public override void GetHit(Hitbox hitbox)
    {
        CameraFollow.screenShakeAmount += 10 * GetDamage(hitbox);
        FreezeFrame((GetDamage(hitbox)));
        UIManager.instance.SetHealthbar(hp, maxHp);
        StartCoroutine("ChangeColor", GetDamage(hitbox));
        //knockback
        Vector2 direction = transform.position - hitbox.transform.position;

        rocketController.AddForce(GetKnockback(hitbox) * direction);
    }