Example #1
0
 protected void OnClickSave()
 {
     RoundCount++;
     RoundNumber.InnerText = RoundCount.ToString();
     RollCount             = 0;
     RollNumber.InnerText  = RollCount.ToString();
     btnRoll.Enabled       = true;
     btnRoll.Visible       = true;
     RollText.Text         = "";
     ClearSaveCheckboxes();
     CheckBoxesEnable();     //unhide the checkboxes
     ClearScoreCard();
     showPotentialUpperScore();
     showPotentialLowerScore();
     LoadCurrentScores();
 }
Example #2
0
        protected void SetupNewGame()
        {
            ClearSaveCheckboxes();
            SetupImages();
            //SetDieImageSrc();
            RollCount               = 0;
            RoundCount              = 1;
            RollNumber.InnerText    = RollCount.ToString();
            RoundNumber.InnerText   = RoundCount.ToString();
            btnRoll.Enabled         = true;
            btnYahtzeeBonus.Visible = false;
            aces               = 0;
            twos               = 0;
            threes             = 0;
            fours              = 0;
            fives              = 0;
            sixs               = 0;
            FullHouse          = 0;
            ThreeofKind        = 0;
            FourofKind         = 0;
            Yahtzee            = 0;
            SmallStraight      = 0;
            LargeStraight      = 0;
            Chance             = 0;
            UpperBonus         = 0;
            YahtzeeBonus       = 0;
            TotalScore         = 0;
            acesSaved          = false;
            twosSaved          = false;
            threesSaved        = false;
            foursSaved         = false;
            fivesSaved         = false;
            sixesSaved         = false;
            fullHouseSaved     = false;
            threeOfaKindSaved  = false;
            fourOfAKindSaved   = false;
            smallStraightSaved = false;
            largeStraightSaved = false;
            YahtzeeSaved       = false;
            ChanceSaved        = false;

            ClearScoreCard();
        }
Example #3
0
        protected void btnRoll_Click(object sender, EventArgs e)
        {
            Random rnd       = new Random();
            int    RollCheck = RollCount;

            switch (RollCheck)
            {
            case 0:
                ytzDice.RollDice(rnd);
                SetDieImageSrc();     //For the imd src url on page
                showPotentialUpperScore();
                showPotentialLowerScore();
                LoadCurrentScores();
                RollCount            = RollCount + 1;
                RollNumber.InnerText = RollCount.ToString();
                break;

            case 1:
                HoldDice();
                ytzDice.RollDice(rnd);
                SetDieImageSrc();     //For the imd src url on page
                showPotentialUpperScore();
                showPotentialLowerScore();
                YahtzeeBonuses();
                LoadCurrentScores();
                RollCount            = RollCount + 1;
                RollNumber.InnerText = RollCount.ToString();

                break;

            case 2:

                if (RoundCount == 13)
                {
                    // Stop game functions and give final score
                    btnRoll.Enabled = false;
                    btnRoll.Visible = false;
                    RollText.Text   = "The Game has ended";
                }
                else
                {
                    HoldDice();
                    ytzDice.RollDice(rnd);
                    SetDieImageSrc();     //For the imd src url on page
                    showPotentialUpperScore();
                    showPotentialLowerScore();
                    YahtzeeBonuses();
                    LoadCurrentScores();
                    RollCount            = RollCount + 1;
                    RollNumber.InnerText = RollCount.ToString();
                    CheckBoxesDisable();
                    ClearSaveCheckboxes();
                    RollNumber.InnerText  = RollCount.ToString();
                    RoundNumber.InnerText = RoundCount.ToString();
                    ResetBoxes();
                }
                break;

            case 3:



                break;

            default:
                Console.WriteLine("We gotta problem here");
                break;
            }
        }