public override int GetHashCode() { int hash = 1; if (Name.Length != 0) { hash ^= Name.GetHashCode(); } if (Zone != 0) { hash ^= Zone.GetHashCode(); } if (RoleUUID.Length != 0) { hash ^= RoleUUID.GetHashCode(); } if (PlayerUUID.Length != 0) { hash ^= PlayerUUID.GetHashCode(); } if (MapUUID.Length != 0) { hash ^= MapUUID.GetHashCode(); } if (MailUUID.Length != 0) { hash ^= MailUUID.GetHashCode(); } if (_unknownFields != null) { hash ^= _unknownFields.GetHashCode(); } return(hash); }
public override int GetHashCode() { int hash = 1; if (RoleUUID.Length != 0) { hash ^= RoleUUID.GetHashCode(); } if (address_ != null) { hash ^= Address.GetHashCode(); } if (_unknownFields != null) { hash ^= _unknownFields.GetHashCode(); } return(hash); }
public override int GetHashCode() { int hash = 1; if (RoleUUID.Length != 0) { hash ^= RoleUUID.GetHashCode(); } if (address_ != null) { hash ^= Address.GetHashCode(); } if (State != global::SessionState.Offline) { hash ^= State.GetHashCode(); } if (_unknownFields != null) { hash ^= _unknownFields.GetHashCode(); } return(hash); }