// Use this for initialization void Start() { tab = new RoomV2[xSize][]; for (int i = 0; i < xSize; i++) { tab [i] = new RoomV2[ySize]; } }
void CreateRooms() { //setup rooms = new RoomV2[gridSizeX * 2, gridSizeY * 2]; rooms[gridSizeX, gridSizeY] = new RoomV2(Vector2.zero, 1); takenPositions.Insert(0, Vector2.zero); Vector2 checkPos = Vector2.zero; //magic numbers float randomCompare = 0.2f, randomCompareStart = 0.2f, randomCompareEnd = 0.01f; //add rooms for (int i = 0; i < numberOfRooms - 1; i++) { float randomPerc = ((float)i) / (((float)numberOfRooms - 1)); randomCompare = Mathf.Lerp(randomCompareStart, randomCompareEnd, randomPerc); //grab new position checkPos = NewPosition(); //test new position if (NumberOfNeighbors(checkPos, takenPositions) > 1 && Random.value > randomCompare) { int iterations = 0; do { checkPos = SelectiveNewPosition(); iterations++; } while (NumberOfNeighbors(checkPos, takenPositions) > 1 && iterations < 100); if (iterations >= 50) { print("error: could not create with fewer neighbors than : " + NumberOfNeighbors(checkPos, takenPositions)); } } //finalize position rooms[(int)checkPos.x + gridSizeX, (int)checkPos.y + gridSizeY] = new RoomV2(checkPos, 0); takenPositions.Insert(0, checkPos); } }
public static Ice.DispatchStatus LeaveRoom___(RoomV2 obj__, IceInternal.Incoming inS__, Ice.Current current__) { checkMode__(Ice.OperationMode.Normal, current__.mode); inS__.istr().skipEmptyEncaps(); IceInternal.BasicStream os__ = inS__.ostr(); try { obj__.LeaveRoom(current__); return Ice.DispatchStatus.DispatchOK; } catch(Chat.IllegalChatSessionException ex__) { os__.writeUserException(ex__); return Ice.DispatchStatus.DispatchUserException; } }
public static Ice.DispatchStatus Say___(RoomV2 obj__, IceInternal.Incoming inS__, Ice.Current current__) { checkMode__(Ice.OperationMode.Normal, current__.mode); IceInternal.BasicStream is__ = inS__.istr(); is__.startReadEncaps(); string message; message = is__.readString(); long time; time = is__.readLong(); is__.endReadEncaps(); IceInternal.BasicStream os__ = inS__.ostr(); try { obj__.Say(message, time, current__); return Ice.DispatchStatus.DispatchOK; } catch(Chat.IllegalChatSessionException ex__) { os__.writeUserException(ex__); return Ice.DispatchStatus.DispatchUserException; } }
public static Ice.DispatchStatus GetRoomName___(RoomV2 obj__, IceInternal.Incoming inS__, Ice.Current current__) { checkMode__(Ice.OperationMode.Idempotent, current__.mode); inS__.istr().skipEmptyEncaps(); IceInternal.BasicStream os__ = inS__.ostr(); string ret__ = obj__.GetRoomName(current__); os__.writeString(ret__); return Ice.DispatchStatus.DispatchOK; }