internal void HandleS01JoinCompleted(S01JoinCompleted s01JoinCompleted) { EntityPlayer Player = RayCraftGame.Instance.Player; Player.EntityId = s01JoinCompleted.playerEid; Player.Gamemode = s01JoinCompleted.gamemode; Player.Hardcore = s01JoinCompleted.hardcore; }
internal void HandleS01JoinCompleted(S01JoinCompleted s01JoinCompleted) { }