public RoadTextureList GetOneRoadTextureMap(string texturePath) { RoadTextureList roadTextures = new RoadTextureList(); var road = new RoadTexture("", 1866, 941, 0, 0); road.image.Source = new BitmapImage(new Uri("..\\..\\" + @texturePath, UriKind.Relative)); roadTextures.Add(road); return(roadTextures); }
public void LoadExamplestate() { roadTextures = RoadRepository .InitializeRoadRepository() .GetOneRoadTextureMap("assets/straight-road.png"); edgePipes = RoadRepository .InitializeRoadRepository() .GetAllFromFile("../../data/Roads.xml"); vehicles = VehicleRepository .InitializeVehicleRepository() .GetAllFromFile("../../data/Vehicles.xml", edgePipes); intersections = IntersectionRepository .InitializeIntersectionRepository() .GetAllFromFile("../../data/Intersections.xml", edgePipes); }