Example #1
0
 void Start()
 {
     robot01 = gameObject.GetComponentInParent <Robot01>();
 }
Example #2
0
 public override void Enter(Enemy enemy)
 {
     idleDuration = Random.Range(idleDuration / 2, idleDuration + 1);
     robot01      = (Robot01)enemy;
 }
 public override void Enter(Enemy enemy)
 {
     robot01 = (Robot01)enemy;
     meleeCD = robot01.enemyStats.meleeCD;
 }
 public override void Enter(Enemy robot01)
 {
     patrolDuration = Random.Range(patrolDuration / 2, patrolDuration + 1);
     this.robot01   = (Robot01)robot01;
     Patrol();
 }
Example #5
0
 public override void Enter(Enemy enemy)
 {
     robot01  = (Robot01)enemy;
     rangedCD = robot01.enemyStats.rangedCD;
 }