Example #1
0
 void Spawn()
 {
     if (!GameManager.instance.pauseMode && !GameManager.instance.ventanaAbierta)
     {
         GameObject  obj = Instantiate(varPrefab, transform.position, Quaternion.identity);
         RowMovement row = obj.GetComponent <RowMovement>();
         row.Move(speed, leftSense);
     }
     Invoke("Spawn", step);
 }