public string StreetBet(int a) { string output = ""; if (board.ColumnNumber(a) == 1) { a += 1; // TO CONVERT NUMBER TO ARRAY INDEX output += $"[{RouletteWheel.Numbers[a]}|{RouletteWheel.Numbers[a + 1]}|{RouletteWheel.Numbers[a + 2]}]"; } else if (board.ColumnNumber(a) == 2) { a += 1; // TO CONVERT NUMBER TO ARRAY INDEX output += $"[{RouletteWheel.Numbers[a - 1]}|{RouletteWheel.Numbers[a]}|{RouletteWheel.Numbers[a + 1]}]"; } else if (board.ColumnNumber(a) == 3) { a += 1; // TO CONVERT NUMBER TO ARRAY INDEX output += $"[{RouletteWheel.Numbers[a - 2]}|{RouletteWheel.Numbers[a - 1]}|{RouletteWheel.Numbers[a + 2]}]"; } else { return("No winning Street."); } return(output); }
public string ColumnBets(int a) { if (board.ColumnNumber(a) == 1) { return(ArrayToString(board.Column1)); } else if (board.ColumnNumber(a) == 2) { return(ArrayToString(board.Column2)); } else if ((board.ColumnNumber(a) == 3)) { return(ArrayToString(board.Column3)); } else { return("No winning columns for 0 or 00"); } }
public string CornerBets(int a) { string output; if (a < 1) { output = "No Corners win."; } //ALL INSIDE STREETS //FIRST COLUMN IN INSIDE STREETS else if (board.ColumnNumber(a) == 1 && board.StreetIndex(a) == 3) { a += 1; // TO CONVERT NUMBER TO ARRAY INDEX output = $"[{RouletteWheel.Numbers[a - 3]}|{RouletteWheel.Numbers[a - 2]}|{RouletteWheel.Numbers[a]}]|{RouletteWheel.Numbers[a + 1]}]" + $" and [{RouletteWheel.Numbers[a]}|{RouletteWheel.Numbers[a + 1]}|{RouletteWheel.Numbers[a + 3]}]|{RouletteWheel.Numbers[a + 4]}]"; } //SECOND COLUMN IN INSIDE STREETS else if (board.ColumnNumber(a) == 2 && board.StreetIndex(a) == 3) { a += 1; // TO CONVERT NUMBER TO ARRAY INDEX output = $"[{RouletteWheel.Numbers[a - 4]}|{RouletteWheel.Numbers[a - 3]}|{RouletteWheel.Numbers[a - 1]}]|{RouletteWheel.Numbers[a]}]" + $" and [{RouletteWheel.Numbers[a - 3]}|{RouletteWheel.Numbers[a - 2]}|{RouletteWheel.Numbers[a]}]|{RouletteWheel.Numbers[a + 1]}]" + $" and [{RouletteWheel.Numbers[a - 1]}|{RouletteWheel.Numbers[a]}|{RouletteWheel.Numbers[a + 2]}]|{RouletteWheel.Numbers[a + 3]}]" + $" and [{RouletteWheel.Numbers[a]}|{RouletteWheel.Numbers[a + 1]}|{RouletteWheel.Numbers[a + 3]}]|{RouletteWheel.Numbers[a + 4]}]"; } //THIRD COLUMN IN INSIDE STREETS else if (board.ColumnNumber(a) == 3 && board.StreetIndex(a) == 3) { a += 1; // TO CONVERT NUMBER TO ARRAY INDEX output = $"[{RouletteWheel.Numbers[a - 4]}|{RouletteWheel.Numbers[a - 3]}|{RouletteWheel.Numbers[a - 1]}]|{RouletteWheel.Numbers[a]}]" + $" and [{RouletteWheel.Numbers[a - 1]}|{RouletteWheel.Numbers[a]}|{RouletteWheel.Numbers[a + 1]}]|{RouletteWheel.Numbers[a + 2]}]"; } //FIRST STREET //FIRST COLUMN IN FIRST STREET else if (board.ColumnNumber(a) == 1 && board.StreetIndex(a) == 1) { a += 1; // TO CONVERT NUMBER TO ARRAY INDEX output = $"[{RouletteWheel.Numbers[a]}|{RouletteWheel.Numbers[a + 1]}|{RouletteWheel.Numbers[a + 3]}]|{RouletteWheel.Numbers[a + 4]}]"; } //SECOND COLUMN IN FIRST STREET else if (board.ColumnNumber(a) == 2 && board.StreetIndex(a) == 1) { a += 1; // TO CONVERT NUMBER TO ARRAY INDEX output = $"[{RouletteWheel.Numbers[a - 1]}|{RouletteWheel.Numbers[a]}|{RouletteWheel.Numbers[a + 2]}]|{RouletteWheel.Numbers[a + 3]}]" + $" and [{RouletteWheel.Numbers[a]}|{RouletteWheel.Numbers[a + 1]}|{RouletteWheel.Numbers[a + 3]}]|{RouletteWheel.Numbers[a + 4]}]"; } //THIRD COLUMN IN FIRST STREET else if (board.ColumnNumber(a) == 3 && board.StreetIndex(a) == 1) { a += 1; // TO CONVERT NUMBER TO ARRAY INDEX output = $"[{RouletteWheel.Numbers[a - 1]}|{RouletteWheel.Numbers[a]}|{RouletteWheel.Numbers[a + 2]}]|{RouletteWheel.Numbers[a + 3]}]"; } //LAST STREET //FIRST COLUMN IN LAST STREET else if (board.ColumnNumber(a) == 1 && board.StreetIndex(a) == 2) { a += 1; // TO CONVERT NUMBER TO ARRAY INDEX output = $"[{RouletteWheel.Numbers[a - 3]}|{RouletteWheel.Numbers[a - 2]}|{RouletteWheel.Numbers[a]}]|{RouletteWheel.Numbers[a + 1]}]"; } //SECOND COLUMN IN LAST STREET else if (board.ColumnNumber(a) == 2 && board.StreetIndex(a) == 2) { a += 1; // TO CONVERT NUMBER TO ARRAY INDEX output = $"[{RouletteWheel.Numbers[a - 4]}|{RouletteWheel.Numbers[a]}|{RouletteWheel.Numbers[a - 1]}]|{RouletteWheel.Numbers[a]}]" + $"and [{RouletteWheel.Numbers[a - 3]}|{RouletteWheel.Numbers[a - 2]}|{RouletteWheel.Numbers[a]}]|{RouletteWheel.Numbers[a + 1]}]"; } //THIRD COLUMN IN LAST STREET else if (board.ColumnNumber(a) == 3 && board.StreetIndex(a) == 2) { a += 1; // TO CONVERT NUMBER TO ARRAY INDEX output = $"[{RouletteWheel.Numbers[a - 4]}|{RouletteWheel.Numbers[a - 3]}|{RouletteWheel.Numbers[a - 1]}]|{RouletteWheel.Numbers[a]}]"; } else { output = "Error in Corners switch."; } return(output); }
public string LineBet(int a) { string output; if (a < 1) { output = "No Lines win."; } //INSIDE STREETS else if (board.ColumnNumber(a) == 1 && board.StreetIndex(a) == 3) //FIRST NUM IN INSIDE STREET { a += 1; // TO CONVERT NUMBER TO ARRAY INDEX output = $"[{RouletteWheel.Numbers[a]}|{RouletteWheel.Numbers[a + 1]}|{RouletteWheel.Numbers[a + 2]}]" + $" and [{RouletteWheel.Numbers[a - 3]}|{RouletteWheel.Numbers[a - 2]}|{RouletteWheel.Numbers[a - 1]}]" + $" or [{RouletteWheel.Numbers[a + 3]}|{RouletteWheel.Numbers[a + 4]}|{RouletteWheel.Numbers[a + 5]}]"; } else if (board.ColumnNumber(a) == 2 && board.StreetIndex(a) == 3) //SECOND NUM IN INSIDE STREET { a += 1; // TO CONVERT NUMBER TO ARRAY INDEX output = $"[{RouletteWheel.Numbers[a - 1]}|{RouletteWheel.Numbers[a]}|{RouletteWheel.Numbers[a + 1]}]" + $" and [{RouletteWheel.Numbers[a - 4]}|{RouletteWheel.Numbers[a - 3]}|{RouletteWheel.Numbers[a - 2]}]" + $" or [{RouletteWheel.Numbers[a + 2]}|{RouletteWheel.Numbers[a + 3]}|{RouletteWheel.Numbers[a + 4]}]"; } else if (board.ColumnNumber(a) == 3 && board.StreetIndex(a) == 3) //THIRD NUM IN INSIDE STREET { a += 1; // TO CONVERT NUMBER TO ARRAY INDEX output = $"[{RouletteWheel.Numbers[a - 2]}|{RouletteWheel.Numbers[a - 1]}|{RouletteWheel.Numbers[a]}]" + $" and [{RouletteWheel.Numbers[a - 5]}|{RouletteWheel.Numbers[a - 4]}|{RouletteWheel.Numbers[a - 3]}]" + $" or [{RouletteWheel.Numbers[a + 1]}|{RouletteWheel.Numbers[a + 2]}|{RouletteWheel.Numbers[a + 3]}]"; } //FIRST STREET else if (board.ColumnNumber(a) == 1 && board.StreetIndex(a) == 1) //FIRST NUM IN FIRST STREET { a += 1; // TO CONVERT NUMBER TO ARRAY INDEX output = $"[{RouletteWheel.Numbers[a]}|{RouletteWheel.Numbers[a + 1]}|{RouletteWheel.Numbers[a + 2]}]" + $" and [{RouletteWheel.Numbers[a + 3]}|{RouletteWheel.Numbers[a + 4]}|{RouletteWheel.Numbers[a + 5]}]"; } else if (board.ColumnNumber(a) == 2 && board.StreetIndex(a) == 1) //SECOND NUM IN FIRST STREET { a += 1; // TO CONVERT NUMBER TO ARRAY INDEX output = $"[{RouletteWheel.Numbers[a - 1]}|{RouletteWheel.Numbers[a]}|{RouletteWheel.Numbers[a + 1]}]" + $" and [{RouletteWheel.Numbers[a + 2]}|{RouletteWheel.Numbers[a + 3]}|{RouletteWheel.Numbers[a + 4]}]"; } else if (board.ColumnNumber(a) == 3 && board.StreetIndex(a) == 1) //THIRD NUM IN FIRST STREET { a += 1; // TO CONVERT NUMBER TO ARRAY INDEX output = $"[{RouletteWheel.Numbers[a - 2]}|{RouletteWheel.Numbers[a - 1]}|{RouletteWheel.Numbers[a]}]" + $" and [{RouletteWheel.Numbers[a + 1]}|{RouletteWheel.Numbers[a + 2]}|{RouletteWheel.Numbers[a + 3]}]"; } //LAST STREET else if (board.ColumnNumber(a) == 1 && board.StreetIndex(a) == 2) //FIRST NUM IN THIRD STREET { a += 1; // TO CONVERT NUMBER TO ARRAY INDEX output = $"[{RouletteWheel.Numbers[a]}|{RouletteWheel.Numbers[a + 1]}|{RouletteWheel.Numbers[a + 2]}]" + $" and [{RouletteWheel.Numbers[a - 1]}|{RouletteWheel.Numbers[a - 2]}|{RouletteWheel.Numbers[a - 3]}]"; } else if (board.ColumnNumber(a) == 2 && board.StreetIndex(a) == 2) //SECOND NUM IN THIRD STREET { a += 1; // TO CONVERT NUMBER TO ARRAY INDEX output = $"[{RouletteWheel.Numbers[a - 1]}|{RouletteWheel.Numbers[a]}|{RouletteWheel.Numbers[a + 1]}]" + $" and [{RouletteWheel.Numbers[a - 2]}|{RouletteWheel.Numbers[a - 3]}|{RouletteWheel.Numbers[a - 4]}]"; } else if (board.ColumnNumber(a) == 3 && board.StreetIndex(a) == 2) //THIRD NUM IN THIRD STREET { a += 1; // TO CONVERT NUMBER TO ARRAY INDEX output = $"[{RouletteWheel.Numbers[a - 2]}|{RouletteWheel.Numbers[a - 1]}|{RouletteWheel.Numbers[a]}]" + $" and [{RouletteWheel.Numbers[a - 3]}|{RouletteWheel.Numbers[a - 4]}|{RouletteWheel.Numbers[a - 5]}]"; } else { output = "Error in Lines switch."; } return(output); }