public HarmfulSpellRoutine(RoutineBrain brain, int priority, string spellName, float range)
     : base(brain, priority, spellName, range)
 {
 }
Example #2
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 public ElementalShamanRoutineScript()
     : base("Elemental Shaman", "Routine")
 {
     routine = new ElementalShamanRoutine();
 }
Example #3
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 public SpellRoutine(RoutineBrain brain, int priority, string spellName, float range = 5f)
     : base(brain, priority)
 {
     this.SpellName = spellName;
     this.Range = range;
 }
Example #4
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 public SpellRoutine(RoutineBrain brain, int priority, string spellName, float range = 5f)
     : base(brain, priority)
 {
     SpellName = spellName;
     Range     = range;
 }
Example #5
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 public StarterMageRoutineScript()
     : base("Starter Mage", "Routine")
 {
     routine = new StarterMageRoutine();
 }
Example #6
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 public HarmfulSpellRoutine(RoutineBrain brain, int priority, string spellName, float range)
     : base(brain, priority, spellName, range)
 {
 }
Example #7
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 public EarthShock(RoutineBrain brain, int priority)
     : base(brain, priority, "Earth Shock", 25)
 {
 }
Example #8
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 public Thunderstorm(RoutineBrain brain, int priority)
     : base(brain, priority, "Thunderstorm", 12)
 {
 }
Example #9
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 public Shield(RoutineBrain brain, int priority)
     : base(brain, priority, "Lightning Shield", 6)
 {
 }
Example #10
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 public FlameShock(RoutineBrain brain, int priority)
     : base(brain, priority, "Flame Shock", 25)
 {
 }