public void ApplyRules_InvalidMovement_Fails() { var testBuilder = new RuleEngineTestBuilder(); var engine = testBuilder .WithInvalidMovement() .WithValidPiece() .Build(); Assert.Throws <ApplicationException>(() => engine.ApplyRules(testBuilder.Board, testBuilder.Piece, testBuilder.Movement)); }
public void ApplyRules_ValidMovement_Fails() { var testBuilder = new RuleEngineTestBuilder(); var engine = testBuilder .WithValidMovement() .WithValidPiece() .Build(); var exception = Record.Exception(() => engine.ApplyRules(testBuilder.Board, testBuilder.Piece, testBuilder.Movement)); Assert.Null(exception); }