Example #1
0
        public void Pickup()
        {
            DroppedItem itemForPickup = null;
            int         minDistance   = Range;

            foreach (var droppedItem in _data.DroppedItems)
            {
                if (_data.MainHero.RangeTo(droppedItem.Value) < minDistance &&
                    (!PickupMine || _data.MonstersToLoot.Contains(droppedItem.Value.SourceMobObjectId)) &&
                    (!_blockedDrop.ContainsKey(droppedItem.Key) || DateTime.Now.Subtract(_blockedDrop[droppedItem.Key]).TotalSeconds > 30) &&
                    (PickupAll ||
                     (PickupInclusive && RulesInUse.Any(rule => rule.Enable && rule.ItemId == droppedItem.Value.ItemId && rule.ConditionsAreMet(_data, droppedItem.Value))) ||
                     (PickupExclusive && !RulesInUse.Any(rule => rule.Enable && rule.ItemId == droppedItem.Value.ItemId && rule.ConditionsAreMet(_data, droppedItem.Value))))
                    )
                {
                    itemForPickup = droppedItem.Value;
                    minDistance   = (int)_data.MainHero.RangeTo(itemForPickup);
                }
            }

            if (itemForPickup == null)
            {
                return;
            }

            if (minDistance > 150)
            {
                if (DateTime.Now.Subtract(_moveToStamp).TotalMilliseconds > 500)
                {
                    _actionsController.MoveToRaw(itemForPickup.X, itemForPickup.Y, itemForPickup.Z);
                    _moveToStamp = DateTime.Now;
                }
            }
            else
            {
                _actionsController.Pickup(itemForPickup.ObjectId);
                int timeout = 0;
                while (timeout < 30 && _data.DroppedItems.ContainsKey(itemForPickup.ObjectId))
                {
                    Thread.Sleep(100);

                    if (timeout % 10 == 0)
                    {
                        _actionsController.Pickup(itemForPickup.ObjectId);
                    }
                }

                if (timeout == 30)
                {
                    if (_blockedDrop.ContainsKey(itemForPickup.ObjectId))
                    {
                        _blockedDrop[itemForPickup.ObjectId] = DateTime.Now;
                    }
                    else
                    {
                        _blockedDrop.Add(itemForPickup.ObjectId, DateTime.Now);
                    }
                }
            }
        }
Example #2
0
        public bool ShouldPickup()
        {
            DroppedItem itemForPickup = null;
            int         minDistance   = Range;

            foreach (var droppedItem in _data.DroppedItems)
            {
                if (_data.MainHero.RangeTo(droppedItem.Value) < minDistance &&
                    (!PickupMine || _data.MonstersToLoot.Contains(droppedItem.Value.SourceMobObjectId)) &&
                    (!_blockedDrop.ContainsKey(droppedItem.Key) || DateTime.Now.Subtract(_blockedDrop[droppedItem.Key]).TotalSeconds > 30) &&
                    (PickupAll ||
                     (PickupInclusive && RulesInUse.Any(rule => rule.Enable && rule.ItemId == droppedItem.Value.ItemId && rule.ConditionsAreMet(_data, droppedItem.Value))) ||
                     (PickupExclusive && !RulesInUse.Any(rule => rule.Enable && rule.ItemId == droppedItem.Value.ItemId && rule.ConditionsAreMet(_data, droppedItem.Value))))
                    )
                {
                    //itemForPickup = droppedItem.Value;
                    //minDistance = (int) _data.MainHero.RangeTo(itemForPickup);
                    return(true);
                }
            }

            return(false);
        }