void Reset() { E = true; StopCoroutine("ChangeCoreColor"); ChangeColor(SwitchColor); SC1.SendMessage("Reset"); SC2.SendMessage("Reset"); }
void Playing() { SC1.SendMessage("Playing"); SC2.SendMessage("Playing"); }
void Reset() { E = true; StopCoroutine("ChangeCoreColor"); ChangeColor(SwitchColor); SC1.SendMessage("Reset"); SC2.SendMessage("Reset"); }
void Playing() { SC1.SendMessage("Playing"); SC2.SendMessage("Playing"); }