/// <summary>
 /// Object notification of an event
 /// </summary>
 /// <param name="sender">Object</param>
 /// <param name="eventArgs">Class that contains information about roulette</param>
 private void Msg(object sender, RouletteEventArgs eventArgs)
 {
     if (eventArgs.Number % 2 == 1)
     {
         Console.WriteLine("Win " + eventArgs.Number + " " + eventArgs.Color);
     }
     else
     {
         Console.WriteLine("Lose! Try one more time!");
     }
 }
 /// <summary>
 /// Object notification of an event
 /// </summary>
 /// <param name="sender">Object</param>
 /// <param name="eventArgs">Class that contains information about roulette</param>
 private void Msg(object sender, RouletteEventArgs eventArgs)
 {
     if (eventArgs.Color == Roulette.Color.Red)
     {
         eventArgs.User.Cash += eventArgs.User.CurrentBet;
         Console.WriteLine("Win " + eventArgs.Number + " " + eventArgs.Color);
     }
     else
     {
         eventArgs.User.Cash -= eventArgs.User.CurrentBet;
         Console.WriteLine("Lose! " + "Win " + eventArgs.Number + " " + eventArgs.Color + " Try one more time!");
     }
 }