protected override void OnStart() { _transform = GetComponent <Transform>(); _inputController = _controller as InputController; _runController = _bootstrap.GetController(ControllerTypes.Run) as RunController; _runController.OnGameEnd += StartSelfDestruction; _tracksInfo = _bootstrap.GetModel(ModelTypes.Tracks) as RunTracks; _screen = _bootstrap.GetModel(ModelTypes.Screen) as ScreenInfo; CalculateCameraDistance(); _bounds = new Bounds(transform.position, Vector3.zero); var childs = transform.GetComponentsInChildren <Renderer>(); for (int i = 0; i < childs.Length; i++) { _bounds.Encapsulate(childs[i].bounds); } SetIdleAnimation(); }
private void InitializeControllers() { this.ProjectController = new ProjectController(this); this.ModelSystemController = new ModelSystemController(this); this.NetworkingController = new NetworkingController(this); this.RunController = new RunController(this); }
protected IEnumerator waitForValidLocomotionModeToInteract() { if (locomotionTracker != null && locomotionTracker.GetCurrentController() is RunController) { Animator anim = GetComponent <Animator>(); RunController runController = (RunController)locomotionTracker.GetCurrentController(); RunController.ControllerBehaviour oldBehaviour = runController.Behaviour; runController.Behaviour = new RunController.ControllerBehaviour { IgnoreCollisions = false, IgnoreGravity = false, IgnoreRotation = false, IgnoreTranslation = false, IgnoreJumpRequests = true, IgnoreStickInput = true, LastModifier = this }; AnimatorStateInfo animStateInfo = LocomotionUtils.GetAnimatorStateInfo(anim); while (!LocomotionUtils.IsLocomoting(animStateInfo) && !LocomotionUtils.IsLanding(animStateInfo) && !LocomotionUtils.IsIdling(animStateInfo)) { yield return(null); animStateInfo = LocomotionUtils.GetAnimatorStateInfo(anim); } runController.ResetMomentum(); if (runController.Behaviour.LastModifier == this) { runController.Behaviour = oldBehaviour; } } }
public void Patch_ReturnOkResult_UpdateRun() { var mapper = MapperService.DefaultMapper(); Run run = GetRuns()[0]; var mockRepo = new Mock <IRunRepository>(); mockRepo.Setup(repo => repo.GetRun(It.IsAny <int>())) .ReturnsAsync(run); mockRepo.Setup(repo => repo.UpdateRun(It.IsAny <Run>())) .ReturnsAsync(true); JsonPatchDocument <RunViewModel> patchRequest = new JsonPatchDocument <RunViewModel>(); patchRequest.Replace(r => r.RunId, 1); patchRequest.Replace(r => r.runStatus, RunStatus.OnTheRun); var controller = new RunController(mockRepo.Object, mapper); var result = controller.Patch(1, patchRequest); var okResult = Assert.IsType <OkObjectResult>(result.Result); Assert.Equal(200, okResult.StatusCode); var item = Assert.IsAssignableFrom <RunViewModel>(okResult.Value); Assert.Equal(1, item.RunId); Assert.Equal(RunStatus.OnTheRun, item.runStatus); }
protected override void Update() { if (LocomotionHelper.IsCurrentControllerOfType <RunController>(GetTarget())) { RunController component = GetTarget().GetComponent <RunController>(); component.Behaviour = new RunController.ControllerBehaviour { IgnoreTranslation = !Controller, IgnoreCollisions = !Collisions, IgnoreRotation = !Steering, IgnoreGravity = !Gravity }; if (!Gravity) { component.ResetMomentum(); } } PenguinUserControl component2 = GetTarget().GetComponent <PenguinUserControl>(); if (component2 != null) { component2.enabled = UserControls; } Completed(); }
protected override void OnEnable() { if (IsEnabled) { actionTarget = GetTarget(); tracker = actionTarget.GetComponent <LocomotionTracker>(); if (tracker.SetCurrentController <RunController>()) { thisTransform = actionTarget.transform; raycastLayerMask = LayerConstants.GetPlayerLayerCollisionMask(); actorRadius = 0f; actorHalfHeight = 0.1f; CharacterController component = actionTarget.GetComponent <CharacterController>(); if (component != null) { actorRadius = component.radius; actorHalfHeight = component.height / 2f; } runController = actionTarget.GetComponent <RunController>(); base.OnEnable(); CoroutineRunner.Start(doMoveTo(), this, "doMoveTo"); } } else { CoroutineRunner.Start(completeAfterFrame(), this, "completeAfterFrame"); } }
protected override void OnStart() { base.OnStart(); _runController = _controller as RunController; StartEngine(); _runController.OnGameEnd += StopEngine; }
protected override void OnEnable() { actionTarget = GetTarget(); motionTracker = actionTarget.GetComponent <MotionTracker>(); runController = actionTarget.GetComponent <RunController>(); broadcaster = actionTarget.GetComponent <LocomotionEventBroadcaster>(); base.OnEnable(); }
public void Awake() { agent = GetComponent <NavMeshAgent>(); tracker = GetComponent <LocomotionTracker>(); agent.updatePosition = false; agent.updateRotation = false; tracker.SetCurrentController <RunController>(); runController = GetComponent <RunController>(); runController.Behaviour.SetStyle(LocoStyle); }
public void SetUp() { _contextMock = new Mock <IDbContext>(); _compiler = new TestCompiler(); _runner = new TestRunner(); _participant = new Participant { Email = "", Id = 12 }; _controller = new RunController(_contextMock.Object, _compiler, _runner, _participant); }
/* * private Vector3 _lastPosition; * private float _velocity; * private float _speed = 1.5f; * /**/ protected override void OnStart() { _runController = _controller as RunController; _tracksInfo = _bootstrap.GetModel(ModelTypes.Tracks) as RunTracks; /* * _lastPosition = transform.position; * _velocity = 0; * _speed = _runController.FixedSpeed; * /**/ _offset = transform.TransformDirection(Vector3.forward); _offset = new Vector3(_offset.x, 0, _offset.z).normalized *Offset; }
public void Start() { animator = base.gameObject.GetComponent <Animator>(); runController = base.gameObject.GetComponent <RunController>(); if (runController != null) { runController.OnSteer += OnStickDirectionEvent; } locomotionStateSetter = base.gameObject.GetComponent <AvatarLocomotionStateSetter>(); if (locomotionStateSetter != null) { locomotionStateSetter.ActionButtonInvoked += OnActionButtonClicked; } }
public void GetById_ReturnNotFoundResult_NoRun() { var mapper = MapperService.DefaultMapper(); Run run = null; var mockRepo = new Mock <IRunRepository>(); mockRepo.Setup(repo => repo.GetRun(It.IsAny <int>())) .ReturnsAsync(run); var controller = new RunController(mockRepo.Object, mapper); var result = controller.Get(1); var notFoundResult = Assert.IsType <NotFoundResult>(result.Result.Result); Assert.Equal(404, notFoundResult.StatusCode); }
public void GetFinishedUsers() { //Arrange var controller = new RunController(); //Act var real = controller.GetFinishedUsers(Users); List <User> excepted = new List <User>() { Users[0], Users[4] }; // Assert Assert.Equal(real, excepted); }
public void Get_ReturnsNotFoundResult_NoRuns() { var mapper = MapperService.DefaultMapper(); IEnumerable <Run> runs = null; var mockRepo = new Mock <IRunRepository>(); mockRepo.Setup(repo => repo.GetAllRuns()) .ReturnsAsync(runs); var controller = new RunController(mockRepo.Object, mapper); var result = controller.Get(); var NotFoundResult = Assert.IsType <NotFoundResult>(result.Result.Result); Assert.Equal(404, NotFoundResult.StatusCode); }
public void Patch_ReturnNotFoundResult_NoRun() { var mapper = MapperService.DefaultMapper(); Run run = null; var mockRepo = new Mock <IRunRepository>(); mockRepo.Setup(repo => repo.GetRun(It.IsAny <int>())) .ReturnsAsync(run); JsonPatchDocument <RunViewModel> patchRequest = new JsonPatchDocument <RunViewModel>(); var controller = new RunController(mockRepo.Object, mapper); var result = controller.Patch(1, patchRequest); var notFoundResult = Assert.IsType <NotFoundResult>(result.Result); Assert.Equal(404, notFoundResult.StatusCode); }
private void OnDisable() { base.Broadcaster.OnInteractionPreStartedEvent -= onInteractionPreStartedEvent; if (animator != null) { animator.SetBool(AnimationHashes.Params.Sit, value: false); } RunController component = GetComponent <RunController>(); if (component != null) { component.Behaviour.Reset(); } if (chair != null) { chair.gameObject.SetActive(value: true); } }
private void OnParticlesLoaded(string key, GameObject asset) { if (!base.gameObject.IsDestroyed()) { levelUpParticles = Object.Instantiate(asset); levelUpParticles.transform.SetParent(base.transform); levelUpParticles.transform.localPosition = Vector3.zero; RunController component = base.gameObject.GetComponent <RunController>(); float t = 1f; if (component != null && component.enabled) { animator.SetTrigger("LevelUp"); t = animator.GetCurrentAnimatorClipInfo(0)[0].clip.length + 1f; } Object.Destroy(levelUpParticles, t); Object.Destroy(this, t); } }
public void Get_ReturnsOkResult_WithAllRuns() { var mapper = MapperService.DefaultMapper(); var mockRepo = new Mock <IRunRepository>(); mockRepo.Setup(repo => repo.GetAllRuns()) .ReturnsAsync(GetRuns()); var controller = new RunController(mockRepo.Object, mapper); var result = controller.Get(); var okResult = Assert.IsType <OkObjectResult>(result.Result.Result); Assert.Equal(200, okResult.StatusCode); var items = Assert.IsAssignableFrom <IEnumerable <RunViewModel> >(okResult.Value); Assert.Equal(2, items.Count()); }
protected override void OnEnable() { anim = GetComponent <Animator>(); stateID = Animator.StringToHash(StateName); controller = GetComponent <CharacterController>(); runController = base.gameObject.GetComponent <RunController>(); animDuration = Duration; thisTransform = base.transform; isWarping = IdealStartTransform != null; lastValidPos = thisTransform.position; lastValidRot = thisTransform.rotation; animFound = anim.HasState(LayerIndex, stateID); if (animFound) { anim.Play(stateID, LayerIndex, NormStartTime); elapsedTime = 0f; } base.OnEnable(); }
public void GetById_ReturnOkResult_WithRun() { var mapper = MapperService.DefaultMapper(); var run = GetRuns()[0]; var mockRepo = new Mock <IRunRepository>(); mockRepo.Setup(repo => repo.GetRun(It.IsAny <int>())) .ReturnsAsync(run); var controller = new RunController(mockRepo.Object, mapper); var result = controller.Get(1); var okResult = Assert.IsType <OkObjectResult>(result.Result.Result); Assert.Equal(200, okResult.StatusCode); var item = Assert.IsAssignableFrom <RunViewModel>(okResult.Value); Assert.Equal(1, item.RunId); }
private IEnumerator Start() { bool animationCompleted = false; if (DelaySeconds > 0f) { yield return(new WaitForSeconds(DelaySeconds)); } localPlayerGameObject = SceneRefs.ZoneLocalPlayerManager.LocalPlayerGameObject; if (localPlayerGameObject != null) { RunController runController = localPlayerGameObject.GetComponent <RunController>(); ParticipationController participationController = localPlayerGameObject.GetComponent <ParticipationController>(); if (runController != null && runController.enabled && participationController != null && (participationController.GetParticipationData().CurrentParticipationState == ParticipationState.Ready || participationController.GetParticipationData().CurrentParticipationState == ParticipationState.Pending)) { Animator animator = localPlayerGameObject.GetComponent <Animator>(); if (animator != null) { localPlayerGameObject.GetComponent <Animator>().SetTrigger(AnimationTrigger); focusCameraOnPenguin(); if (this.OnAnimationStarted != null) { this.OnAnimationStarted(); } yield return(null); yield return(new WaitForSeconds(animator.GetCurrentAnimatorClipInfo(0)[0].clip.length)); animationCompleted = true; } } } if (wasCameraMoved) { resetCamera(); } if (this.OnAnimationEnded != null) { this.OnAnimationEnded(animationCompleted); } UnityEngine.Object.Destroy(base.gameObject); }
public IEnumerator Start() { playerPenguinGO = SceneRefs.ZoneLocalPlayerManager.LocalPlayerGameObject; if (playerPenguinGO != null) { RunController runController = playerPenguinGO.GetComponent <RunController>(); ParticipationController participationController = playerPenguinGO.GetComponent <ParticipationController>(); if (runController != null && runController.enabled && participationController != null && (participationController.GetParticipationData().CurrentParticipationState == ParticipationState.Ready || participationController.GetParticipationData().CurrentParticipationState == ParticipationState.Pending)) { Animator anim = playerPenguinGO.GetComponent <Animator>(); if (anim != null) { playerPenguinGO.GetComponent <Animator>().SetTrigger("LevelUp"); focusCameraOnPenguin(); yield return(null); yield return(new WaitForSeconds(anim.GetCurrentAnimatorClipInfo(0)[0].clip.length)); } } } Object.Destroy(base.gameObject); }
protected override void OnEnable() { runController = GetComponent <RunController>(); thisTransform = base.transform; prevPos = thisTransform.position; if (runController != null) { runController.ResetState(); runController.Behaviour = new RunController.ControllerBehaviour { IgnoreCollisions = true, IgnoreRotation = true, IgnoreGravity = true, IgnoreTranslation = true }; } pilot = PilotTransform; if (pilot == null && IncomingUserData != null && IncomingUserData.GetType() == typeof(GameObject)) { pilot = ((GameObject)IncomingUserData).transform; } base.OnEnable(); }
void Awake() { Debug.Log("GameController awake"); // LoadAssets(); // Load Prefabs/Materials from Resources folder assets = (AssetData)GameObject.FindObjectOfType(typeof(AssetData)); audioController = (AudioController)GameObject.FindObjectOfType(typeof(AudioController)); runController = (RunController)GameObject.FindObjectOfType(typeof(RunController)); interfaceController = (InterfaceController)GameObject.FindObjectOfType(typeof(InterfaceController)); stage = (Stage)GameObject.FindObjectOfType(typeof(Stage)); tileContainer = (GameObject)GameObject.Find("TileContainer"); /* * p1 = new Player(1, stage.Dimensions); * p2 = new Player(2, stage.Dimensions); * p1.Opponent = p2; * p2.Opponent = p1; */ gameView = (GameView)GameObject.FindObjectOfType(typeof(GameView)); }
public void Patch_ReturnBadResult_CannotUpdateRun() { var mapper = MapperService.DefaultMapper(); Run run = GetRuns()[0]; var mockRepo = new Mock <IRunRepository>(); mockRepo.Setup(repo => repo.GetRun(It.IsAny <int>())) .ReturnsAsync(run); mockRepo.Setup(repo => repo.UpdateRun(It.IsAny <Run>())) .ReturnsAsync(false); JsonPatchDocument <RunViewModel> patchRequest = new JsonPatchDocument <RunViewModel>(); patchRequest.Replace(r => r.RunId, 1); patchRequest.Replace(r => r.runStatus, RunStatus.OnTheRun); var controller = new RunController(mockRepo.Object, mapper); var result = controller.Patch(1, patchRequest); var BadResult = Assert.IsType <BadRequestResult>(result.Result); Assert.Equal(400, BadResult.StatusCode); }
public RunControllerDisplayModel(XTMFRuntime runtime) { _runController = runtime.RunController; }
protected override void identifiedLocalPlayer(GameObject localPlayer) { locomotionEventBroadcaster = localPlayer.GetComponent <LocomotionEventBroadcaster>(); runController = localPlayer.GetComponent <RunController>(); base.identifiedLocalPlayer(localPlayer); }
public void Awake() { controller = GetComponent <RunController>(); }
private void Construct(RunController runController) { _moveController = runController; }