewater-cutlass",
                    DisplayName = "Bilgewater Cutlass",
                    Item        = ItemData.Bilgewater_Cutlass.GetItem(),
                    Flags       = ItemFlags.Offensive | ItemFlags.Flee,
                    CombatFlags = CombatFlags.Melee | CombatFlags.Ranged,
                    EffectFlags = EffectFlags.Damage | EffectFlags.MovementSlow,
                    CastType    = CastType.Target,
                    Damage      = Damage.DamageItems.Bilgewater,
                    Range       = ItemData.Bilgewater_Cutlass.GetItem().Range
                };

                // Slow + Damage
                BladeRuinedKing = new CustomItem
                {
                    Name        = "blade-ruined-king",
                    DisplayName = "Blade of the Ruined King",
                    Item        = ItemData.Blade_of_the_Ruined_King.GetItem(),
                    Flags       = ItemFlags.Offensive | ItemFlags.Flee,
                    CombatFlags = CombatFlags.Melee | CombatFlags.Ranged,
                    EffectFlags = EffectFlags.Damage | EffectFlags.MovementSlow,
                    CastType    = CastType.Target,
                    Damage      = Damage.DamageItems.Botrk,
                    Range       = ItemData.Blade_of_the_Ruined_King.GetItem().Range
                };

                // Damage + Slow
                HextechGunblade = new CustomItem
                {
                    Name        = "hextech-gunblade",
                    DisplayName = "Hextech Gunblade",
                    Item        = ItemData.Hextech_Gunblade.GetItem(),
                    Flags       = ItemFlags.Offensive | ItemFlags.Flee,
                    CombatFlags = CombatFlags.Melee | CombatFlags.Ranged,
                    EffectFlags = EffectFlags.Damage | EffectFlags.MovementSlow,
                    CastType    = CastType.Target,
                    Damage      = Damage.DamageItems.Hexgun,
                    Range       = ItemData.Hextech_Gunblade.GetItem().Range
                };

                // AOE Shield
                LocketIronSolari = new CustomItem
                {
                    Name        = "locket-iron-solari",
                    DisplayName = "Locket of the Iron Solari",
                    Item        = ItemData.Locket_of_the_Iron_Solari.GetItem(),
                    Flags       = ItemFlags.Supportive | ItemFlags.Defensive,
                    CombatFlags = CombatFlags.Melee | CombatFlags.Ranged,
                    EffectFlags = EffectFlags.Shield,
                    CastType    = CastType.None,
                    Range       = ItemData.Locket_of_the_Iron_Solari.GetItem().Range
                };

                // Remove stun + heal
                MikaelsCrucible = new CustomItem
                {
                    Name        = "mikaels-crucible",
                    DisplayName = "Mikael's Crucible",
                    Item        = ItemData.Mikaels_Crucible.GetItem(),
                    Flags       = ItemFlags.Supportive,
                    CombatFlags = CombatFlags.Melee | CombatFlags.Ranged,
                    EffectFlags = EffectFlags.RemoveStun | EffectFlags.Heal,
                    CastType    = CastType.Target,
                    Range       = ItemData.Mikaels_Crucible.GetItem().Range
                };


                // Slow
                FrostQueensClaim = new CustomItem
                {
                    Name        = "frost-queens-claim",
                    DisplayName = "Frost Queen's Claim",
                    Item        = ItemData.Frost_Queens_Claim.GetItem(),
                    Flags       = ItemFlags.Supportive | ItemFlags.Flee,
                    CombatFlags = CombatFlags.Melee | CombatFlags.Ranged,
                    EffectFlags = EffectFlags.MovementSlow,
                    CastType    = CastType.None,
                    Range       = ItemData.Frost_Queens_Claim.GetItem().Range
                };

                // Speed
                TalismanOfAscension = new CustomItem
                {
                    Name        = "talisman-of-ascension",
                    DisplayName = "Talisman of Ascension",
                    Item        = ItemData.Talisman_of_Ascension.GetItem(),
                    Flags       = ItemFlags.Supportive | ItemFlags.Flee,
                    CombatFlags = CombatFlags.Melee | CombatFlags.Ranged,
                    EffectFlags = EffectFlags.MovementSpeed,
                    CastType    = CastType.None,
                    Range       = ItemData.Talisman_of_Ascension.GetItem().Range
                };

                // Shield
                FaceOfTheMountain = new CustomItem
                {
                    Name        = "face-of-the-mountain",
                    DisplayName = "Face of the Mountain",
                    Item        = ItemData.Face_of_the_Mountain.GetItem(),
                    Flags       = ItemFlags.Supportive | ItemFlags.Flee | ItemFlags.Defensive,
                    CombatFlags = CombatFlags.Melee | CombatFlags.Ranged,
                    EffectFlags = EffectFlags.Shield,
                    CastType    = CastType.Self,
                    Range       = ItemData.Face_of_the_Mountain.GetItem().Range
                };

                // Place wards
                Sightstone = new CustomItem
                {
                    Name        = "sightstone",
                    DisplayName = "Sightstone",
                    Item        = ItemData.Sightstone.GetItem(),
                    Flags       = ItemFlags.Supportive,
                    CombatFlags = CombatFlags.Melee | CombatFlags.Ranged,
                    CastType    = CastType.Position,
                    Range       = ItemData.Sightstone.GetItem().Range
                };

                // Place wards
                RubySightstone = new CustomItem
                {
                    Name        = "ruby-sightstone",
                    DisplayName = "Ruby Sightstone",
                    Item        = ItemData.Ruby_Sightstone.GetItem(),
                    Flags       = ItemFlags.Supportive,
                    CombatFlags = CombatFlags.Melee | CombatFlags.Ranged,
                    CastType    = CastType.Position,
                    Range       = ItemData.Ruby_Sightstone.GetItem().Range
                };

                // Place wards
                EyeOfTheWatchers = new CustomItem
                {
                    Name        = "eye-of-the-watchers",
                    DisplayName = "Eye of the Watchers",
                    Item        = ItemData.Eye_of_the_Watchers.GetItem(),
                    Flags       = ItemFlags.Supportive,
                    CombatFlags = CombatFlags.Melee | CombatFlags.Ranged,
                    CastType    = CastType.Position,
                    Range       = ItemData.Eye_of_the_Watchers.GetItem().Range
                };

                // Place wards
                EyeOfTheEquinox = new CustomItem
                {
                    Name        = "eye-of-the-equinox",
                    DisplayName = "Eye of the Equinox",
                    Item        = ItemData.Eye_of_the_Equinox.GetItem(),
                    Flags       = ItemFlags.Supportive,
                    CombatFlags = CombatFlags.Melee | CombatFlags.Ranged,
                    CastType    = CastType.Position,
                    Range       = ItemData.Eye_of_the_Equinox.GetItem().Range
                };

                // Place wards
                EyeOfTheOasis = new CustomItem
                {
                    Name        = "eye-of-the-oasis",
                    DisplayName = "Eye of the Oasis",
                    Item        = ItemData.Eye_of_the_Oasis.GetItem(),
                    Flags       = ItemFlags.Supportive,
                    CombatFlags = CombatFlags.Melee | CombatFlags.Ranged,
                    CastType    = CastType.Position,
                    Range       = ItemData.Eye_of_the_Oasis.GetItem().Range
                };

                // Place wards
                TrackersKnife = new CustomItem
                {
                    Name        = "trackers-knife",
                    DisplayName = "Tracker's Knife",
                    Item        = ItemData.Trackers_Knife.GetItem(),
                    Flags       = ItemFlags.Supportive,
                    CombatFlags = CombatFlags.Melee | CombatFlags.Ranged,
                    CastType    = CastType.Position,
                    Range       = ItemData.Trackers_Knife.GetItem().Range
                };

                Items = new List <CustomItem>
                {
                    Youmuu,
                    Hydra,
                    BilgewaterCutlass,
                    BladeRuinedKing,
                    HextechGunblade,
                    MikaelsCrucible,
                    LocketIronSolari,
                    FrostQueensClaim,
                    TalismanOfAscension,
                    FaceOfTheMountain,
                    Sightstone,
                    RubySightstone,
                    EyeOfTheWatchers,
                    EyeOfTheEquinox,
                    EyeOfTheOasis,
                    TrackersKnife
                };

                MaxRange = Items.Max(s => s.Range);
            }
            catch (Exception ex)
            {
                Global.Logger.AddItem(new LogItem(ex));
            }
        }
 private void OnOrbwalkingBeforeAttack(Orbwalking.BeforeAttackEventArgs args)
 {
     try
     {
         if (!args.Unit.IsMe)
         {
             return;
         }
         var forced = Orbwalker.ForcedTarget();
         if (forced != null && forced.IsValidTarget() && forced is Obj_AI_Hero &&
             Orbwalking.InAutoAttackRange(forced))
         {
             return;
         }
         if (HasQBuff() || Game.Time - _lastQCast <= 0.5f + Game.Ping / 1000f)
         {
             if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Combo)
             {
                 if ((_rObject == null || !_rObject.IsValid) && R.IsReady() &&
                     Ultimate.IsActive(UltimateModeType.Combo) &&
                     R.Instance.Name.Equals("ViktorChaosStorm", StringComparison.OrdinalIgnoreCase) &&
                     GameObjects.EnemyHeroes.Any(Orbwalking.InAutoAttackRange) &&
                     (RLogicSingle(UltimateModeType.Combo, true) ||
                      GameObjects.EnemyHeroes.Where(e => e.IsValidTarget(R.Range + R.Width))
                          .Any(e => RLogic(UltimateModeType.Combo, e, true))))
                 {
                     args.Process = false;
                     return;
                 }
             }
             if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Combo ||
                 Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Mixed ||
                 Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.LaneClear)
             {
                 if (!(args.Target is Obj_AI_Hero))
                 {
                     var target =
                         TargetSelector.GetTarget(
                             Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.LaneClear
                                 ? -1
                                 : (Player.BoundingRadius * 2 + Player.AttackRange) * 1.25f);
                     if (target != null)
                     {
                         if (Orbwalking.InAutoAttackRange(target))
                         {
                             Orbwalker.ForceTarget(target);
                         }
                         args.Process = false;
                     }
                 }
             }
         }
         else
         {
             if (args.Target is Obj_AI_Hero &&
                 (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Combo ||
                  Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Mixed) &&
                 (Q.IsReady() && Player.Mana >= Q.Instance.ManaCost ||
                  E.IsReady() && Player.Mana >= E.Instance.ManaCost))
             {
                 args.Process = false;
             }
         }
         if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.LastHit ||
             Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.LaneClear)
         {
             var minion = args.Target as Obj_AI_Minion;
             if (minion != null &&
                 HealthPrediction.LaneClearHealthPrediction(
                     minion, (int) (Player.AttackDelay * 1000), Game.Ping / 2) <
                 Player.GetAutoAttackDamage(minion))
             {
                 _lastBeforeFarmTarget = minion;
             }
             if (_lastQKillableTarget != null && _lastQKillableTarget.NetworkId == args.Target.NetworkId)
             {
                 args.Process = false;
             }
         }
     }
     catch (Exception ex)
     {
         Global.Logger.AddItem(new LogItem(ex));
     }
 }
 private void OnOrbwalkingBeforeAttack(Orbwalking.BeforeAttackEventArgs args)
 {
     try
     {
         if (args.Unit.IsMe)
         {
             if (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Combo)
             {
                 var enemy = args.Target as Obj_AI_Hero;
                 if (enemy != null)
                 {
                     ItemManager.Muramana(enemy, true);
                 }
             }
             else
             {
                 ItemManager.Muramana(null, false);
             }
         }
     }
     catch (Exception ex)
     {
         Global.Logger.AddItem(new LogItem(ex));
     }
 }