Example #1
0
 public static extern void SDL_JoystickGetGUIDString(
     SDL_JoystickGUID guid,
     [MarshalAs(UnmanagedType.LPStr)]
     string pszGUID,
     [MarshalAs(UnmanagedType.I4)]
     System.Int32 cbGUID);
Example #2
0
 public static IntPtr SDL_GameControllerMappingForGUID(SDL_JoystickGUID guid) => s_SDL_GameControllerMappingForGUID_SDL_JoystickGUID_t(guid);
Example #3
0
 public static extern void SDL_JoystickGetGUIDString(SDL_JoystickGUID guid, /*char*/ byte *pszGUID, int cbGUID);
Example #4
0
public static extern void SDL_JoystickGetGUIDString(
	SDL_JoystickGUID guid, 
	[MarshalAs(UnmanagedType.LPStr)]
	string pszGUID, 
	[MarshalAs(UnmanagedType.I4)]
	System.Int32 cbGUID);
 public static extern string SDL_GameControllerMappingForGUID(
     SDL_JoystickGUID guid);
public static extern string SDL_GameControllerMappingForGUID(
	SDL_JoystickGUID guid);
Example #7
0
 public static void SDL_JoystickGetGUIDString(SDL_JoystickGUID guid, IntPtr pszGUID, int cbGUID) => s_SDL_JoystickGetGUIDString_SDL_JoystickGUID_IntPtr_int_t(guid, pszGUID, cbGUID);