Example #1
0
 public void RoleTypeSaveChanges(BasicInfoModel model)
 {
     var typeService = new RoleTypeService();
     var roleauthorityService = new RoleAuthorityService();
     List<role_type> types = typeService.FindAll();
     foreach (role_type type in types)
     {
         int idFlag = 0;
         int nameFlag = 0;
         string newname = "";
         foreach (NameModel name in model.Names)
         {
             if (type.Id == name.Id)
             {
                 idFlag = 1;
                 if (type.Name.Equals(name.Name))
                 {
                     nameFlag = 1;
                 }
                 else
                 {
                     newname = name.Name;
                 }
             }
         }
         //若存在此Id,但是name变化了的,则需要修改数据库
         if (idFlag == 1)
         {
             if (nameFlag == 0)
             {
                 if (string.IsNullOrEmpty(newname))
                 {
                     throw new Exception();
                 }
                 role_type modifyCure = typeService.Find(type.Id);
                 modifyCure.Name = newname;
                 typeService.Update(modifyCure);
             }
         }
     }
     //如果model里的Id为0,说明是新建的类型
     foreach (NameModel name in model.Names)
     {
         if (name.Id == 0 && typeService.FindByName(name.Name) == null)
         {
             var newType = new role_type {Name = name.Name};
             typeService.Insert(newType);
             for (int j = 1; j <= 19; j++)
             {
                 var roleAuthority = new role_authority
                                         {
                                             RoleTypeId = typeService.FindByName(name.Name).Id,
                                             FunctionId = j,
                                             Check = true
                                         };
                 roleauthorityService.Insert(roleAuthority);
             }
         }
     }
 }
Example #2
0
 /// <summary>
 ///     获得角色类型下拉列表
 /// </summary>
 /// <returns>返回集合</returns>
 public IEnumerable<SelectListItem> GetRoleTypeList()
 {
     var roleType = new RoleTypeService();
     IEnumerable<SelectListItem> roleTypeSelectList =
         roleType.FindAll().Select(roleTypeItem => new SelectListItem
                                                       {
                                                           Text =
                                                               roleTypeItem.Name,
                                                           Value =
                                                               roleTypeItem.Id + string.Empty
                                                       }).OrderBy(m => m.Text);
     return roleTypeSelectList;
 }
 //临时
 public void update()
 {
     var f = new FunctionService();
     var role = new RoleTypeService();
     if (f.FindAll().Count > 21) return;
     var ro = new RoleAuthorityService();
     f.Insert(new function()
     {
         Meno = "淘汰任务",
         Name = "EliminateTask"
     });
     f.Insert(new function()
     {
         Name = "DeadTask",
         Meno = "死亡任务"
     });
     f.Insert(new function()
     {
         Name = "EliminateInfo",
         Meno = "淘汰信息管理"
     });
     f.Insert(new function()
     {
         Name = "DeadInfo",
         Meno = "死亡信息管理"
     });
     var roletype = new RoleTypeService();
     roletype.Insert(new role_type() {
      Name="淘汰生猪负责员"
     });
     roletype.Insert(new role_type()
     {
         Name = "死亡生猪处理员"
     });
     foreach (var a in role.FindAll())
     {
         for (int i = 20; i < 24; i++)
             ro.Insert(new role_authority()
             {
                 FunctionId = i,
                 RoleTypeId = a.Id,
                 Check = true
             });
     }
 }