private void fadeOut() { const float fade_out_duration = 250; RulesetContainer?.FadeOut(fade_out_duration); Content.FadeOut(fade_out_duration); hudOverlay?.ScaleTo(0.7f, fade_out_duration * 3, Easing.In); Background?.FadeTo(1f, fade_out_duration); }
private void fadeOut() { dimLevel.ValueChanged -= dimLevel_ValueChanged; showStoryboard.ValueChanged -= showStoryboard_ValueChanged; const float fade_out_duration = 250; RulesetContainer?.FadeOut(fade_out_duration); Content.FadeOut(fade_out_duration); hudOverlay?.ScaleTo(0.7f, fade_out_duration * 3, Easing.In); Background?.FadeTo(1f, fade_out_duration); }