private void S3_Tick(object sender, EventArgs e) { WriteText("^1-- ^5N^7o ^5H^7ost ^5M^7od ^5M^7enu ^5B^7y ^5M^7rNiato ^1--\n\n^5Level 50\nLow Stats\n^2-->^5legit Stats\nHigh Stats"); if (Key_IsDown.DetectKey(Key_IsDown.Key.Cross)) { numericUpDown1.Value = 30M; numericUpDown2.Value = 1002100M; numericUpDown3.Value = 15433M; numericUpDown4.Value = 5000M; numericUpDown5.Value = 1100M; numericUpDown6.Value = 500M; numericUpDown7.Value = 1600M; numericUpDown8.Value = 3654443M; numericUpDown9.Value = 8000000M; PS3.SetMemory(Stats_Entry + 0x9, BitConverter.GetBytes((int)numericUpDown1.Value)); PS3.SetMemory(Stats_Entry + 0xa9, BitConverter.GetBytes((int)numericUpDown2.Value)); PS3.SetMemory(Stats_Entry + 0xbd, BitConverter.GetBytes((int)numericUpDown3.Value)); PS3.SetMemory(Stats_Entry + 0x95, BitConverter.GetBytes((int)numericUpDown3.Value)); PS3.SetMemory(Stats_Entry + 0x112, BitConverter.GetBytes((int)numericUpDown4.Value)); PS3.SetMemory(Stats_Entry + 0xc5, BitConverter.GetBytes((int)numericUpDown5.Value)); PS3.SetMemory(Stats_Entry + 0xad, BitConverter.GetBytes((int)numericUpDown6.Value)); PS3.SetMemory(Stats_Entry + 230, BitConverter.GetBytes((int)numericUpDown7.Value)); PS3.SetMemory(Stats_Entry + 0x102, BitConverter.GetBytes((int)numericUpDown8.Value)); } if (Key_IsDown.DetectKey(Key_IsDown.Key.DPAD_DOWN)) { S3.Stop(); S4.Start(); } if (Key_IsDown.DetectKey(Key_IsDown.Key.DPAD_UP)) { S3.Stop(); S2.Start(); } if (Key_IsDown.DetectKey(Key_IsDown.Key.R3)) { S3.Stop(); HostMainMenu.Start(); } }
private void S1_Tick(object sender, EventArgs e) { WriteText("^1-- ^5N^7o ^5H^7ost ^5M^7od ^5M^7enu ^5B^7y ^5M^7rNiato ^1--\n\n^2-->^5Level 50\nLow Stats\nlegit Stats\nHigh Stats"); if (Key_IsDown.DetectKey(Key_IsDown.Key.Cross)) { numericUpDown1.Value = 1002100M; PS3.SetMemory(Stats_Entry + 0xa9, BitConverter.GetBytes((int)numericUpDown2.Value)); } if (Key_IsDown.DetectKey(Key_IsDown.Key.DPAD_DOWN)) { S1.Stop(); S2.Start(); } if (Key_IsDown.DetectKey(Key_IsDown.Key.DPAD_UP)) { S1.Stop(); S4.Start(); } if (Key_IsDown.DetectKey(Key_IsDown.Key.R3)) { S1.Stop(); HostMainMenu.Start(); } }