//得到解释
    public override string GetDesc()
    {
        SCLIENT_SKILL pSkill = (SCLIENT_SKILL)(GetSkillImpl());

        if (pSkill != null)
        {
            return(pSkill.GetSkillDesc());
        }
        return("");
    }
    // 心法特殊描述 [5/9/2012 SUN]
    public string GetDesc1()
    {
        SCLIENT_SKILL pSkill = GetSkillImpl() as SCLIENT_SKILL;

        if (pSkill != null)
        {
            SCLIENT_SKILLCLASS pXinfa = CObjectManager.Instance.getPlayerMySelf().GetCharacterData().Get_SkillClass(pSkill.m_pDefine.m_nSkillClass);
            DBC.COMMON_DBC <_DBC_XINFA_SKILL_DATA> dbc = CDataBaseSystem.Instance.GetDataBase <_DBC_XINFA_SKILL_DATA>((int)DataBaseStruct.DBC_XINFA_SKILL_DATA);
            _DBC_XINFA_SKILL_DATA define = dbc.Search_Index_EQU(pXinfa.m_pDefine.nID);
            int nMenPai    = CObjectManager.Instance.getPlayerMySelf().GetCharacterData().Get_MenPai();
            int nStepValue = define.nMenPaiValue[nMenPai] / 100;
            int curValue   = pXinfa.m_nLevel * nStepValue;
            return(string.Format(pSkill.GetSkillDesc(), nStepValue, curValue));
        }
        return("");
    }