/// <summary> /// Finds the appropriate depth format for a copy texture if the source texture has a depth format. /// </summary> /// <param name="dstTextureFormat">Destination CopyTexture Format</param> /// <param name="srcTextureFormat">Source Texture Format</param> /// <returns>Derived RtFormat if srcTextureFormat is a depth format, otherwise return dstTextureFormat.</returns> public static RtFormat DeriveDepthFormat(RtFormat dstTextureFormat, Format srcTextureFormat) { return(srcTextureFormat switch { Format.S8Uint => RtFormat.S8Uint, Format.D16Unorm => RtFormat.D16Unorm, Format.D24X8Unorm => RtFormat.D24Unorm, Format.D32Float => RtFormat.D32Float, Format.D24UnormS8Uint => RtFormat.D24UnormS8Uint, Format.D32FloatS8Uint => RtFormat.D32FloatS8Uint, _ => dstTextureFormat });
/// <summary> /// Converts the render target buffer texture format to a host compatible format. /// </summary> /// <param name="format">Render target format</param> /// <returns>Host compatible format enum value</returns> public static FormatInfo Convert(this RtFormat format) { return(format switch { RtFormat.D32Float => new FormatInfo(Format.D32Float, 1, 1, 4, 1), RtFormat.D16Unorm => new FormatInfo(Format.D16Unorm, 1, 1, 2, 1), RtFormat.D24UnormS8Uint => new FormatInfo(Format.D24UnormS8Uint, 1, 1, 4, 2), RtFormat.D24Unorm => new FormatInfo(Format.D24UnormS8Uint, 1, 1, 4, 1), RtFormat.S8UintD24Unorm => new FormatInfo(Format.D24UnormS8Uint, 1, 1, 4, 2), RtFormat.S8Uint => new FormatInfo(Format.S8Uint, 1, 1, 1, 1), RtFormat.D32FloatS8Uint => new FormatInfo(Format.D32FloatS8Uint, 1, 1, 8, 2), RtFormat.R32G32B32A32Float => new FormatInfo(Format.R32G32B32A32Float, 1, 1, 16, 4), RtFormat.R32G32B32A32Sint => new FormatInfo(Format.R32G32B32A32Sint, 1, 1, 16, 4), RtFormat.R32G32B32A32Uint => new FormatInfo(Format.R32G32B32A32Uint, 1, 1, 16, 4), RtFormat.R32G32B32X32Float => new FormatInfo(Format.R32G32B32A32Float, 1, 1, 16, 4), RtFormat.R32G32B32X32Sint => new FormatInfo(Format.R32G32B32A32Sint, 1, 1, 16, 4), RtFormat.R32G32B32X32Uint => new FormatInfo(Format.R32G32B32A32Uint, 1, 1, 16, 4), RtFormat.R16G16B16X16Unorm => new FormatInfo(Format.R16G16B16A16Unorm, 1, 1, 8, 4), RtFormat.R16G16B16X16Snorm => new FormatInfo(Format.R16G16B16A16Snorm, 1, 1, 8, 4), RtFormat.R16G16B16X16Sint => new FormatInfo(Format.R16G16B16A16Sint, 1, 1, 8, 4), RtFormat.R16G16B16X16Uint => new FormatInfo(Format.R16G16B16A16Uint, 1, 1, 8, 4), RtFormat.R16G16B16A16Float => new FormatInfo(Format.R16G16B16A16Float, 1, 1, 8, 4), RtFormat.R32G32Float => new FormatInfo(Format.R32G32Float, 1, 1, 8, 2), RtFormat.R32G32Sint => new FormatInfo(Format.R32G32Sint, 1, 1, 8, 2), RtFormat.R32G32Uint => new FormatInfo(Format.R32G32Uint, 1, 1, 8, 2), RtFormat.R16G16B16X16Float => new FormatInfo(Format.R16G16B16A16Float, 1, 1, 8, 4), RtFormat.B8G8R8A8Unorm => new FormatInfo(Format.B8G8R8A8Unorm, 1, 1, 4, 4), RtFormat.B8G8R8A8Srgb => new FormatInfo(Format.B8G8R8A8Srgb, 1, 1, 4, 4), RtFormat.R10G10B10A2Unorm => new FormatInfo(Format.R10G10B10A2Unorm, 1, 1, 4, 4), RtFormat.R10G10B10A2Uint => new FormatInfo(Format.R10G10B10A2Uint, 1, 1, 4, 4), RtFormat.R8G8B8A8Unorm => new FormatInfo(Format.R8G8B8A8Unorm, 1, 1, 4, 4), RtFormat.R8G8B8A8Srgb => new FormatInfo(Format.R8G8B8A8Srgb, 1, 1, 4, 4), RtFormat.R8G8B8X8Snorm => new FormatInfo(Format.R8G8B8A8Snorm, 1, 1, 4, 4), RtFormat.R8G8B8X8Sint => new FormatInfo(Format.R8G8B8A8Sint, 1, 1, 4, 4), RtFormat.R8G8B8X8Uint => new FormatInfo(Format.R8G8B8A8Uint, 1, 1, 4, 4), RtFormat.R16G16Unorm => new FormatInfo(Format.R16G16Unorm, 1, 1, 4, 2), RtFormat.R16G16Snorm => new FormatInfo(Format.R16G16Snorm, 1, 1, 4, 2), RtFormat.R16G16Sint => new FormatInfo(Format.R16G16Sint, 1, 1, 4, 2), RtFormat.R16G16Uint => new FormatInfo(Format.R16G16Uint, 1, 1, 4, 2), RtFormat.R16G16Float => new FormatInfo(Format.R16G16Float, 1, 1, 4, 2), RtFormat.R11G11B10Float => new FormatInfo(Format.R11G11B10Float, 1, 1, 4, 3), RtFormat.R32Sint => new FormatInfo(Format.R32Sint, 1, 1, 4, 1), RtFormat.R32Uint => new FormatInfo(Format.R32Uint, 1, 1, 4, 1), RtFormat.R32Float => new FormatInfo(Format.R32Float, 1, 1, 4, 1), RtFormat.B8G8R8X8Unorm => new FormatInfo(Format.B8G8R8A8Unorm, 1, 1, 4, 4), RtFormat.B8G8R8X8Srgb => new FormatInfo(Format.B8G8R8A8Srgb, 1, 1, 4, 4), RtFormat.B5G6R5Unorm => new FormatInfo(Format.B5G6R5Unorm, 1, 1, 2, 3), RtFormat.B5G5R5A1Unorm => new FormatInfo(Format.B5G5R5A1Unorm, 1, 1, 2, 4), RtFormat.R8G8Unorm => new FormatInfo(Format.R8G8Unorm, 1, 1, 2, 2), RtFormat.R8G8Snorm => new FormatInfo(Format.R8G8Snorm, 1, 1, 2, 2), RtFormat.R8G8Sint => new FormatInfo(Format.R8G8Sint, 1, 1, 2, 2), RtFormat.R8G8Uint => new FormatInfo(Format.R8G8Uint, 1, 1, 2, 2), RtFormat.R16Unorm => new FormatInfo(Format.R16Unorm, 1, 1, 2, 1), RtFormat.R16Snorm => new FormatInfo(Format.R16Snorm, 1, 1, 2, 1), RtFormat.R16Sint => new FormatInfo(Format.R16Sint, 1, 1, 2, 1), RtFormat.R16Uint => new FormatInfo(Format.R16Uint, 1, 1, 2, 1), RtFormat.R16Float => new FormatInfo(Format.R16Float, 1, 1, 2, 1), RtFormat.R8Unorm => new FormatInfo(Format.R8Unorm, 1, 1, 1, 1), RtFormat.R8Snorm => new FormatInfo(Format.R8Snorm, 1, 1, 1, 1), RtFormat.R8Sint => new FormatInfo(Format.R8Sint, 1, 1, 1, 1), RtFormat.R8Uint => new FormatInfo(Format.R8Uint, 1, 1, 1, 1), RtFormat.B5G5R5X1Unorm => new FormatInfo(Format.B5G5R5X1Unorm, 1, 1, 2, 4), RtFormat.R8G8B8X8Unorm => new FormatInfo(Format.R8G8B8A8Unorm, 1, 1, 4, 4), RtFormat.R8G8B8X8Srgb => new FormatInfo(Format.R8G8B8A8Srgb, 1, 1, 4, 4), _ => FormatInfo.Default });