RocketPart SpawnPart(RocketPartData data) { RocketPart part = ItemManager.Instance.SpawnItem(data.itemName) as RocketPart; part.SetInteractable(false); part.SetPlanetInfluence(false); part.GetComponent <Rigidbody>().isKinematic = true; part.transform.parent = partsOffset; part.transform.localPosition = new Vector3(0f, rocketPartHeight * parts.Count, 0f); part.transform.localRotation = Quaternion.identity; return(part); }
void SetNextPart(int index) { if (index >= 0 && index < ItemManager.Instance.RocketPartCount) { nextPart = ItemManager.Instance.GetRocketPartData(index); partIntake.filter.infos.Clear(); partIntake.filter.infos.Add(new ItemFilter.Info(nextPart.itemName, true)); partBubble.SetContent(nextPart.itemName, new List <Factory.ItemInfo>() { new Factory.ItemInfo(nextPart.itemName, 1) }); } else { nextPart = null; partBubble.SetTitle("Completed !"); partBubble.ClearContent(); } }