void Start() { canRotate = true; isRotating = false; rl = GameObject.Find("Cube").GetComponent <RotateLayers>(); StartCoroutine(Rotate()); }
void Start() { rl = cube.GetComponent <RotateLayers>(); int k = 0; for (int i = 0; i < 6; i++) { for (int j = 0; j < 9; j++) { stickers[k++] = GameObject.Find("" + i + j); } } string info = ""; Search.solution("UUUUUUUUURRRRRRRRRFFFFFFFFFDDDDDDDDDLLLLLLLLLBBBBBBBBB", out info); if (menu == 0) { InitializeSimulatorUI(); foreach (GameObject sticker in stickers) { sticker.GetComponent <BoxCollider>().enabled = false; } } else if (menu == 1) { InitializeFillColorsUI(); for (int i = 0; i < 54; i++) { if (i != 4 && i != 13 && i != 22 && i != 31 && i != 40 && i != 49) { stickers[i].GetComponent <Renderer>().material.color = new Color(0.4f, 0.4f, 0.4f); } } } else if (menu == 2) { simulatorCanvas.SetActive(false); fillColorsCanvas.SetActive(false); guideCanvas.SetActive(false); settingsCanvas.SetActive(true); } InitializeSettings(); }