public void OnButtonClick(int index) { if (index < m_Robots.Length) { m_Robots[m_index].SetActive(false); m_index = index; m_Robots[m_index].SetActive(true); } robotCustomizer = m_Robots[m_index].GetComponent <RobotCustomizer>(); }
private void Start() { intake = intakeObject.GetComponent <IntakeControl>(); robotCustomizer = m_Robots[m_index].GetComponent <RobotCustomizer>(); print("Started....."); thread = new Thread(startTCPServer); thread.Start(); }
private void Start() { user2 = GameObject.Find("User-2").GetComponent <MultiUserManager>(); user3 = GameObject.Find("User-3").GetComponent <MultiUserManager>(); user4 = GameObject.Find("User-4").GetComponent <MultiUserManager>(); scoreKeeper = GameObject.Find("ScoreKeeper").GetComponent <ScoreKeeper>(); intake = GameObject.Find("Intake").GetComponent <IntakeControl>(); camera = GameObject.Find("Render Streaming Camera").GetComponent <CameraPosition>(); robotCustomizer = m_Robots[m_index].GetComponent <RobotCustomizer>(); gameTimer = GameObject.Find("ScoreKeeper").GetComponent <GameTimer>(); currentSpawnPositions = (Transform[])spawnPositions.Clone(); saveSpawnPositions = (Transform[])spawnPositions.Clone(); setSpawn(0); resetField("A"); print("Started....."); thread = new Thread(startTCPServer); thread.Start(); }