Example #1
0
 // Use this for initialization
 void Start()
 {
     hayMaquinita = true;
     cam          = Camera.main;
     maquinita    = FindObjectOfType <SCR_Maquinita>();
     if (maquinita == null)
     {
         hayMaquinita = false;
     }
     Death       = false;
     achivements = FindObjectOfType <SCR_Achivements>();
 }
 private void Start()
 {
     achivements   = FindObjectOfType <SCR_Achivements>();
     phMat         = GameManager.phMat;
     normal        = GameManager.normal;
     rb            = this.GetComponent <Rigidbody>();
     startGravity  = rb.useGravity;
     StartPosition = transform.position;
     StartScale    = transform.localScale;
     StartRotation = transform.rotation;
     StartVelocity = rb.velocity;
     StartMaterial = GetComponentInChildren <MeshRenderer>().material;
 }