void DisplayActionsGraphical() { if (robotAgent.GetActionVector() == null) { return; } int action = (int)robotAgent.GetActionVector()[0]; zero.color = (action == 0) ? opaque : transparent; up.color = (action == 1) ? opaque : transparent; left.color = (action == 2) ? opaque : transparent; down.color = (action == 3) ? opaque : transparent; right.color = (action == 4) ? opaque : transparent; //if (actions.Length > 2) //{ // int shov = robotAgent.ConvertAction((int) actions[2]); // // shovelUp.color = (shov == 1) ? opaque : transparent; // shovelDown.color = (shov == 2) ? opaque : transparent; //} }