/// <summary> /// 物品加入背包 /// </summary> /// <param name="roleId">物品编号</param> /// <param name="goodsInType">物品入库类型</param> /// <param name="entity">物品对象实体</param> /// <returns></returns> public bool Add(int roleId, GoodsInType goodsInType, Role_BackpackAddItemEntity entity, ref List <Role_BackpackItemChangeEntity> changeList) { List <Role_BackpackAddItemEntity> lst = new List <Role_BackpackAddItemEntity>(); lst.Add(entity); return(Add(roleId, goodsInType, lst, ref changeList)); }
/// <summary> /// 物品加入背包 /// </summary> /// <param name="roleId">物品编号</param> /// <param name="goodsInType">物品类型</param> /// <param name="entity">物品对象实体</param> /// <returns></returns> public bool Add(int roleId, GoodsInType goodsInType, Role_BackpackAddItemEntity entity, ref List <Role_BackpackItemChangeEntity> changeList) { return(Role_BackpackDBModel.Instance.Add(roleId, goodsInType, entity, ref changeList)); }