/// <summary> /// Fecha a conexão do cliente. /// </summary> /// <param name="destroyConn">Destruir conexão?</param> /// <param name="time">Tempo de espera para cancelar o recebimento de pacotes (milissegundos)</param> public void Close(bool destroyConnection, int time = 0) { if (closed) { return; } try { closed = true; LoginManager.RemoveSocket(this); Account player = _player; if (destroyConnection) { if (player != null) { player.setOnlineStatus(false); if (player._status.serverId == 0) { SEND_REFRESH_ACC.RefreshAccount(player, false); } player._status.ResetData(player.player_id); player.SimpleClear(); player.updateCacheInfo(); _player = null; } _client.Close(time); Thread.Sleep(time); Dispose(); } else if (player != null) { player.SimpleClear(); player.updateCacheInfo(); _player = null; } Auth_SyncNet.UpdateAuthCount(0); } catch (Exception ex) { SaveLog.fatal(ex.ToString()); Printf.b_danger("[LoginClient.Close] Erro fatal!"); } }
public void Close(int time, bool destroyConnection) { if (this.closed) { return; } try { this.closed = true; LoginManager.RemoveSocket(this); Account player = this._player; if (destroyConnection) { if (player != null) { player.setOnlineStatus(false); if (player._status.serverId == (byte)0) { SEND_REFRESH_ACC.RefreshAccount(player, false); } player._status.ResetData(player.player_id); player.SimpleClear(); player.updateCacheInfo(); this._player = (Account)null; } this._client.Close(time); Thread.Sleep(time); this.Dispose(); } else if (player != null) { player.SimpleClear(); player.updateCacheInfo(); this._player = (Account)null; } Auth_SyncNet.UpdateGSCount(0); } catch (Exception ex) { Logger.warning("[LoginClient.Close] " + ex.ToString()); } }
public override void run() { try { /* * switch (login) * { * case "1": * // ID incorreta ou inexistente (Fecha Client) * _client.SendPacket(new BASE_LOGIN_PAK(EventErrorEnum.LOGIN_EVENT_ERROR, login, 0)); * break; * case "2": * // Este usuario esta conectado, tente conectar novamente mais tarde (Fecha) * _client.SendPacket(new BASE_LOGIN_PAK(EventErrorEnum.Login_ALREADY_LOGIN_WEB, login, 0)); * break; * case "3": * // Usuario ou senha incorreta * _client.SendPacket(new BASE_LOGIN_PAK(EventErrorEnum.Login_USER_PASS_FAIL, login, 0)); * break; * case "4": * // A conexão foi finalizada * _client.SendPacket(new BASE_LOGIN_PAK(EventErrorEnum.Login_LOGOUTING, login, 0)); * break; * case "5": * // Tempo para tentativa de conexão com o servidor excedido, tente mais tarde * _client.SendPacket(new BASE_LOGIN_PAK(EventErrorEnum.Login_TIME_OUT_1, login, 0)); * break; * case "6": * // Falha ao logar, tente conectar mais tarde * _client.SendPacket(new BASE_LOGIN_PAK(EventErrorEnum.Login_TIME_OUT_2, login, 0)); * break; * case "7": * // Sua conta está bloqueada * _client.SendPacket(new BASE_LOGIN_PAK(EventErrorEnum.Login_BLOCK_ACCOUNT, login, 0)); * break; * case "8": * // Devido ao excesso de usuarios no servidor, não foi possivel conectar * _client.SendPacket(new BASE_LOGIN_PAK(EventErrorEnum.Login_SERVER_USER_FULL, login, 0)); * break; * case "9": * // Falha na conexão com o servidor, tente mais tarde * _client.SendPacket(new BASE_LOGIN_PAK(EventErrorEnum.Login_DB_BUFFER_FAIL, login, 0)); * break; * case "10": * // ID ou senha incorretos * _client.SendPacket(new BASE_LOGIN_PAK(EventErrorEnum.Login_ID_PASS_INCORRECT, login, 0)); * break; * case "11": * // ID ou senha incorretos * _client.SendPacket(new BASE_LOGIN_PAK(EventErrorEnum.Login_ID_PASS_INCORRECT2, login, 0)); * break; * case "12": * // Falha na autenticação do email * _client.SendPacket(new BASE_LOGIN_PAK(EventErrorEnum.Login_EMAIL_AUTH_ERROR, login, 0)); * break; * case "13": * // IP Bloqueado * _client.SendPacket(new BASE_LOGIN_PAK(EventErrorEnum.Login_BLOCK_IP, login, 0)); * break; * case "14": * // STBL_IDX_EP_LOGIN_OK_EMAIL_ALERT_2 * _client.SendPacket(new BASE_LOGIN_PAK(EventErrorEnum.Login_EMAIL_ALERT2, login, 0)); * break; * case "15": * // STR_POPUP_MESSAGE_MIGRATION * _client.SendPacket(new BASE_LOGIN_PAK(EventErrorEnum.Login_MIGRATION, login, 0)); * break; * case "16": * // ID incorreta ou inexistente (Fecha) * _client.SendPacket(new BASE_LOGIN_PAK(EventErrorEnum.Login_NON_STRING, login, 0)); * break; * case "17": * // Login bloqueado devido a região * _client.SendPacket(new BASE_LOGIN_PAK(EventErrorEnum.Login_BLOCK_COUNTRY, login, 0)); * break; * case "18": * // Usuario ou senha incorreta * _client.SendPacket(new BASE_LOGIN_PAK(EventErrorEnum.Login_INVALID_ACCOUNT, login, 0)); * break; * case "19": * // VAZIO (Fecha) * _client.SendPacket(new BASE_LOGIN_PAK(EventErrorEnum.Login_PC_BLOCK, login, 0)); * break; * case "20": * // Falha ao listar inventario, o jogo será fechado (Fecha) * _client.SendPacket(new BASE_LOGIN_PAK(EventErrorEnum.Login_INVENTORY_FAIL, login, 0)); * break; * case "21": * // Sua conta está bloqueada * _client.SendPacket(new BASE_LOGIN_PAK(EventErrorEnum.Login_BLOCK_INNER, login, 0)); * break; * case "22": * // Sua conta está bloqueada * _client.SendPacket(new BASE_LOGIN_PAK(EventErrorEnum.Login_BLOCK_OUTER, login, 0)); * break; * case "23": * // Sua conta está bloqueada * _client.SendPacket(new BASE_LOGIN_PAK(EventErrorEnum.Login_BLOCK_GAME, login, 0)); * break; * * } * * return; */ string Requisto_msg = ""; EventErrorEnum erro = 0; bool block = false; if (ConfigGA.LauncherKey != 0 && key != ConfigGA.LauncherKey) { Requisto_msg = "Chave: " + key + " não compatível [" + login + "]"; block = true; } else if (!ConfigGA.GameLocales.Contains(GameLocale)) { erro = EventErrorEnum.Login_BLOCK_COUNTRY; Requisto_msg = "País: " + GameLocale + " do cliente bloqueado [" + login + "]"; } else if (GameVersion != ServerConfig.ClientVersion) { Requisto_msg = "Versão: " + GameVersion + " não compatível [" + login + "]"; } else if (ConfigGA.UserFileList != "0" && UserFileListMD5.ToLower() != ConfigGA.UserFileList.ToLower()) { Requisto_msg = "UserFileList: " + UserFileListMD5 + " não compatível [" + login + "]"; } else if (ConfigGA.ValidIP && ( !LocalIP.checkInSubNet(IPAddress.Parse("192.168.0.0"), 16) && !LocalIP.checkInSubNet(IPAddress.Parse("10.0.0.0"), 8) && !LocalIP.checkInSubNet(IPAddress.Parse("172.16.0.0"), 12) ) ) { erro = EventErrorEnum.Login_BLOCK_IP; Requisto_msg = "IP local inválido. {" + LocalIP + "} [" + login + "]"; block = true; } else if (!DirectxMD5.IsValid(d3d9MD5.ToLower())) { Requisto_msg = "d3d9MD5 nao listada: " + d3d9MD5 + " [" + login + "]"; block = true; } if (!allowBot(login, password) && !ConfigGA.isTestMode) { if (Requisto_msg != "") { Requisto_msg = "[" + PublicIP + "] " + Requisto_msg; if (block) { Firewall.sendBlock(PublicIP, Requisto_msg, 2); } if (erro == 0 || ConfigGA.modeAtack) { _client.Close(true); } else { _client.SendPacket(new BASE_LOGIN_PAK(EventErrorEnum.LOGIN_EVENT_ERROR, login, 0)); _client.Close(false); } if (!ConfigGA.modeAtack) { SaveLog.LogLoginFaill(Requisto_msg); } Printf.info(Requisto_msg); return; } if (passSize > ConfigGA.maxPassSize || passSize < ConfigGA.minPassSize) { _client.SendPacket(new BASE_LOGIN_PAK(EventErrorEnum.Login_INVALID_ACCOUNT, login, 0)); SaveLog.LogLoginFaill("LOGIN - Tamanho de senha invalido " + passSize + " [" + login + "]"); return; } if (loginSize > ConfigGA.maxLoginSize || loginSize < ConfigGA.minLoginSize) { _client.SendPacket(new BASE_LOGIN_PAK(EventErrorEnum.Login_INVALID_ACCOUNT, login, 0)); SaveLog.LogLoginFaill("LOGIN - Tamanho de login invalido " + loginSize + " [" + login + "]"); return; } } // Verifica se o MAC ou IP tá bloqueado if (Banimento.GetBanStatus(MacAddress)) { Printf.info("Usuario: " + login + " tentou logar com MAC bloqueado"); SaveLog.LogLoginFaill("MAC " + MacAddress.ToString() + " banido [" + login + "]"); _client.SendPacket((SendPacket) new BASE_LOGIN_PAK(EventErrorEnum.Login_PC_BLOCK, login, 0)); _client.Close(false); return; } _client._player = AccountManager.getInstance().getAccountDB(login, null, 0, 0); if (_client._player == null) { _client.SendPacket(new BASE_LOGIN_PAK(EventErrorEnum.Login_INVALID_ACCOUNT, login, 0L)); _client.Close(false); return; } Account p = _client._player; if (p == null) { _client.SendPacket(new BASE_LOGIN_PAK(EventErrorEnum.Login_INVALID_ACCOUNT, login, 0)); SaveLog.LogLoginFaill("Conta retornada da DB é nula [" + login + "]"); _client.Close(false); return; } if (!ConfigGA.isTestMode && !p.password.Equals(password)) { _client.SendPacket(new BASE_LOGIN_PAK(EventErrorEnum.Login_ID_PASS_INCORRECT2, login, 0)); SaveLog.LogLoginFaill("Senha inválida [" + login + "]"); return; } if (p.access < 0) { Printf.info("Usuario: " + login + " banido tentou logar"); SaveLog.LogLoginFaill("LOGIN - Banido permanente [" + login + "]"); _client.SendPacket(new BASE_LOGIN_PAK(EventErrorEnum.Login_BLOCK_ACCOUNT, login, 0)); _client.Close(false); return; } if (ConfigGA.onlyGM && !p.IsGM()) { SaveLog.LogLoginFaill("LOGIN - Login cancelado, apenas GM! [" + login + "]"); _client.SendPacket(new BASE_LOGIN_PAK(EventErrorEnum.Login_TIME_OUT_2, login, 0)); _client.Close(false); return; } Account pCache = AccountManager.getInstance().getAccount(p.player_id, true); if (p._isOnline) // Usuario já esta online { _client.SendPacket(new BASE_LOGIN_PAK(EventErrorEnum.Login_ALREADY_LOGIN_WEB, login, 0)); SaveLog.LogLoginFaill("LOGIN - Conta online [" + login + "]"); if (pCache != null && pCache._connection != null) { pCache.SendPacket(new AUTH_ACCOUNT_KICK_PAK(1)); pCache.SendPacket(new SERVER_MESSAGE_ERROR_PAK(2147487744)); pCache.Close(1000); } else { Auth_SyncNet.SendLoginKickInfo(p); } _client.Close(false); return; } if (Banimento.checkBan(p.player_id)) { SaveLog.LogLoginFaill("LOGIN - Conta com ban ativo [" + login + "]"); _client.SendPacket(new BASE_LOGIN_PAK(EventErrorEnum.Login_BLOCK_ACCOUNT, login, 0)); _client.Close(false); return; } // Registrar ACESSO ComDiv.updateDB("contas", "player_id", p.player_id, new string[] { "lastip", "last_mac", "last_login" }, PublicIP, MacAddress, long.Parse(DateTime.Now.ToString("yyMMddHHmm"))); // Faz login p.SetPlayerId(p.player_id, 31); p._clanPlayers = ClanManager.getClanPlayers(p.clan_id, p.player_id); _client.SendPacket(new BASE_LOGIN_PAK(0, login, p.player_id)); _client.SendPacket(new AUTH_WEB_CASH_PAK(0)); if (p.clan_id > 0) { _client.SendPacket(new BASE_USER_CLAN_MEMBERS_PAK(p._clanPlayers)); } p._status.SetData(4294967295, p.player_id); p._status.updateServer(0); p.setOnlineStatus(true); if (pCache != null) { pCache._connection = _client; } SEND_REFRESH_ACC.RefreshAccount(p, true); if (ConfigGA.displayLogin) { Printf.sucess("[" + login + "] Autenticou-se " + PublicIP); } SaveLog.info("[LOGIN] user:"******"; " + PublicIP + "; " + MacAddress); // Libera no firewall Firewall.sendAllow(PublicIP); } catch (Exception ex) { SaveLog.fatal(ex.ToString()); Printf.b_danger("[BASE_LOGIN_REC.run] Erro fatal!"); } }
public override void run() { try { bool isD3D9Valid = DirectXML.IsValid(this.d3d9MD5); if (!isD3D9Valid) { Logger.warning("No listed: " + this.d3d9MD5); } ServerConfig config = LoginManager.Config; string reason; if (!this.IsPacketDataValid(config, isD3D9Valid, out reason)) { Logger.LogLogin(reason); this._client.SendPacket((SendPacket) new SERVER_MESSAGE_DISCONNECT_PAK(2147483904U, false)); this._client.Close(1000, true); } else { this._client._player = AccountManager.getInstance().getAccountDB((object)this.login, (object)null, 0, 0); if (this._client._player == null && ConfigGA.AUTO_ACCOUNTS && !AccountManager.getInstance().CreateAccount(out this._client._player, this.login, this.passEnc, this._client.GetAddress())) { Logger.LogLogin("Falha ao criar conta automaticamente [" + this.login + "]"); this._client.SendPacket((SendPacket) new BASE_LOGIN_PAK(EventErrorEnum.Login_USER_PASS_FAIL, this.login, 0L)); this._client.Close(1000, false); } else { Account player = this._client._player; if (player == null || !player.ComparePassword(this.passEnc)) { string str = ""; if (player == null) { str = "Conta retornada da DB é nula"; } else if (!player.ComparePassword(this.passEnc)) { str = "Senha inválida"; } Logger.LogLogin(str + " [" + this.login + "]"); this._client.SendPacket((SendPacket) new BASE_LOGIN_PAK(EventErrorEnum.Login_USER_PASS_FAIL, this.login, 0L)); this._client.Close(1000, false); } else if (player.access >= 0) { if (player.MacAddress != this.MacAddress) { ComDiv.updateDB("accounts", "last_mac", (object)this.MacAddress, "player_id", (object)player.player_id); } bool validMac; bool validIp; BanManager.GetBanStatus(this.MacAddress.ToString(), this.PublicIP, out validMac, out validIp); if (validMac | validIp) { if (validMac) { Logger.LogLogin("MAC banido [" + this.login + "]"); } else { Logger.LogLogin("IP banido [" + this.login + "]"); } this._client.SendPacket((SendPacket) new BASE_LOGIN_PAK(validIp ? EventErrorEnum.Login_BLOCK_IP : EventErrorEnum.Login_BLOCK_ACCOUNT, this.login, 0L)); this._client.Close(1000, false); } else if (player.IsGM() && config.onlyGM || player.access >= 0 && !config.onlyGM) { Account account = AccountManager.getInstance().getAccount(player.player_id, true); if (!player._isOnline) { if (BanManager.GetAccountBan(player.ban_obj_id).endDate > DateTime.Now) { Logger.LogLogin("Conta com banimento ativo [" + this.login + "]"); this._client.SendPacket((SendPacket) new BASE_LOGIN_PAK(EventErrorEnum.Login_BLOCK_ACCOUNT, this.login, 0L)); this._client.Close(1000, false); } else { player.SetPlayerId(player.player_id, 31); player._clanPlayers = ClanManager.getClanPlayers(player.clan_id, player.player_id); this._client.SendPacket((SendPacket) new BASE_LOGIN_PAK(0, this.login, player.player_id)); this._client.SendPacket((SendPacket) new AUTH_WEB_CASH_PAK(0, 0, 0)); if (player.clan_id > 0) { this._client.SendPacket((SendPacket) new BASE_USER_CLAN_MEMBERS_PAK(player._clanPlayers)); } player._status.SetData(uint.MaxValue, player.player_id); player._status.updateServer((byte)0); player.setOnlineStatus(true); if (account != null) { account._connection = this._client; } SEND_REFRESH_ACC.RefreshAccount(player, true); } } else { Logger.LogLogin("Conta online [" + this.login + "]"); this._client.SendPacket((SendPacket) new BASE_LOGIN_PAK(EventErrorEnum.Login_ALREADY_LOGIN_WEB, this.login, 0L)); if (account != null && account._connection != null) { account.SendPacket((SendPacket) new AUTH_ACCOUNT_KICK_PAK(1)); account.SendPacket((SendPacket) new SERVER_MESSAGE_ERROR_PAK(2147487744U)); account.Close(1000); } else { Auth_SyncNet.SendLoginKickInfo(player); } this._client.Close(1000, false); } } else { Logger.LogLogin("Nível de acesso inválido [" + this.login + "]"); this._client.SendPacket((SendPacket) new BASE_LOGIN_PAK(EventErrorEnum.Login_TIME_OUT_2, this.login, 0L)); this._client.Close(1000, false); } } else { Logger.LogLogin("Banido permanente [" + this.login + "]"); this._client.SendPacket((SendPacket) new BASE_LOGIN_PAK(EventErrorEnum.Login_BLOCK_ACCOUNT, this.login, 0L)); this._client.Close(1000, false); } } } } catch (Exception ex) { Logger.warning("[BASE_LOGIN_REC] " + ex.ToString()); } }