public void Pad(RollEntry lastEntry = null) { if (lastEntry == null) { rollUnder = chance; } else { rollUnder = lastEntry.rollUnder + chance; } }
public void RemoveEntry(RollEntry entry) { if (entry == null) { Debug.Log("Cant Remove NULL RollEntry"); } List <RollEntry> removeList = new List <RollEntry>() { entry }; _TableModel.RemoveElements(removeList); }
bool NotRecentlyZapped(RollEntry entry) { return(entry.GetContainedClass <Health>().RecentlyDamaged); }
public int IndexOfItem(RollEntry re) { return(_TableModel.IndexOfItem(re)); }