Example #1
0
    /// <summary>
    /// 加入一个房间。从仓库中加载。或加载方案
    /// </summary>
    /// <param name="Core">核心结构</param>
    /// <param name="TargetPos">格子坐标</param>
    public static void AddNewCore(CanvasCore Core, Int2 TargetPos)
    {
        if (Core == null)
        {
            return;
        }
        ShipPlan P = ShipPlanDC.GetCurShipPlan();

        if (P == null)
        {
            return;
        }
        ShipPutInfo Info = P.GetShipBuildInfo(Core);

        if (Info == null)
        {
            return;
        }

        if (Core.IsNewCreate)
        {
            Info.SetBuildPostion(TargetPos);
            P.AddShipBuildInfo(Info, Core.m_type);
            TouchMoveManager.MoveToShip(Core);
            Core.IsNewCreate = false;
        }
        //
        if (Core.m_type == ShipBuildType.BuildRoom)
        {
            if (Core.IsDeckRoom == false)
            {
                ShapeType Shape = Info.GetPutRoomShape();
                if (Shape == null)
                {
                    return;
                }
                RoomMap.OpenCanvans(Shape.GetShapeData(new Int2(Info.cxMapGrid, Info.cyMapGrid)), Core.m_ID);
                //设置甲板区域
                RoomMap.UpdateDeckRoomGrid();
                //更新金库房间
                if (Info.IsGoldBuild() == true)
                {
                    RoomMap.UpdateGoldRoomGrid(Core.GetPutRoomGridPos());
                }
            }
            else
            {
                RoomMap.AddDeckBuild(Core.m_ID, Core.GetPutRoomGridPos());
            }
        }
        else
        {
            RoomMap.AddMapPosition(Core, RoomMap.GetPutRoomGridPosition(Core));
        }
    }
Example #2
0
    /// <summary>
    /// 移动一个房间
    /// </summary>
    public static bool MoveBuildRoom(CanvasCore Core, Int2 TargetPos)
    {
        if (Core == null || Core.IsNewCreate)
        {
            return(false);
        }
        ShipPlan P = ShipPlanDC.GetCurShipPlan();

        if (P == null)
        {
            return(false);
        }
        ShipPutInfo Info = P.GetShipBuildInfo(Core);

        if (Info == null)
        {
            return(false);
        }
        if (TargetPos.Unit == Info.cxMapGrid && TargetPos.Layer == Info.cyMapGrid)
        {
            return(false);
        }

        if (Core.m_type == ShipBuildType.BuildRoom)
        {
            if (Core.IsDeckRoom == false)
            {
                //先移动子对象数据。
                List <CanvasCore> l = PutCanvasM.GetChildByCore(Core);
                foreach (CanvasCore c in l)
                {
                    Int2        move = new  Int2(TargetPos.Unit - Info.cxMapGrid, TargetPos.Layer - Info.cyMapGrid);
                    ShipPutInfo II   = P.GetShipBuildInfo(c);
                    if (II != null)
                    {
                        II.cxMapGrid += move.Unit;
                        II.cyMapGrid += move.Layer;
                    }
                }
                RoomMap.MoveCanvans(RoomMap.GetPutRoomGrid(Core), RoomMap.GetMovetoRoomGrid(Core, TargetPos));
                //设置甲板区域
                RoomMap.UpdateDeckRoomGrid();
                //更新金库房间
                if (Info.IsGoldBuild() == true)
                {
                    RoomMap.UpdateGoldRoomGrid(Core.GetMovetoRoomGridPos(TargetPos));
                }
            }
            else
            {
                List <Int2> lDeck = Core.GetPutRoomGridPos();
                RoomMap.RemoveDeckBuild(lDeck);
                lDeck = Core.GetMovetoRoomGridPos(TargetPos);
                RoomMap.AddDeckBuild(Core.m_ID, lDeck);
            }
        }
        else
        {
            RoomMap.RemoveMapPosition(Core, RoomMap.GetPutRoomGridPosition(Core));
            RoomMap.AddMapPosition(Core, RoomMap.GetMovetoRoomGridPosition(Core, TargetPos));
        }
        Info.SetBuildPostion(TargetPos);
        return(true);
    }