Example #1
0
        private void StandardGameSetup()
        {
            rb = new RogueBase();
            rb.SetupSystem();

            Game.Dungeon = new Dungeon();

            Game.Dungeon.Player.LocationLevel = 0;

            Screen.Instance.SeeAllMonsters = true;
            Screen.Instance.SeeAllMap      = true;
        }
Example #2
0
        private void StandardSystemSetup()
        {
            rb = new RogueBase();
            rb.SetupSystem();

            //Minimum debug
            if (Game.Config.DebugMode)
            {
                LogFile.Log.DebugLevel = 4;
            }
            else
            {
                LogFile.Log.DebugLevel = 1;
            }
        }