Example #1
0
 protected override void Excute(SimpleEntity entity)
 {
     SpeedComponent sp = entity.GetComponent<SpeedComponent>();
     RotaComponet rc = entity.GetComponent<RotaComponet>();
     rc.go.transform.Rotate(UnityEngine.Vector3.forward,sp.speed);
     sp.speed += 0.01f;
     entity.ReFreshComponent(sp);
 }
Example #2
0
 protected override void Excute(SimpleEntity entity)
 {
     RotaComponet rc = entity.GetComponent<RotaComponet>();
     rc.go.transform.Rotate(UnityEngine.Vector3.up, 1);
 }