/// <summary> /// Object notification of an event /// </summary> /// <param name="sender">Object</param> /// <param name="eventArgs">Class that contains information about roulette</param> private void Msg(object sender, RouletteEventArgs eventArgs) { if (eventArgs.Number % 2 == 1) { Console.WriteLine("Win " + eventArgs.Number + " " + eventArgs.Color); } else { Console.WriteLine("Lose! Try one more time!"); } }
/// <summary> /// Object notification of an event /// </summary> /// <param name="sender">Object</param> /// <param name="eventArgs">Class that contains information about roulette</param> private void Msg(object sender, RouletteEventArgs eventArgs) { if (eventArgs.Color == Roulette.Color.Red) { eventArgs.User.Cash += eventArgs.User.CurrentBet; Console.WriteLine("Win " + eventArgs.Number + " " + eventArgs.Color); } else { eventArgs.User.Cash -= eventArgs.User.CurrentBet; Console.WriteLine("Lose! " + "Win " + eventArgs.Number + " " + eventArgs.Color + " Try one more time!"); } }