public void Start() { animator = GetComponent <Animator>(); roadTool = GetComponent <RoadTool>(); buildingTool = GetComponent <BuildingTool>(); moveUI = GetComponent <MoveUI>(); tileHighlighter = GetComponent <TileHighlighter>(); Menus = new GameObject[] { buildingMenu, mainMenu, buildMenu }; foreach (CompoundButton menuButton in buildMenuButtons) { menuButton.OnButtonClicked += BuildMenuButtonPressed; } foreach (CompoundButton menuButton in mainMenuButtons) { menuButton.OnButtonClicked += MainMenuButtonPressed; } foreach (CompoundButton timeButton in timeButtons) { timeButton.OnButtonClicked += TimeButtonPressed; } }
public override void OnInspectorGUI() { roadTool = (RoadTool)target; EditorGUILayout.LabelField("Points", roadTool.points.Count.ToString()); if (GUILayout.Button("Remove Points")) { ClearPath(); } if (GUILayout.Button("Remove Last Point")) { RemoveLastPoint(); } if (GUILayout.Button(!editMode? "Edit Path" : "Exit edit path mode")) { ToggleEditMode(); } float upOffset = EditorGUILayout.FloatField("Up offset", roadTool.upOffset); float pathWidth = EditorGUILayout.FloatField("Path Width", roadTool.pathWidth); float uvs = EditorGUILayout.FloatField("Uv Length", roadTool.uvsY); if (upOffset != roadTool.upOffset || pathWidth != roadTool.pathWidth || uvs != roadTool.uvsY) { roadTool.upOffset = upOffset; roadTool.pathWidth = pathWidth; roadTool.uvsY = uvs; roadTool.CreateMesh(); } }
public override void SelectTool(string setting) { RoadTool tool = new RoadTool(mapController); if (setting == "unidirectional") { tool.BiDirection = false; } else { tool.BiDirection = true; } toolSelector.SelectTool(tool); gameObject.GetComponent <Button>().image.color = Color.white; }
public void OnSceneGUI() { roadTool = (RoadTool)target; Event e = Event.current; if (editMode && e.button == 0) { bool used = false; if (e.type == EventType.MouseDown) { roadTool.ManageClick(e.mousePosition); used = true; } if (e.type == EventType.MouseDrag) { roadTool.ManageDrag(e.mousePosition); used = true; } if (e.type == EventType.MouseUp) { roadTool.ManageMouseUp(e.mousePosition); used = true; } if (used) { e.Use(); SceneView.RepaintAll(); } } if (e.type == EventType.Layout && editMode) { HandleUtility.AddDefaultControl(controlID); } }