Example #1
0
 /********************************************************************************************/
 /** Bridge Functions ************************************************************************/
 /********************************************************************************************/
 private void addToUpdater(SCGameInfo game)
 {
     game.reset();
     communicator.updater.Add(game.update);
 }
Example #2
0
 /********************************************************************************************/
 /** Util Functions **************************************************************************/
 /********************************************************************************************/
 private void forget(SCGameInfo game)
 {
     Debug.Log("SCBrain| Forgot game created by user: " + game.createdByUser);
     communicator.disconnectFrom(game.createdByConnectionId);
     logic.freeUniqueId(game.createdByUniqueId);
     removeFromUpdater(game);
     games.Remove(game);
 }
Example #3
0
 private void removeFromUpdater(SCGameInfo game)
 {
     communicator.updater.Remove(game.update);
 }