public IEnumerable <int> GetRolls()
        {
            var rand        = new RngProvider();
            var rollManager = new RollManager(rand);

            return(rollManager.InitialRolls().ToList());
        }
        public void AngCharacter([FromBody] ICollection <int> rolls)
        {
            var character = Map(buffer);
            var rng       = new RngProvider();
            var manager   = new RollManager(rng);

            manager.SetRolls(rolls, character);
            Repo.CreateCharacter(character, buffer.MySkills);
        }
Example #3
0
        public void RollsAreInTheRightRange()
        {
            var rand   = new RngProvider();
            var roller = new RollManager(rand);

            var newRolls = new List <int>();

            for (int i = 0; i < 100; i++)
            {
                newRolls = roller.DoRolls().ToList();
                Assert.Equal(3, newRolls.Count);
                for (int j = 0; j < 3; j++)
                {
                    Assert.True(newRolls[j] > 0 && newRolls[j] < 7);
                }
            }
        }
Example #4
0
        public void RollsSetProperly()
        {
            var rand   = new RngProvider();
            var roller = new RollManager(rand);

            var        character = new Library.Character();
            List <int> rolls     = new List <int>()
            {
                5, 18, 10, 11, 12, 14
            };

            roller.SetRolls(rolls, character);

            // Assert

            Assert.Equal(5, character.Str);
            Assert.Equal(18, character.Dex);
            Assert.Equal(10, character.Con);
            Assert.Equal(11, character.Int);
            Assert.Equal(12, character.Wis);
            Assert.Equal(14, character.Cha);
        }
Example #5
0
    // Start is called before the first frame update

    void Start()
    {
        player      = GameObject.FindGameObjectWithTag("Player");
        d           = GameObject.Find("Scripts").GetComponent <DestroyPlayer>();
        rollManager = GameObject.Find("HealthSlider").GetComponent <RollManager>();
    }
Example #6
0
        public static void TestMain()
        {
#if false
            Debug.Assert(SandFlags.CheckWithin("", 'd') == true);
            Debug.Assert(SandFlags.CheckWithin(",l2,", 'l') == true);
            Debug.Assert(SandFlags.CheckWithin(",l2,", 'd', 'l') == true);
            Debug.Assert(SandFlags.CheckWithin(",l2,", 'd') == false);
            Debug.Assert(SandFlags.CheckWithin(",d1,l2,", 'd') == false);
            Debug.Assert(SandFlags.CheckWithin(",d1,l2,", 'd', 'l') == true);
            Debug.Assert(SandFlags.CheckWithin(",d1,l2,", 'l') == false);
            Debug.Assert(SandFlags.CheckWithin(",d1,l2,", 'd', 'l', 'e') == true);
            Debug.Assert(SandFlags.CheckWithin(",d1,l2,", 'f', 'l', 'e') == false);
            Debug.Assert(SandFlags.CheckWithin(",d1,l2,", 'd', 'f', 'e') == false);

            Debug.Assert(SandFlags.Check("", 'c') == false);
            Debug.Assert(SandFlags.Check(",", 'c') == false);
            Debug.Assert(SandFlags.Check(",c0,", 'c') == true);
            Debug.Assert(SandFlags.Check(",d5,", 'c') == false);
            Debug.Assert(SandFlags.Check(",d55555,e6,", 'c') == false);
            Debug.Assert(SandFlags.Check(",d5,e6666,c7,", 'c') == true);
            Debug.Assert(SandFlags.Check(",d5,e6,c77,f8,", 'c') == true);
            Debug.Assert(SandFlags.Check(",d5,e6,f88,", 'c') == false);

            Debug.Assert(SandFlags.Add("", "c3") == ",c3,");
            Debug.Assert(SandFlags.Add(",", "c34") == ",c34,");
            Debug.Assert(SandFlags.Add(",d4,", "c355") == ",d4,c355,");
            Debug.Assert(SandFlags.Add(",d4,e5,", "c3666") == ",d4,e5,c3666,");

            Debug.Assert(SandFlags.Remove("", 'c') == "");
            Debug.Assert(SandFlags.Remove(",", 'c') == "");
            Debug.Assert(SandFlags.Remove(",d5,", 'c') == ",d5,");
            Debug.Assert(SandFlags.Remove(",d5,e6,", 'c') == ",d5,e6,");
            Debug.Assert(SandFlags.Remove(",c2,", 'c') == "");
            Debug.Assert(SandFlags.Remove(",c0,d5,", 'c') == ",d5,");
            Debug.Assert(SandFlags.Remove(",d5,c1,", 'c') == ",d5,");
            Debug.Assert(SandFlags.Remove(",d5,c18,f9,", 'c') == ",d5,f9,");
            Debug.Assert(SandFlags.Remove(",c199,d5,f9,", 'c') == ",d5,f9,");
            Debug.Assert(SandFlags.Remove(",d5,f9,c1777,", 'c') == ",d5,f9,");

            Debug.Assert(SandFlags.Merge("", "") == "");
            Debug.Assert(SandFlags.Merge(",g6,", "") == ",g6,");
            Debug.Assert(SandFlags.Merge("", ",c1,") == ",c1,");
            Debug.Assert(SandFlags.Merge(",g6,", ",c1,") == ",g6,c1,");
            Debug.Assert(SandFlags.Merge("", ",c1,d2,") == ",c1,d2,");
            Debug.Assert(SandFlags.Merge(",e3,", ",c1,d2,") == ",e3,c1,d2,");
            Debug.Assert(SandFlags.Merge(",e3,f4,", ",c1,d2,") == ",e3,f4,c1,d2,");
            Debug.Assert(SandFlags.Merge(",e3,f4,c99,", ",c1,d2,") == ",e3,f4,c1,d2,");
            Debug.Assert(SandFlags.Merge(",c500,e3,f4,", ",c1,d2,") == ",e3,f4,c1,d2,");
            Debug.Assert(SandFlags.Merge(",e3,f4,c88,", ",c1,d2,") == ",e3,f4,c1,d2,");
            Debug.Assert(SandFlags.Merge(",d2,e3,f4,c88,", ",c1,d2,") == ",e3,f4,c1,d2,");
            Debug.Assert(SandFlags.Merge(",e3,d77,f4,c88,", ",c1,d2,") == ",e3,f4,c1,d2,");
            Debug.Assert(SandFlags.Merge(",e3,f4,d555,c88,", ",c1,d2,") == ",e3,f4,c1,d2,");

            Debug.Assert(SandFlags.Merge("", ",h0,") == "");
            Debug.Assert(SandFlags.Merge(",g6,", ",h0,") == ",g6,");
            Debug.Assert(SandFlags.Merge(",g6,h0,", ",h0,") == ",g6,");
            Debug.Assert(SandFlags.Merge(",h1,g6,", ",h0,") == ",g6,");
            Debug.Assert(SandFlags.Merge(",k7,h335,g6,", ",h0,") == ",k7,g6,");
            Debug.Assert(SandFlags.Merge(",k7,g666,h335,", ",h0,") == ",k7,g666,");
            Debug.Assert(SandFlags.Merge(",h335,k77,g6,", ",h0,") == ",k77,g6,");

            Debug.Assert(SandFlags.Merge(",h335,k77,g6,", ",h0,g0,") == ",k77,");
            Debug.Assert(SandFlags.Merge(",h335,k77,g6,", ",k0,g0,") == ",h335,");
            Debug.Assert(SandFlags.Merge(",h3,k7,g6,", ",k0,g7,h4,") == ",g7,h4,");
            Debug.Assert(SandFlags.Merge(",h3,k7,g6,", ",k0,g7,h4,e9,") == ",g7,h4,e9,");
            Debug.Assert(SandFlags.Merge(",a1,b2,c3,d4,e5,", ",g7,e1,d0,b0,a5,f6") == ",c3,g7,e1,a5,f6,");

            Debug.Assert(SandId.CountBoardList("b3a") == -1);
            Debug.Assert(SandId.CountBoardList("ba") == -1);
            Debug.Assert(SandId.CountBoardList("c,b5") == -1);
            Debug.Assert(SandId.CountBoardList("b70,ba") == -1);
            Debug.Assert(SandId.CountBoardList("b70,ba,") == -1);

            Debug.Assert(SandId.CountBoardList("") == 0);
            Debug.Assert(SandId.CountBoardList(",") == -1);
            Debug.Assert(SandId.CountBoardList(",,") == -1);
            Debug.Assert(SandId.CountBoardList("c") == -1);
            Debug.Assert(SandId.CountBoardList("b") == -1);
            Debug.Assert(SandId.CountBoardList("b3") == 1);
            Debug.Assert(SandId.CountBoardList(",b3") == -1);
            Debug.Assert(SandId.CountBoardList("b3,") == 1);
            Debug.Assert(SandId.CountBoardList("b30") == 1);
            Debug.Assert(SandId.CountBoardList("b30,c") == -1);
            Debug.Assert(SandId.CountBoardList("b30,b") == -1);
            Debug.Assert(SandId.CountBoardList("b30,b50") == 2);
            Debug.Assert(SandId.CountBoardList(",b30,b50") == -1);
            Debug.Assert(SandId.CountBoardList("b30,b50,") == 2);
            Debug.Assert(SandId.CountBoardList("b30,,b50") == -1);
            Debug.Assert(SandId.CountBoardList("b30,b50,b800") == 3);

            LinkedList <string> list = new LinkedList <string>();

            string text = Util.Serialize(list);
            LinkedList <string> list2 = Util.DeserializeToLinkedList(text);

            list.AddFirst("d");

            text  = Util.Serialize(list);
            list2 = Util.DeserializeToLinkedList(text);

            DiscussionSummary ds = new DiscussionSummary("b1026", "d11");

            StringWriter sw = new StringWriter();
            ds.Write(sw);
            string str = sw.ToString();

            LinkedList <string> q = RollManager.GetLatest("b1026");
            RollManager.PutLatest("b1026", "d90");
            RollManager.PutLatest("b1026", "d3");
            RollManager.PutLatest("b1026", "d77");
            RollManager.PutLatest("b1026", "d10");
            RollManager.PutLatest("b1026", "d77");

            q = RollManager.GetLatest("b1000");
            RollManager.PutLatest("b1000", "d1");
            RollManager.PutLatest("b1000", "d1");
            RollManager.PutLatest("b1000", "d10");
            RollManager.PutLatest("b1000", "d5");
            RollManager.PutLatest("b1000", "d1");


            List <string> list     = MvcWebRole1.Models.Store.GetLastDiscussions("b1026", 5);
            string        board_id = Store.CreateBoard("測試板");
#endif
        }