public void InputCallback(string keyName) { Console.WriteLine("Input recieved!# Input " + keyName); //Console.WriteLine(Gimme() + "+ data"); if (keyName == "Up") { SDLWrapper.AddDrawableLib(SDLWrapper.GliPath + "glbasis.gli", "CURSORL"); } if (keyName == "Down") { Drawable.drawers[new Random().Next(0, Drawable.drawers.Count)].position.x += 2; } if (keyName == "Left") { Console.WriteLine("FPS: " + SDLWrapper.GetFPS()); } if (keyName == "Right") { a = GFXLib.Create(SDLWrapper.GliPath + "glbasis.gli"); Console.WriteLine(a.pointer); } if (keyName == "D") { Console.WriteLine(a.GetAllImageNames()[0]); } }
public CallbackManager() { c = new Cursor(SDLWrapper.AddDrawableLib(SDLWrapper.GliPath + "glbasis.gli", "CURSOR")); }